Combo: Difference between revisions
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Combo is a mechanic in ''Pizza Tower''. |
Combo is a mechanic in ''Pizza Tower''. |
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To increase a combo, The player must defeat enemies. The combo meter slowly depletes. |
To increase a combo, The player must defeat enemies. The combo meter slowly depletes. |
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Picking up items helps to maintain the combo but it does not increase the combo. |
Picking up items helps to maintain the combo but it does not increase the combo. Small pickups like food extend combo time a little while significant items fill the timer completely. |
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Defeating respawning enemies maintains the combo but does not increase it. |
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Revision as of 11:55, 28 January 2023
Combo is a mechanic in Pizza Tower.
To increase a combo, The player must defeat enemies. The combo meter slowly depletes.
Picking up items helps to maintain the combo but it does not increase the combo. Small pickups like food extend combo time a little while significant items fill the timer completely.
Defeating respawning enemies maintains the combo but does not increase it.
Combo level | Name |
---|---|
1 | Lame |
5 | Cheesy |
10 | Not bad but not great either |
15 | Getting somewhere... |
20 | Nice! :) Good job! |
25 | Cheflike |
30 | Brutal! |
35 | Evil |
40 | Unclean |
45 | Disturbing |
50 | Twisted |
55 | Psychotic |
60 | Ill-willed |
65 | Crushing |
70 | Funny |
75 | Unfunny |
Combos 80 and over will loop the names of the combo, adding "Very" in front of them. For an example, 85 combo is "Very cheesy".