The Noise: Difference between revisions
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=== In Peppino's Xmas Break === |
=== In Peppino's Xmas Break === |
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In Peppino's Xmas Break |
In Peppino's Xmas Break, when you beat Strongcold, you can play as him. |
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== Abilities == |
== Abilities == |
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Sometimes he appears from outside the tower in a window and chucks a bomb at Peppino, forcing the chef into Bomb Peppino form. |
Sometimes he appears from outside the tower in a window and chucks a bomb at Peppino, forcing the chef into Bomb Peppino form. |
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== Boss Fights == |
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=== In Peppino's Xmas Break === |
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This demo features a battle against The Noise in it's level near the Pillar. It starts with The Noise detonating a small bomb beginning a time-limit. |
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The fight plays like a game of Whack-A-Mole. there are five presents and you must attack the one with The Noise. He has twenty hit-points. If the time limit runs out, the player must restart the battle. |
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In Phase One, The Noise has no method of attack. During this phase, more and more established Pizza Tower characters come out of presents the lesser The Noise's health gets, until Phase Two begins. |
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In Phase Two, all five presents are occupied by a Pizza Tower character or The Noise. The player must attack the present with The Noise. |
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In Phase Three, an enemy likely named Noisey starts spawning. It acts similar to a Forknight, but with a sharp nose instead of a fork. |
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In Phase Four, multiple blocks turn into Ice Blocks, significantly increasing the difficulty and making it tougher to attack The Noise. |
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In Phase Five, The Noise starts throwing bombs that can stun the player or turn Peppino's status into Bomb Peppino. |
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Phase Six happens likely when The Noise has one hit point (or likely a significantly low amount of hit points) and the timer starts to get extremely low. In this phase, The Noise stops throwing bombs, but the Pizza Tower characters and The Noise start moving present to present very quickly. If the player finds themselves in this phase, they must keep on attacking presents hoping to hurt The Noise. |
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Once defeat, the player is allowed to continue the stage. |
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==Trivia== |
==Trivia== |
Revision as of 23:30, 31 December 2019
The Noise is an antagonist/possible antihero in the game Pizza Tower. He is a "mischievous gremlin" trying to stop Peppino's quest, seemingly for his own amusement. He is based on The Noid, former anti-mascot of real-life food chain Domino's Pizza. He is playable in the April Fools GOLF demo, "Noise's Hardoween," along with the November and December 2019 Patreon Builds.
His power is generated from his insanity, using all kinds of random objects pulled from out of nowhere. This seems to be in reference to the cartoonish measures The Noid would take to ruin pizzas before their delivery. His mannerisms are giddy and child-like, but he becomes frighteningly demonic if angered.
He is also playable in an altered version of the SAGE 2019 Demo, "Noise's Hardoween," where levels are harder and The Noise is more insane to fit the spooky feel.
Playable Appearances
In the GOLF demo
In the GOLF demo, The Noise was playable for the very first time, but was slightly unfinished.
In the May Patreon Build
The Noise was still playable, and still slightly unfinished (since all his sprites weren't done). However, in the Freezer level, The Noise is the only character playable.
In the Co-Op Patreon Build
In this build, The Noise was used as a second player but was still playable in Single Player. His sprites and abilities were (likely) finished.
In Noise's Hardoween
In Noise's Hardoween, The Noise was the only playable character.
In Peppino's Xmas Break
In Peppino's Xmas Break, when you beat Strongcold, you can play as him.
Abilities
Grab Attack/ Lunge
The Noise uses his demonic mouth with fangs to grab a target. He can perform several different and slightly more gruesome attacks, like stabbing the enemy with his tongue, simply biting down with his teeth, slashing, stabbing with a knife, slam dunking etc.
Dash / Skateboard
The Noise rides a skateboard, and if he goes faster up to max speed, he turns into a missile/rocket.
Super Jump
He uses his Dash orb In GD.
Transformations
Knight Noise
The Noise turns into a Knight much like Peppino. However, he wields a Sword Too!
Weapons
Minigun
"Behold!" -Somber Samuel
The Multifiregun with a which is exclusive in Noise's Hardoween.
Playabless Appearances
The Noise appears when the message "Suddenly!" appears, saying "Take, This!" then pressing a button on the controller he has, activating The alarm.
Sometimes he appears from outside the tower in a window and chucks a bomb at Peppino, forcing the chef into Bomb Peppino form.
Boss Fights
In Peppino's Xmas Break
This demo features a battle against The Noise in it's level near the Pillar. It starts with The Noise detonating a small bomb beginning a time-limit.
The fight plays like a game of Whack-A-Mole. there are five presents and you must attack the one with The Noise. He has twenty hit-points. If the time limit runs out, the player must restart the battle.
In Phase One, The Noise has no method of attack. During this phase, more and more established Pizza Tower characters come out of presents the lesser The Noise's health gets, until Phase Two begins.
In Phase Two, all five presents are occupied by a Pizza Tower character or The Noise. The player must attack the present with The Noise.
In Phase Three, an enemy likely named Noisey starts spawning. It acts similar to a Forknight, but with a sharp nose instead of a fork.
In Phase Four, multiple blocks turn into Ice Blocks, significantly increasing the difficulty and making it tougher to attack The Noise.
In Phase Five, The Noise starts throwing bombs that can stun the player or turn Peppino's status into Bomb Peppino.
Phase Six happens likely when The Noise has one hit point (or likely a significantly low amount of hit points) and the timer starts to get extremely low. In this phase, The Noise stops throwing bombs, but the Pizza Tower characters and The Noise start moving present to present very quickly. If the player finds themselves in this phase, they must keep on attacking presents hoping to hurt The Noise.
Once defeat, the player is allowed to continue the stage.
Trivia
- He is in the SAGE 2019 demo, but you must hack the game to play as him - some animations use Peppino as placeholder sprites much like in the previous Demo including The Noise called Golf.
- He starts a dash and reaches max speed much faster than Peppino.
- He hates pizza, preferring candy instead.
- The Noise has analogue dab. Don't ask why.
- In earlier demos, back before you could move around when holding an enemy, Noise's gimmick was that he couldn't reach mach 3.
- Noise was planned to have a spin attack (the animation for which can be seen in the gif of him dancing below) instead of a suplex, but he went back to a suplex after coming to the conclusion that later levels would most likely have grab-based puzzles.
Gallery
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The Noise dancing, one of the dances are included when collecting a key.
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The Noise's dashing frames. Probably used in Pesto Anchovi's soundcloud page due to being Noise's escape theme.
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The noise standing.
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The Noise's walking during the cutscenes that include him.
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Dabbing
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smol face
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Mad