List of enemies: Difference between revisions

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added some enemy behaviors...also I ought to get on getting more enemy gifs
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== Enemies ==
#REDIRECT [[:Category:Enemies]]
{| class="article-table"
!Image
!Name
!Behaviour
!First appearance
|-
|[[File:Realslime.png|thumb|100x100px]]
|Cheeseslime
|Oozes back and forth aimlessly and endlessly.
|''Tower Entrance''
|-
|[[File:Realforknight.png|thumb|100x100px]]
|Forknight
|Walks around and hurts the player if they touch the fork.
|''Tower Entrance''
|-
|[insert image here]
|Swedish Monkey
|Walks back and forth, occasionally stopping to eat
a banana and tossing it

behind them.
|''Tower Entrance''
|-
|[insert image here]
|Pepperoni Goblin
|
|[[Pizzascape|''Pizzascape'']]
|-
|[[File:Pizzawizard.gif|thumb|100x100px]]
|Pizzard
|
|''Pizzascape''
|-
|[[File:Realpizzagob.png|thumb|100x100px]]
|Pizza Box Goblin
|
|[[The Ancient Cheese|''The Ancient Cheese'']]
|-
|[[File:Getting in character.gif|thumb|150x150px]]
|Pencer
|Stands in place, but charges forward when a player is spotted.
|''The Ancient Cheese''
|-
|[[File:Ancho.gif|thumb|100x100px]]
|Flying Anchovy
|Flies in place, but charges forward when a player is spotted. Is unable to turn like
the Pencer.
|''Bloodsauce Dungeon''
|-
|[[File:Big cheesegus.gif|thumb|100x100px]]
|Big Cheese
|Acts like a regular Cheeseslime, but takes another hit to kill.
|Desert level
|-
|[[File:Speeeeet.gif|thumb|100x100px]]
|Spit Cheese
|Sits in place and spits spiky cheeseballs in an arc.
|Desert level
|-
|[insert image here]
|Tribe Cheese
|Acts like the Forkknight, but can toss its pizza cutter like a boomerang.
|Desert level
|-
|[insert image here]
|Kentucky Kenny
|
|Desert level
|-
|[insert image here]
|Greaseball
|
|Desert level
|-
|[[File:Ranchshooter.gif|thumb|100x100px]]
|Ranch Shooter
|
|Western level
|-
|[[File:When you walkin.gif|thumb|100x100px]]
|Peasanto
|
|TBA (Mansion level as of now)
|-
|[[File:COOL.gif|thumb|100x100px]]
|Cool Pineapple
|He's very cool.
|TBA
|-
|[insert image here]
|Piraneapple
|
|TBA
|-
|[insert image here]
|Ninja Slice
|Disguises as a prop, then jumps at the player when near.
|TBA (Sewer level as of now)
|-
|[insert image here]
|Grandpa
|
|Mansion level
|-
|[[File:Sausageman.png|thumb|100x100px]]
|Weenie
|
|TBA
|-
|[insert image here]
|Smoked Weenie
|
|TBA
|-
|[[File:Trash1.gif|thumb|100x100px]]
|Trash Pan
|Spits cheeseballs at the enemy.
|Sewer level
|-
|[insert image here]
|Box Stamper
|
|Factory level
|-
|[insert image here]
|Grabbie Hand
|
|Factory level
|-
|[[File:Robowalk.gif|thumb|100x100px]]
|Peppino Robot
|
|Factory level
|-
|[[File:Cheesy boy is vibin.gif|thumb|100x100px]]
|Cheese Peppino Robot
|
|Factory level
|-
|[insert image here]
|Pizzice
|
|Freezer level
|-
|[insert image here]
|Noisey
|Acts exactly like the Forknight. Only appears in Noise fights.
|Some Noise boss fight in the game idk
|}

== Boss Characters ==
{| class="article-table"
!Image
!Name
!Behaviour
!Appearances
|-
|[insert image here]
|Pepperman
|
|
|-
|[[File:Avoise the noise.gif|thumb|100x100px]]
|The Noise
|Acts as a rival battle, when playing as Peppino. His behaviour is of a CPU player in a multiplayer game, and all depends on the goal of the battle. A second player can join in and play against Player 1 as Noise at any time during the fight, removing the AI.
|
* ''Pizza Arena'' (deathmatch)
* ''Pizza Showdown'' (enemy beatdown)
* ''Pizza Dash'' (Gourmet Race)
* ''Pizza Time'' (matching minigame)
* ''Pizza Heist'' (Capture the Flag)
(these are taken from the game's design doc, this is not reflective of the final product and may change in the future)
|-
|[insert image here]
|Cheese Dragon
|
|
|-
|[insert image here]
|Desert world boss
|
|
|-
|[insert image here]
|Island world boss
|
|
|-
|[insert image here]
|City world boss (probably that clown tomato guy that keeps showing up in concept art)
|
|
|-
|[[File:Fake peppino idle.gif|thumb|150x150px]]
|Fake Peppino
|
|
|-
|[insert image here]
|Pizzaface
|
|
|}

Latest revision as of 16:21, 10 January 2024

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