List of enemies: Difference between revisions

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#REDIRECT [[:Category:Enemies]]
This is a page listing every enemy that has been in [[Pizza Tower]]. This page includes the first level they are seen in, and their first debut in any of the builds.
__TOC__
== Enemies ==
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<templatestyles src="List of enemies/style.css" />
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<div class="tableHolder">
<div class="enemyTable floorBorder floor1" style="width:fit-content; padding:0;">
<table class="wikitable">
<tr><th colspan="4"><h3>[[Tower Lobby]]</h3></th></tr>
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Level Debut</th>
<th>Build Debut</th>
</tr>

<tr>
<th class="tableImg">[[File:Pizza Boy Cut Out.png|link=[[Pizzaboy]]]]

[[Pizzaboy]]
</th>
<td>Nothing. Does not increase [[Combo]] count, but replenishes Combo timer. Respawns upon re-entering the room.</td>
<td rowspan="2" class="centerRow">[[Tutorial]]</td>
<td rowspan="2" class="centerRow">[[Halloween Demo]]</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:15px;">[[File:Johnnew1.gif|link=[[Pillar John]]]]

[[Pillar John]]
</th>
<td>Stays in place in one spot at the end of every level except [[WAR]], and [[Tricky Treat]]. Defeating him starts [[Pizza Time]].</td>
</tr>

<tr>
<th class="tableImg">[[File:Cutie alert!.gif|link=[[Cheeseslime]]]]

[[Cheeseslime]]
</th>
<td>Wanders around. Does not hurt the player.</td>
<td rowspan="4" class="centerRow">[[John Gutter]]</td>
<td class="centerRow">[[Early Test Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:We're in minecraft.gif|link=[[Forknight]]]]

[[Forknight]]
</th>
<td>Wanders and hurts the player upon contact in the front. Will not hurt if approached at Mach 3 or more.</td>
<td class="centerRow">[[Halloween Demo]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Basically, i'm a form of pizza from sweden that has bananas on it.gif|link=[[Swedish Monkey]]]]

[[Swedish Monkey]]
</th>
<td>Wanders and occasionally eats a banana and tosses [[Banana Peel|its peel]] behind. Stepping on the peel will make the player slip.</td>
<td class="centerRow">[[List of builds|December 2019 Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Minijohn.gif|link=[[Mini John]]]]

[[Mini John]]
</th>
<td>Runs and chases after the player, occasionally throwing a punch. Usually appears during Pizza Time, but in some levels like [[Wasteyard]] he may appear from the ground.</td>
<td class="centerRow">[[List of builds|Feburary 2020 Patreon Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Oh my, what big feet you have!.gif|link=[[Pepperoni Goblin]]]]

[[Pepperoni Goblin]]
</th>
<td>Wanders and kicks the player if near, giving them the [[Transformations#Ball|Ball transformation]].</td>
<td class="centerRow">[[Pizzascape]]</td>
<td class="centerRow">[[Blue Block Land]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Oh my god, Jc that's a bomb!.gif|link=[[Pizza Box Goblin]]]]

[[Pizza Box Goblin]]
</th>
<td>Wanders and throws bombs if the player if near. The bombs can be grabbed by the player.</td>
<td rowspan="2" class="centerRow">[[Ancient Cheese]]</td>
<td class="centerRow">[[Early Test Build]]</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:10px;">[[File:Getting in character.gif|link=[[Pencer]]]]

[[Pencer]]
</th>
<td>Stays in place until approached, then charges towards the player.</td>
<td class="centerRow">[[SAGE 2019 Demo]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ancho.gif|link=[[Flying Anchovy]]]]

[[Flying Anchovy]]
</th>
<td>Flies in place until approached, then charges towards the player. It continues forward until it hits a wall, where it is briefly stunned.</td>
<td class="centerRow">[[Bloodsauce Dungeon]]</td>
<td class="centerRow">[[Blue Block Land]]</td>
</tr>
</table>
</div>

<div class="enemyTable floorBorder floor2" style="width:fit-content; padding:0;">
<table class="wikitable">
<tr><th colspan="4"><h3>[[Western District]]</h3></th></tr>
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Level Debut</th>
<th>Build Debut</th>
</tr>

