Pizzascape: Difference between revisions

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{{Level information|title1 = Pizzascape|image1 = Pizzascape.PNG|world = 1 (Tower)|level_number = 2|setting = Medieval castle|states_used = Ball, Knight|previous_level = Tower Entrance|next_level = [[The Ancient Cheese]]}}'''Pizzascape''' is the second level of ''Pizza Tower''.
{{Level information|title1 = Pizzascape|image1 = Pizzascape.PNG|world = 1 (Tower)|level_number = 2|setting = Medieval castle|states_used = Ball, Knight|previous_level = Tower Entrance|next_level = [[The Ancient Cheese]]}}'''Pizzascape''' is the second level of ''Pizza Tower''.


After [[Peppino]] (or [[The Noise]]) escape the dark clutches of the first level of the tower and destroy the first pillar, they haven't seen nothing yet...
After [[Peppino]] (or [[The Noise]]) escape th
[[File:Pizzzzzzzzzzzascanp.png|thumb|250x250px|Background floor 2]]
e dark clutches of the first level of the tower and destroy the first pillar, they haven't seen nothing yet...
== Floors ==
== Floors ==



Revision as of 00:45, 21 February 2020

Pizzascape is the second level of Pizza Tower.

After Peppino (or The Noise) escape th

Background floor 2

e dark clutches of the first level of the tower and destroy the first pillar, they haven't seen nothing yet...

Floors

Floor 1

Music used: Mr. Sauceman - Hot Spaghetti

Floor 2

Music used: Frostix - Spaghetti

Floor 3

Music used: Mr. Sauceman - Cold Spaghetti

Enemies

Cheeseslime, Forknight, Pizzard, Pepperoni Goblin

Trivia

  • All the music used in this level are modern remixes of Spaghetti Trilogy.
  • Spaghetti Trilogy was used in almost every demo that had Ancient on it.
  • This level was known as "Medieval" in some cases, due to its style and some of the enemies used.