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Before developing [[Pizza Tower]], McPig has worked on many other games before. The genre, the gameplay, and even the style of sprites varies in each one of them.
 
== Weenie Cop ==
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The moveset is mostly based on attacking, shooting and dashing. It's also possible to buy upgrades from the shopkeeper to upgrade the attack moves paying with toes and foot collectibles. The player can also collect hot peppers to charge the super move, depending on which attack the player will use, Peter or Mac will either shoot with a giant bullet that shatters into smaller ones or perform a big series of punches for a bit. It's also possible to perform wall jump by jumping into the wall then pressing the jump button again to jump away from it.
 
The enemies on first two levels are the variations of french fries, wearing black jackets and having different types of sauce as their hair. By modifying the game, it's also possible to see other type of enemies - burgers wearing black bandanas, like steriotypicalstereotypical burglars.
 
There are only two bosses - tutorial boss, which doesn't attack and can be defeated in one hit, and fryboys boss, being able to throw bombs and summon french fries enemies. The way to defeat him was to deflect the bomb with melee attacks, so it would go back at him, causing him to take damage. Also, he would be able to sometimes deflect the bomb back at the player. Though, the boss fight doesn't work as intended, as deflecting bombs back at the boss doesn't do anything, which makes the fight impossible.
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=== Gallery ===
<gallery widths="185">
Spr player idleWC-Spr_player_idle.gif|Peter's idle animation.
Spr player2 idleWC-Spr_player2_idle.gif|Mac's idle animation.
Spr baddie fryWC-Spr_baddie_fry.gif|One of French fries enemies' walking animation.
BurgershootidleWC-Burger_shoot_idle.gif|One of Burger enemies' idle animation.
Spr shopkeeperWC-Spr_shopkeeper.gif|Shopkeeper's animation.
WeeniecopallspritesWC-WeenieCopAllSprites.gif|All sprites. (this gif might appear as an empty box or singular sprite)
WC-Tiletest1.png|Early unused tileset. Some of blocks here do appear in game.
20191020 181631TdP-WeenieCopConcepts1.jpg|Some of the early concept arts.
20191020 181645TdP-WeenieCopConcepts2.jpg|More Peter concept arts.
20191020 181654TdP-WeenieCopConcepts3.jpg|Concepts of main mechanics of game.
20191020 181705TdP-WeenieCopConcepts4.jpg|The last bunch of concept arts.
Tumblr inline p49qmsiyC31uqm678 1280TdP-WeenieCopPromoArt.png|Promotional art for the game.
</gallery>
 
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=== Visual art style ===
The visual style, unlike Pizza Tower, is more grim and scary, with Peppino beingappearing slightly more realistic.
 
=== Gameplay ===
The gameplaygame was supposed to be side-scroller with the need to find weapons to kill enemies. Only one video of gameplay exists <ref>https://youtu.be/sdJnee5Fn7I</ref>, showcasing one of the weapons - buzz saw, so it's hard to tell how the game would actually play likeweapon.
 