<tr>
<th class="tableImg">[[File:Spr_indiancheese_walk.gif|link=[[Tribe Cheese]]]]

[[Tribe Cheese]]
</th>
<td>Wanders until spotting the player, where it briefly stops before throwing an axe. If near a totem pole, it will dance around it, making the totem active.</td>
<td rowspan="5" class="centerRow">[[Oregano Desert]]</td>
<td class="centerRow">[[Desert (Build, 2019)]]</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:10px;">[[File:Spr_totemcloud_idle_0.gif|link=[[Totem Cloud]]]]

[[Totem Cloud]]
</th>
<td>Stays in place and occasionally strikes lightning that will hurt the player upon contact. Can be disabled upon deactivating a totem pole.</td>
<td class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Kentukywalk.gif|link=[[Kentucky Kenny]]]]

[[Kentucky Kenny]]
</th>
<td>Wanders until spotting the player, to which they will toss a spicy chicken wing towards them. Catching it gives the player the [[Transformations#Firemouth|Firemouth transformation]].</td>
<td class="centerRow">[[Desert (Build, 2019)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ufolive.gif|link=[[U.F.Olive]]]]

[[U.F.Olive]]
</th>
<td>Wanders around while hovering.</td>
<td class="centerRow">[[Western Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr clerk 0.png|link=[[Clerk]]]]

[[Clerk]]
</th>
<td>Sits behind a counter in a [[Pizzamart]]. Does nothing, even upon being approached at Mach 3 or more.</td>
<td class="centerRow">[[List of builds|PT_octobe22buildv1]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Chase.gif|link=[[Bandito Chicken]]]]

[[Bandito Chicken]]
</th>
<td>Sleeps peacefully in place until approached by the player, to which it attempts to flee by running away. While running, it will occasionally drop explosive bones that will damage the player.</td>
<td rowspan="4" class="centerRow">[[Wasteyard]]</td>
<td class="centerRow">[[List of builds|graveyard test]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr_ghostshroom.gif|link=[[Mushroom Ghost]]]]

[[Mushroom Ghost]]
</th>
<td>Floats in place. Touching them gives the player the [[Transformations#Ghost|Ghost transformation]].</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ghould idle.gif|link=[[Gabaghoul]]]]

[[Gabaghoul]]
</th>
<td>Flies in place until spotting the player, where it will swoop down from above as an attack.</td>
<td rowspan="4" class="centerRow">[[Eggplant]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr ghostjohn 0.gif|link=[[John Ghost]]]]

[[John Ghost]]
</th>
<td>Chases after the player. Upon contact, it sends both to the point where the player entered the room.</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:10px;">[[File:Potato idle.gif|link=[[Vegetable Farmers#Potato_Farmer-0]]]]

[[Vegetable Farmers#Potato_Farmer-0|Potato Farmer]]
</th>
<td>Stays in place until approached, then charges towards the player.</td>
<td rowspan="4" class="centerRow">[[Fun Farm]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Eggplant attack.gif|link=[[Vegetable Farmers#Eggplantmobile-0]]]]

[[Vegetable Farmers#Eggplantmobile-0|Eggplantmobile]]
</th>
<td>Stands in place. If the player approaches from below, it throws three sickles below. If approached on the same level ground, it will charge towards the player.</td>
</tr>

<tr>
<th class="tableImg">[[File:When you walkin.gif|link=[[Vegetable Farmers#Peasanto]]]]

[[Vegetable Farmers#Peasanto|Peasanto]]
</th>
<td>Stands in place if isolated/confined. If the player approaches from above, it tosses a torch, giving the player the [[Transformations#Firebutt|Firebutt transformation]]. When it is not confined, it will charge towards the player upon being approached. Upon contact from the front, it will also give the player the Firebutt transformation.</td>
<td class="centerRow">[[List of builds|March 2019 Patreon Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr electricpotato 0.gif|link=[[Electric Potato]]]]

[[Electric Potato]]
</th>
<td>Stays in place. Will damage the player upon contact, and can only be defeated with [[Transformations#Mort|Mort]].</td>
<td class="centerRow">[[Eggplant]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ranchshooter.gif|link=[[Ranch Shooter]]]]

