Combo: Difference between revisions
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Defeating respawning enemies maintains the combo but does not increase it. |
Defeating respawning enemies maintains the combo but does not increase it. |
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Getting hit by enemies reduces combo timer. |
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Revision as of 08:16, 31 January 2023
Combo is a mechanic in Pizza Tower.
To increase a combo, The player must defeat enemies. The combo meter depletes in 6 seconds after which Pizza Points are given based on the size of the combo. Picking up items helps to maintain the combo but it does not increase the combo. Small pickups like food extend combo time a little while significant items fill the timer completely.
Defeating respawning enemies maintains the combo but does not increase it.
Getting hit by enemies reduces combo timer.
Combo level | Name |
---|---|
1 | Lame |
5 | Cheesy |
10 | Not bad but not great either |
15 | Getting somewhere... |
20 | Nice! :) Good job! |
25 | Cheflike |
30 | Brutal! |
35 | Evil |
40 | Unclean |
45 | Disturbing |
50 | Twisted |
55 | Psychotic |
60 | Ill-willed |
65 | Crushing |
70 | Funny |
75 | Unfunny |
Combos 80 and over will loop the names of the combo, adding "Very" in front of them. For an example, 85 combo is "Very cheesy".