List of level assets: Difference between revisions

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|Breakable Block
|Breakable Block
|Small: Breaks via any kind of

attack.

Large: Causes the player to take recoil if under Mach 2.
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|Purple versions of both forms exist, showing up during the escape.
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|Pizza Block
|Pizza Block
|Small: Contains a Topping, awarding 10 points.

Large: Contains 2 Pizza Slices, each awarding 25 points.
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|Purple versions show up during the escape.
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|Metal Block
|Metal Block
|Can only be broken if they're run into at Mach 3 or higher.
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|Fake Wall
|Fake Wall
|Take on the appearance of a wall, but can be destroyed.
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|Can either act like a breakable block (both sizes) or a metal block.
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|Target Block
|Target Block
|Can only be destroyed if something is thrown at them.
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|Contains a Complete Pizza inside.
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|Pillar Block
|Pillar Block
|Switches states during the escape. (i.e. off turns on, on turns off)
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|These act similar to the ON/OFF blocks from Super Mario Bros.
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|Cheese Block
|Cheese Block
|Dissolves shortly after standing on it, but comes back shortly after.
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|Bomb Block
|Bomb Block
|Can only be destroyed via a bomb explosion.
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|Outlet
|Outlet
|Hurts the player and enemies if they touch it.
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|These took on the appearance of spike blocks in some early demos.
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|Tomato Block
|Tomato Block
|Acts like a spring, sending the player skyward.
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|Haybale
|Haybale
|Catches on fire, causing the Firebutt form.
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|It'll only catch on fire if a provoked Peasanto bumps into one.
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|Ice Block
|Ice Block
|Causes the player to slip and slide.
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|These act like an endless banana peel.
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|Greaseball Block
|Greaseball Block
|Can only be destroyed when Greaseball gets into the hole.
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|Pepper Block
|Pepper Block
|Pepperman's shoulder dash is the only way these can be destroyed.
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|Spike Block
|Spike Block
|Act similar to the outlet.
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|These could be early versions of the outlets.
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|Stairs
|Stairs
|If down is pressed on these, the player will be sent into their Ball form.
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Revision as of 14:52, 24 February 2020

Blocks are well, BLOCKS that are found throughout the levels in Pizza Tower, each with a different behavior.

Name Behavior First Seen First Demo

Appearance

Picture Notes
Breakable Block Small: Breaks via any kind of

attack.

Large: Causes the player to take recoil if under Mach 2.

Purple versions of both forms exist, showing up during the escape.
Pizza Block Small: Contains a Topping, awarding 10 points.

Large: Contains 2 Pizza Slices, each awarding 25 points.

Purple versions show up during the escape.
Metal Block Can only be broken if they're run into at Mach 3 or higher.
Fake Wall Take on the appearance of a wall, but can be destroyed. Can either act like a breakable block (both sizes) or a metal block.
Target Block Can only be destroyed if something is thrown at them. Contains a Complete Pizza inside.
Pillar Block Switches states during the escape. (i.e. off turns on, on turns off) These act similar to the ON/OFF blocks from Super Mario Bros.
Cheese Block Dissolves shortly after standing on it, but comes back shortly after.
Bomb Block Can only be destroyed via a bomb explosion.
Outlet Hurts the player and enemies if they touch it. These took on the appearance of spike blocks in some early demos.
Tomato Block Acts like a spring, sending the player skyward.
Haybale Catches on fire, causing the Firebutt form. It'll only catch on fire if a provoked Peasanto bumps into one.
Ice Block Causes the player to slip and slide. These act like an endless banana peel.
Greaseball Block Can only be destroyed when Greaseball gets into the hole.
Pepper Block Pepperman's shoulder dash is the only way these can be destroyed.
Spike Block Act similar to the outlet. These could be early versions of the outlets.
Stairs If down is pressed on these, the player will be sent into their Ball form.

Trivia

  • The large pizza block didn't hold pizza slices, but instead complete pizzas in Demo 0. This was changed when the health bar was scrapped, as the pizza slices once acted as health pick-ups.