[[Ranch Shooter]]
</th>
<td>Stands in place. Shoots at the player when approached.</td>
<td rowspan="2" class="centerRow">[[Fastfood Saloon]]</td>
<td class="centerRow">[[List of builds|graveyard test]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Bad rat walk.gif|link=[[Bad Rat]]]]

[[Bad Rat]]
</th>
<td>Wanders until approached, then it will lunge at the player.</td>
<td class="centerRow">[[Rework]]</td>
</tr>
</table>
</div>

<div class="enemyTable floorBorder floor3" style="width:fit-content; padding:0;">
<table class="wikitable">
<tr><th colspan="4"><h3>[[Vacation Resort]]</h3></th></tr>
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Level Debut</th>
<th>Build Debut</th>
</tr>

<tr>
<th class="tableImg">[[File:COOL.gif|link=[[Pineacool]]]]

[[Pineacool]]
</th>
<td>Wanders around and damages the player if touched from the top. Taunts alongside the player but for slightly longer.</td>
<td rowspan="5" class="centerRow">[[Crust Cove]]</td>
<td class="centerRow">[[Halloween Demo]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr spitcheese idle.gif|link=[[Spit Cheese]]]]

[[Spit Cheese]]
</th>
<td>Stays in place and spits spikey cheeseballs in an arc towards the player when near.</td>
<td class="centerRow">[[List of builds|January 2019 Patreon]]
</tr>

<tr>
<th class="tableImg">[[File:Yarrr.gif|link=[[Cannon Pizza Goblin]]]]

[[Cannon Pizza Goblin]]
</th>
<td>Wanders around, shooting bombs in a straight line at the player. Does not hurt the player on contact.</td>
<td class="centerRow">[[Beach and Forest]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr captaingoblin 0.gif|link=[[Captain Pizza Goblin]]]]

[[Captain Pizza Goblin]]
</th>
<td>Appears on the bottom left of the screen and shoots cannonballs from above.</td>
<td class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:20px;">[[File:Treasure dude better.gif|link=[[Treasure Chest Guy]]]]

[[Treasure Chest Guy]]
</th>
<td>Stays in place until approached by the player, which then it runs away. Upon defeat, it rewards the player with 200 [[Pizza Points]] in increments of 10.</td>
<td rowspan="3" class="centerRow">[[Beach and Forest]]</td>
</tr>

<tr>
<th class="tableImg">[[File:NoiseGoblin better.gif|link=[[Noise Goblin]]]]

[[Noise Goblin]]
</th>
<td>Wanders until approached by the player. Upon being approached, it will stop and shoot arrows at the player.</td>
<td rowspan="3" class="centerRow">[[Gnome Forest]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr pickle walk.gif|link=[[Pickle]]]]

[[Pickle]]
</th>
<td>Wanders until the player is nearby. It disappears, teleports to the player's location and reappears, damaging them.</td>
</tr>

<tr>
<th class="tableImg">[[File:Cutie alert.gif|link=[[Pizzard]]]]

[[Pizzard]]
</th>
<td>Wanders and shoots lightning bolts when approached by the player.</td>
<td class="centerRow">[[SAGE 2019 Demo]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Grounded walk.gif|link=[[Olive#Olive Trooper-0]]]]

[[Olive#Olive Trooper-0|Olive Trooper]]
</th>
<td>Wanders and shoots olive-shaped atoms at the player when approached.</td>
<td class="centerRow">[[Deep-Dish 9]]</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Golf demon walk.gif|link=[[Golf Demon]]]]

[[Golf Demon]]
</th>
<td>Sits in place until approached, then chases the player. Cannot be scared, hit by another enemy (except [[Greaseball]]) or grabbed while chasing. Can be parried.</td>
<td rowspan="3" class="centerRow">[[GOLF (Level)]]</td>
<td rowspan="2" class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Golf burger walk.gif|link=[[Burger Golfer]]]]

[[Burger Golfer]]
</th>
<td>Wanders around. Hits Greaseball behind it if he's nearby.</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr bigcheese idle 0.gif|link=[[Big Cheese]]]]

[[Big Cheese]]
</th>
<td>Stays in place. If touched by the player, it gives them the [[Transformations#Ball|Ball transformation]] and throws them. Also throws Greaseball.</td>
<td class="centerRow">[[List of builds|January 2019 Patreon Build]]</td>
</tr>


