Pizzascape: Difference between revisions

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{{Level information|title1 = Pizzascape|image1 = Pizzascape.PNG|world = 1 (Tower)|level_number = 2|setting = Medieval castle|states_used = Ball, Knight|previous_level = Tower Entrance|next_level = [[The Ancient Cheese]]}}'''Pizzascape''' is the second level of ''Pizza Tower''.
{{Level information|title1 = Pizzascape|image1 = Pizzascape.PNG|world = 1 (Tower)|level_number = 2|setting = Medieval castle|states_used = Ball, Knight|previous_level = Tower Entrance|next_level = [[The Ancient Cheese]]}}'''Pizzascape''' is the second level of ''Pizza Tower''.


After [[Peppino]] (or [[The Noise]]) escape the dark clutches of the tower entrace  and destroy the first John, they haven't seen nothing yet...
After [[Peppino]] (or [[The Noise]]) escape the dark clutches of the first level of the tower and destroy the first pillar, they haven't seen nothing yet...
== Floors ==
== Floors ==



Revision as of 14:24, 20 March 2020

Pizzascape is the second level of Pizza Tower.

After Peppino (or The Noise) escape the dark clutches of the first level of the tower and destroy the first pillar, they haven't seen nothing yet...

Floors

Floor 1

Music used: Mr. Sauceman - Hot Spaghetti

Floor 2

Music used: Frostix - Spaghetti

Floor 3

Music used: Mr. Sauceman - Cold Spaghetti

Enemies

Cheeseslime, Forknight, Pizzard, Pepperoni Goblin

Trivia

  • All the music used in this level (before the escape sequences) are remixes, known as the Spaghetti trilogy.
  • The Spaghetti trilogy was used in almost every demo that had Ancient on it.
  • This level was known as "Medieval" in some cases, due to its style and some of the enemies used.
  • This level's name may be a reference to the MMORPG game Runescape.
    File:Bac.png
    Background Floor 3