<tr>
<th class="tableImg">[[File:Noiseywalk.gif|link=[[Noisey]]]]

[[Noisey]]
</th>
<td>Wanders and hurts the player upon contact in the front. Will not hurt if approached at Mach 3 or more.</td>
<td class="centerRow">[[The Noise]] (Arena)
<td class="centerRow">[[List of builds|March 2019 Patreon Build]]</td>
</tr>
</table>
</div>

<div class="enemyTable floorBorder floor4" style="width:fit-content; padding:0;">
<table class="wikitable">
<tr><th colspan="4"><h3>[[Slum]]</h3></th></tr>
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Level Debut</th>
<th>Build Debut</th>
</tr>

<tr>
<th class="tableImg">[[File:Slug walk.gif|link=[[Pizza Slug]]]]

[[Pizza Slug]]
</th>
<td>Wanders and coughs harmful smoke when approached by the player.</td>
<td rowspan="3" class="centerRow">[[The Pig City]]</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Hamkuff1.gif|link=[[Hamkuff]]]]

[[Hamkuff]]
</th>
<td>Stands in place. When approached by the player, it cuffs the player with a rope made of sausages that can be destroyed by building up to Mach 3 and turning. When playing as [[Gustavo]], it captures Brick when nearby instead and the player must defeat Hamkuff in order to regain Brick.</td>
<td class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Thugidle.gif|link=[[Shrimp Thug]]]]

[[Shrimp Thug]]
</th>
<td>Chases the player and occasionally dashes forward and throws a punch. Elite variants throw knives at the player instead.</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Robowalk.gif|link=[[Peppibot]]]]

[[Peppibot]]
</th>
<td>Has 3 different behaviors. Will either stand in place and slap the player, charge towards the player with a shoulder bash when approached, or dash at the player.</td>
<td rowspan="4" class="centerRow">[[Peppibot Factory]]</td>
<td rowspan="3" class="centerRow">[[Demo 2]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Boxcrusher1.gif|link=[[Box Stamper]]]]

[[Box Stamper]]
</th>
<td>Squishes the player when they are below and gives them the [[Transformations#Boxed|Boxed transformation]].</td>
</tr>

<tr>
<th class="tableImg">[[File:Gabbe.gif|link=[[Grabbie Hand]]]]

[[Grabbie Hand]]
</th>
<td>Floats in place and attempts to grab the player underneath to carry them to another point in the level. Can also carry bombs thrown by the player.</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr sausageman walk 0.gif|link=[[Weenie]]]]

[[Weenie]]
</th>
<td>Wanders around. Elite variants upon defeat drop a can that shoots a fist towards the player.</td>
<td class="centerRow">[[Early Test Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Trash2.gif|link=[[Trash Pan]]]]

[[Trash Pan]]
</th>
<td>Stand in one place, getting contact into it will launch the player into the air, allowing them to ride its lid.</td>
<td rowspan="4" class="centerRow">[[Oh Shit!]]</td>
<td rowspan="2" class="centerRow">[[January Build (2019)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Walkin.gif|link=[[Ninja Slice]]]]

[[Ninja Slice]]
</th>
<td>Sits in place disguised as a Pizzaboy cutout until approached, first attacking with an uppercut. It tries to space itself from the player when near, occasionally approaching with rapid kicks. Can appear in different colors.</td>
</tr>

<tr>
<th class="tableImg" style="padding-top:10px;">[[File:Showcasepinch.gif|link=[[Mr. Pinch]]]]

[[Mr. Pinch]]
</th>
<td>Stays in place and grabs the player when approached. Grabs the player briefly before launching them upwards.</td>
<td rowspan="2" class="centerRow">[[Eggplant]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr giantslime 0.gif|link=[[Giant Slime]]]]

[[Giant Slime]]
</th>
<td>Stays in place and occasionally spits out cheese balls that give the player the [[Transformations#Cheeseball|Cheeseball transformation]].</td>
</tr>

<tr>
<th class="tableImg">[[File:Pizzicewalk.gif|link=[[Forknight#Snowman-1]]]]

[[Forknight#Snowman-1|Snowman]]
</th>
<td>Slides around and damages the player from the front. Cannot be scared.</td>
<td rowspan="3" class="centerRow">[[Refrigerator-Refrigerador-Freezerator]]</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:You spin my wonderwall.gif|link=[[Pizzice]]]]

[[Pizzice]]
</th>
<td>Stays in place shoots icicles in four directions when approached. Cannot be scared.</td>
<td class="centerRow">[[List of builds|March 2019 Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Fake santa idle.gif|link=[[Fake Santa]]]]

[[Fake Santa]]
</th>
<td>Hovers around the player and drops Snowmen. Can only be defeated through a Super Taunt or by hitting him with an enemy.</td>
<td class="centerRow">[[Rework]]</td>
</tr>
</table>
</div>

<div class="enemyTable floorBorder floor5" style="width:fit-content; padding:0;">
<table class="wikitable">
<tr><th colspan="4"><h3>[[Staff Only]]</h3></th></tr>
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Level Debut</th>
<th>Build Debut</th>
</tr>

<tr>
<th class="tableImg">[[File:Ghostking1.gif|link=[[Ghost King]]]]

[[Ghost King]]
</th>
<td>Hovers around the player and possesses certain objects near the player.</td>
<td rowspan="3" class="centerRow">[[Pizzascare]]</td>
<td rowspan="3" class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Ghostknight walk.gif|link=[[Forknight#Ghostknight-0]]]]

[[Forknight#Ghostknight-0|Ghostknight]]
</th>
<td>Wanders and damages the player from the front. Cannot be defeated without the [[Exorcist|Exorcist's]] cross or the [[Transformations#Shotgun|shotgun]].</td>
</tr>

<tr>
<th class="tableImg">[[File:Pepperoni bat.gif|link=[[Pepperoni Goblin Bat]]]]

[[Pepperoni Goblin Bat]]
</th>
<td>Hangs from the ceiling until the player is nearby. It will fly down to the player and kick them into the [[Transformations#Ball|Ball transformation]], then head back to its spot on the ceiling.</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr clownmato fall.gif|link=[[Clownmato]]]]

[[Clownmato]]
</th>
<td>Bounces around. Bumps the player back upon contact. Cannot be scared.</td>
<td rowspan="5" class="centerRow">[[Don't Make A Sound]]</td>
<td rowspan="2" class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr_kidspartymonsters.gif|link=[[Toppin Monsters]]]]

[[Toppin Monsters]]
</th>
<td>Each has their own unique behavior, but ultimately all chase the player upon being activated by an alarm. Being caught by any except the Pinapple Toppin Monster sends the player back to where they entered the room with the [[Transformations#Animatronic/Peshino|Animatronic transformation]] and forces them to lose 60 [[Pizza Points]] in increments of 10.</td>
</tr>

<tr>
<th class="tableImg">[[File:Patroller walk.gif|link=[[Patroller]]]]

[[Patroller]]
</th>
<td>Wanders and patrols the area its in. If it spots the player, unless it is defeated within 5 seconds, it will sound an alarm. If a Toppin Monster is in the room, it will wake them. Taunting in its line of sights immediately sounds their alarm.</td>
<td rowspan="2" class="centerRow">[[Eggplant]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Flying patroller idle.gif|link=[[Patroller#Flying Patroller-0]]]]

[[Patroller#Flying Patroller-0|Flying Patroller]]
</th>
<td>Same behavior as a grounded Patroller, except it stays in place in the air.</td>
</tr>

<tr>
<th class="tableImg">[[File:NOMNOM.gif|link=[[Piraneapple]]]]

[[Piraneapple]]
</th>
<td>Slowly flies towards the player. Damages the player upon contact. Can only be defeated by parrying or with a [[Transformations#Shotgun|shotgun]].</td>
<td class="centerRow">[[Early Test Build]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Soldier walk.gif|link=[[Pizza Soldier]]]]

[[Pizza Soldier]]
</th>
<td>Hides in a bush until approached by the player. After revealing itself, it wanders and fires its machine gun at the player. Cannot be scared.</td>
<td rowspan="4" class="centerRow">[[WAR]]</td>
<td class="centerRow">[[April Build (2021)]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr tank walk.gif|link=[[Cardboard Tank]]]]

[[Cardboard Tank]]
</th>
<td>Stands in place and fires missles that home in on the player. The missles can be used to defeat [[Stupid Rat|Stupid Rats]]. Cannot be scared.</td>
<td class="centerRow">[[Beach and Forest]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Kentuky bomber walk.gif|link=[[Kentucky Bomber]]]]

[[Kentucky Bomber]]
</th>
<td>Flies horizontally and drops explosive hot wings. These do not give the player any transformation and instead damages them. Can be scared.</td>
<td rowspan="2" class="centerRow">[[Rework]]</td>
</tr>

<tr>
<th class="tableImg">[[File:Spr pepclone attack 0 2.gif|link=[[Peppino Clone]]]]

[[Peppino Clone]]
</th>
<td>Follows the player and attacks by licking them. Only its actual defeat will add to the combo count. Respawns from invisible [[Enemy Spawner|Enemy Spawners]] after being hit will only refresh the combo meter. Cannot be scared.</td>
</tr>
</table>
</div>
</div>

==Secret Enemies==
Most enemies here appear in various secret rooms in the [[Hub]]. However, all but [[Grandpa]] do not do anything without modifying the game.

<div class="enemyTable secretBorder" style="padding:0; max-width:1200px; margin:auto;">
<table class="wikitable" style="width:100%;">
<tr>
<th>Name</th>
<th>Behaviour</th>
<th>Location</th>
<th>Build Debut</th>
</tr>

<tr>
<th>[[File:Camembert_Squire_(Idle).gif|link=[[Camembert Squire]]]]

[[Camembert Squire]]
</th>
<td>Charges towards the player until it hits a wall, where it becomes stunned. Upon defeat, it leaves behind the [[Transformations#Weenie Mount|Weenie Mount]] that the player can use.</td>
<td>Old Tower, [[Tower Lobby]]</td>
<td>Feburary 2020 Patreon Demo</td>
</tr>

<tr>
<th>[[File:meatballboulderroll.gif|link=[[Meatball Boulder]]]]

[[Meatball Boulder]]
</th>
<td>Hangs from a fork on the ceiling and drops down if the player ground pounds. It will roll around endlessly afterwards. It cannot be defeated, however it can be grabbed.</td>
<td>Ravine, [[Western District]]</td>
<td rowspan="3">April 2021 Build</td>
</tr>

<tr>
<th>[[File:Grandpa.gif|link=[[Grandpa]]]]

[[Grandpa]]
</th>
<td>Rocks in place and punches the player when approached. He cannot be killed through any means except the [[Transformations#Knight|Knight]] and [[Transformations#Ghost|Ghost]] transformations.</td>
<td>First room in [[The Pig City]]</td>
</tr>

<tr>
<th>[[File:Mr car.gif|link=[[Mr. Car]]]]

[[Mr. Car]]
</th>
<td>Stays parked in place. When hit at Mach 2 or faster, it flies away in a straight line and explodes once it hits a solid object.</td>
<td>
* Mr Car, [[Slum]]
* [[The Pig City]] (Background element)</td>
</tr>

<tr>
<th>[[File:Noise_Satellite_better.gif|link=[[Noise Satellite]]]]

[[Noise Satellite]]
</th>
<td>Sits in place. Destroying it starts [[Pizza Time]].</td>
<td>Wash N' Clean, [[Staff Only]]</td>
<td>[[Demo 2]]</td>

</table>
</div>

==Unused Enemies==
These enemies are currently absent.
{| class="wikitable"
!'''Image'''
!Name
!Behaviour
!Appearances
!First demo appearance
|-
|[[File:Spr_pizzacar_move_0.gif|center]]
|[[Pizza Car]]
|Drives forward, killing any enemy in it's path and jumping up one-tile ledges. If killed, its car can be stolen for the [[Transformations/Pre-release#Pizza_Car|Pizza Car]] transformation.
|[[Oregano Desert]]
|[[Rework]] (Placeholder motorcycle sprites used in this build)
|-
|[[File:Boogershrimplolfunny.gif|center|140x100px]]
|[[Shrimp Thug#Green Shrimp Thug|Green Shrimp Thug]]
|Acts the same as the Elite Shrimp Thug, but it throws junk at the player, which flattens them.
|[[Kung Fu]]
|N/A
|-
|[[File:Police car.gif|center]]
|[[Police Car]]
|Follows the player across the ground if they hurt any enemy within the area. Getting caught by them takes the player to a jail room (or back to where the room was entered).
| [[The Pig City]]
|April 2021 Build
|-
|[[File:The Cooler Pineacool.png|center|100x100px]]
|Pineapple Biker
| Drives after the player on their bike. Can be defeated when hitting a wall. Once one has been defeated the player can take their bike. Replaced with the Pizza Car.
| Street
|[[Rework]] (Uses motorcycle sprites as a placeholder)
|-
|[[File:Hot Hot HOT HOT Pepper.png|alt=|100x100px|center]]
|Chili Pepper
|Moves around, leaving melting fireballs wherever it goes. This enemy was scrapped due to not being interesting for puzzles.
|[[Refrigerator-Refrigerador-Freezerator]]
|N/A
|-
|[[File:Noise Bomb Idle Better.gif|center|100x100px]]
|[[Noise Bomb]]
|Chases/follows the player like the [[Toppins]] and instantly kills them when the timer runs out.
|[[Strongcold]] (during [[The Noise]] fight)
|May 2019 Patreon Demo
|-
|[[File:Lung cancer weenie.gif|center|100x100px]]
|[[Weenie#Smoked Weenie|Smoked Weenie]]
|Acts the same as Weenie, but with the addition of hurting the player if they touch his cigar.
|[[Peppibot Factory]]
|[[Early Test Build]]
|-
|[[File:CheesyRobowalk.gif|center|100x100px]]
|[[Peppino Robot#Cheese Peppino Robot|Cheese Peppino Robot]]
|Rolls around and spits out cheese at the player, activating the [[Transformations#Sticky Cheese|Sticky Cheese transformation]].
|[[Peppibot Factory]]
|[[Demo 2]]
|-
|[[File:Peppermanbomb.gif|center]]
|[[Pepperman Bomb]]
|Runs around and explodes when touched by the player.
|Original [[Pepperman]] battle
|Demo 1 Hardmode Build
|-
|[[File:Beartrap.gif|center]]
|Bear Trap
|Sits in one spot and clamps down upon contact with the player. The player would have to mash the jump button to escape.
|Unused hard mode of the [[Halloween Demo]]
|Pizza Tower TesterBuild 1
|-
|[[File:PizzaLady.png|center|100x100px]]
|[[Pizza Lady]]
|Sits in one spot and kisses the player when they get close, activating the Confused/Flustered transformation.
|N/A
|N/A
|-
|
|Laser Gun Cheeseslime
|Fires a coloured laser that teleports the player to a warp point of the same colour.
|N/A (presumably Pinball)
|N/A
|-
|[[File:Monster aaaaaaaaaaaaaa.png|center|64x128px]]
|obj_monster
|Moves around and charges at the player when in its sight. Can be avoided by hiding in a barrel. The real design for this enemy is unknown.
|Level4
|N/A
|-
|[[File:Smoll.png|center|32x64px]]
|obj_smollmonster
|A smaller version of the obj_monster enemies. The real design for this enemy is unknown.
|Level4
|N/A
|-
|[[File:Scare.png|center|36x16px]]
|obj_scaryeyes
|Chases the player when they move away and can't be defeated.
|Level4
|N/A
|-
|[[File:1.png|center|100x100px]]
|[[Snick.exe]]
|Enters from the top of the current room and slowly floats towards the player, damaging them upon contact. If the player attempts to grab, shoot, or dash into him he will briefly disappear, returning to his original spawnpoint. He was also the main obstacle in the scrapped Hard Mode, where he will drop down enemies, but defeating them makes his also scrapped Heat Meter rise to drop 4 enemies at a time, However, Snick.exe in the Hard Mode is an obvious placeholder.
|[[Snick's Challenge]]
|[[SAGE 2019 Demo]]
|}

== Audio ==
{{WIP|More audio of some enemies needs to be uploaded for this page.}}
{| class="wikitable"
|+
!Audio
!Description
!Additional Note
|-
|[[File:EnemyCharge.wav|thumb]]
|Pencer, Flying Anchovy, Peasanto, Eggplantmobile
and Potato Farmer's charging sound.
|
|-
|[[File:BAD RATS WOOSH.wav|thumb]]
|Bad Rat's Attacking Sound.
|
|-
|[[File:Coughing.wav|thumb]]
|Pizza Slug's coughing sound.
|
|-
|[[File:Banditochicken awake.wav|thumb]]
|Bandito Chicken's sound when awakened by the player.
|
|-
|[[File:Robotslapsteam.wav|thumb]]
|Peppibot's steam sound when slapping the player.
|
|-
|[[File:Santa.wav|thumb]]
|Fake Santa's laughing sound.
|
|-
|[[File:Batwing.wav|thumb]]
|Pepperoni Goblin Bat's sound when swinging his wings.
|
|-
|[[File:Frog.wav|thumb]]
|Peppino Clone's attack sound.
|A stock frog sound.
|-
|[[File:Alarm.wav|thumb]]
|Patroller and/or Flying Patroller alerting the player to the
Toppin Monsters.
|
|-
|[[File:Axethrow.wav|thumb]]
|Plays when Tribe Cheese's axe is still being fly in arc.
|
|-
|[[File:Sfx enemyprojectile.wav|thumb]]
|Enemies throw out their projectile.
|
|-
|[[File:SEWER CUTOUT NINJA SLAP.wav|thumb]]
|Mini John's Punch, Gabaghoul's diving sound or Ninja Slice's kick sound.
|
|-
|[[File:Pickledance.wav|thumb]]
|Pickle's attacking sound.
|
|-
|[[File:RANCHER PISTOL START.wav|thumb]]
|Ranch Shooter shoot out a pistol.
|This sound effect can actually
be heard in the background
of "[[Soundtrack|Tombstone Arizona]]",

the main theme of [[Wasteyard]].
Also played when Elite
Pizza Slugs attack the player.
|-
|[[File:Demonsuprise.wav|thumb]]
|Golf Demon's sound after spotted the player.
|
|-
|[[File:PizzardElectricity.wav|thumb]]
|Pizzard's eletrical bolt's sound.
|
|-
|[[File:Ufolivelaser.wav|thumb]]
|Olive Trooper fire out olive-shaped atom.
|
|-
|[[File:Piranha.wav|thumb]]
|Piraneapple being summoned by Pineapple Monster.
|
|-
|[[File:Piranhabite.wav|thumb]]
|Piraneapple attempt to bite the player when touched the dangerous water.
|
|-
|[[File:Homing.wav|thumb]]
|Cardboard Tank's homing missile sound.
|
|-
|[[File:NoiseGoblinBow.wav|thumb]]
|Noise Goblin fire out his bow.
|
|-
|[[File:Metallicstep.ogg|thumb]]
|Mushroom Monster's walking sound.
|
|-
|[[File:Monstergoop.wav|thumb]]
|Cheese Monster's walking sound.
|
|-
|[[File:Jumpscare.ogg|thumb]]
|Toppin Monsters's jumpscare sound.
|
|-
|[[File:Presentfall.wav|thumb]]
|Fake Santa's present falling down.
|
|-
|[[File:Comingoutground.wav|thumb]]
|Mini John coming out of the ground.
|
|-
|[[File:sfx_scream1.ogg|thumb]]
|Play when defeating any enemy (unused)
|
|-
|[[File:sfx_scream2.ogg|thumb]]
|
|
|-
|[[File:sfx_scream3.ogg|thumb]]
|
|
|-
|[[File:sfx_scream4.ogg|thumb]]
|
|
|-
|[[File:sfx_scream5.ogg|thumb]]
|
|
|-
|[[File:sfx_scream6.ogg|thumb]]
|
|
|-
|[[File:sfx_scream7.ogg|thumb]]
|
|
|-
|[[File:sfx_scream8.ogg|thumb]]
|
|
|-
|[[File:sfx_scream9.ogg|thumb]]
|
|
|-
|[[File:sfx_scream10.ogg|thumb]]
|
|
|}
{{PTenemies}}
[[Category:Lists]]

Latest revision as of 16:21, 10 January 2024

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