=== Gallery ===
<gallery widths="185">
Peppino scroller.gif|Some of Peppino's overworld animations.
File:Proto Massacre Animations.gif|CollectionA collection of animations(what ofseems to be) Peppino's battle sprites. Some are unfinished.
File:Massacre Animations.gif|Former gif with animations finished.
File:Massacre Animations 2.gif|Another collection of animations.
File:Massacre Animation 3.gif|Another collection of animations.
File:Phew.png|Sprite of Peppino breathingexhaling in relief.
Peppinolookbackmassacare.gif|Peppino looking back to check if nothinganything is following him.
File:Sneak Walk.gif|Peppino walking in a sneaky fashion
File:BounceSneak RunWalk.gif|Peppino runningwalking bouncilyslowly.
File:SneakBounce WalkRun.gif|Peppino walkingrunning in a sneakybouncy fashion.
File:Straight Forward.png|Sprite of Peppino standing straight forward
File:Straight Forward Blink.png|Sprite of Peppino standing straightin forwarda with his eyes closedstaircase.
File:Tiptoe Straight Forward Blink.gifpng|PeppinoDitto, tiptoeingbut straightwith forwardhis eyes closed.
File:BackTiptoe SpriteStraight Forward.pnggif|Sprite of Peppino standingtiptoeing fromdown behinda staricase.
File:TiptoeBack Straight BackwardsSprite.gifpng|Sprite of Peppino tiptoeingstanding in a staircase from behind.
File:SuprisinglyTiptoe NormalStraight WalkBackwards.gif|Peppino walkingtiptoeing normallyup froma behindstaircase.
File:Suprisingly Normal Walk.gif|Peppino walking forward from behind. Most likely would've been used when going into doors.
File:SCARED Sneak.gif|Unfinished animation of making large strides while looking scared
File:RUN SCARED Sneak.pnggif|Unfinished spritesketch animation of Peppino runningmaking large strides while looking scared.
File:RUN SCARED.png|Unfinished sketch of Peppino running.
File:Shotgun Blast (Starts On Fight Sprite And Reverse Direction).gif|Peppino pulling out and shooting a shotgunShotgun andduring shootinga itbattle.
File:Exacerbated Punch.gif|Peppino punching then looking shocked
File:BIGExacerbated HITPunch.gif|Peppino hittingpunching usingwith hisa forearmscared expression.
File:BIG HIT.gif|A janky animation of Peppino hitting using his forearm.
File:FIGHT STANCE (scared).gif|Peppino in a fight stance while shaking
File:YESSS SMASH!!!!!!! KILL!!!!!!!!.gif|Peppino smashing the floor with both fists.
File:Urgh.gif|Peppino lookingsighing with a exhausted thenexpression sighingon his face.
File:Faceplant.gif|Peppino being knocked backwards and faceplanting.
File:OUGJH.gif|Peppino beingreceiving hurtdamage during a battle.
File:Pistol Normal.gif|Peppino pulling out a gunRevolver and shooting it.
File:KICK Massacre.gif|Peppino kicking
File:Poke 'Em Eyes Out.gif|Peppino attacking with the tip of his fingers
File:BITING BITING BITING.gif|Peppino bitingtaking a huge bite.
File:Eating Mysterious Cheese Slop.gif|Peppino pulling aout globand ofeating somewhat substanceappears outto ofbe hisa pocketsloppy thenand eatingcrushed itpizza.
File:Rage Dance.gif|Peppino performing a sort of dance with an unhinged expression on his face.
File:FIGHT STANCE (scared(bloody)).gif|Peppino in a fight stance while shaking with blood on his head.
File:Faceplant Bloody.gif|Peppino bleedingfaceplanting, thennow faceplantingwith blood.
File:Deranged.gif|Peppino shaking while covered in blood with a unhinged expression on his face.
Peppino chainsaw.png|Peppino's sprite with a chainsaw.
File:Standing Blinking.gif|Peppino blinking.
File:SLASHER.gif|Peppino slashing in front of him with a pizzacutter.
File:Walking Normal Fixed.gif|Peppino walkingWalking.
File:A Jump Maybe.gif|Peppino jumpingdoing a stand jump.
File:BIG Jump.gif|Peppino jumping with his cheeks puffed.
File:Fall.gif|Peppino falling down face first.
File:A Jump Maybe But With Fist.gif|Peppino jumping with onesome leg behind himmomentum.
File:SLASHER Air Foot Backward.gif|Peppino jumping, slashing the air in front of him with a pizzacutter, with one foot behind him.
File:Massacre Duck.gif|Peppino ducking.
File:Particle Effect.gif|WhiteDash visual flair.
File:Scream and DIE.gif|Peppino screaming then dissolving.
File:Kinda Tired.gif|Peppino standingkneeling ondown hisand kneesfaceplanting. thenProbably faceplantingsome sort of defeat animation.
File:Kinda Sleepy.png|Sprite of Peppino laying down on his back.
File:RUNNING SCARED.gif|A jarring and unfinished animation of Peppino running.
File:Super Jump Probably.gif|Peppino superjumping using the buzzsaw.
File:Shotgun-Blast Less Powerful.gif|Peppino pulling out thenand shooting thea shotgunShotgun.
File:Duck Shotgun.png|PeppinoSprite layingof onPeppino thecrouching floordown with the shotgunShotgun deployed.
File:Cute Shotgun Walk.gif|Peppino slowly walking with the shotgunShotgun.
File:Shotgun Run.gif|Peppino running with the shotgunShotgun.
File:Jump Shotgun Foot Forward.gif|Peppino jumpingdoing a stand-jump with the shotgunShotgun.
File:Jump Shotgun Foot Backward.gif|Peppino jumping forwards with the shotgun with one foot behind himShotgun.
File:SLASHER Air Foot Forward.gif|Peppino jumping and slashing the air in front of him with a pizzacutter.
File:BIG Jump Shotgun.png|Sprite of Peppino jumping while holding the shotgun over his head.
File:Fall Shotgun.gif|Peppino falling while holdingwith the shotgun.
File:Pizzacutter.png|Sprite ofJump Foot Backward.gif|Peppino standingjumping with the buzzsawBuzzsaw with one foot behind him.
File:Pizzacutter Jump Foot BackwardForward.gif|Peppino jumping with the buzzsaw with one foot behind himBuzzsaw.
File:PizzacutterBIG Jump Foot ForwardPizzacutter.gifpng|Sprite of Peppino jumping while holding the buzzsaw over his head.
File:BIG JumpFall Pizzacutter.pnggif|Sprite of Peppino jumpingfalling while holdingwith the buzzsaw over himBuzzsaw
File:Straight ForwardYEOWWWWWW.png|Sprite of Peppino standingbeing straight forwardhurt.
File:Fall Pizzacutter.gif|Peppino falling while holding the buzzsaw
File:Pizzacutter WalkCHARGE.gif|Peppino walkingpulling out and charging with the buzzsawBuzzsaw.
File:YEOWWWWWW.png|Sprite of Peppino being hurt
File:Pizzacutter CHARGESLASHER-up.gif|Peppino chargingslashing upwards with the buzzsawBuzzsaw.
File:SLASHER-upPizzacutter Walk.gif|Peppino slashing the air upwardwalking with the buzzsawBuzzsaw.
File:Particle Effect 2.gif|White visual flair, probably for either the Buzzasaw or the Shotgun.
File:Pizzacutter Walk.gif|Peppino walking with the buzzsaw
File:Shotgun Uppercut.gif|Peppino raising a fist in the air with the Shotgun.
File:Particle Effect 2.gif|White visual flair
File:ShotgunPizzacutter Uppercut.gif|Peppino raising a fist in the air while holdingwith the shotgunBuzzsaw.
File:PizzacutterNormal Uppercut.gif|Peppino raising a fist in the air while holding the buzzsaw.
File:NormalIdle UppercutMoving.gif|Peppino's raisingidle aanimation fist inwith the airbuzzsaw.
File:Pizzacutter Walk Smoother (6moreframes).gif|Smoother variety of the animation of Peppino walking with the buzzsaw.
R-1.png|First room in game.
File:Pizzacutter Jump Variant.gif|Varient of the animation of Peppino jumping with the buzzsaw.
File:Fall Pizzacutter Land.gif|Peppino fallinglanding whileon holdingthe floor with the buzzsaw.
File:Pizzacutter Slide.gif|Peppino sliding on the floor with the buzzsaw.
Peppino canon finished.png|Peppino holding a cannon.
R-1.png|First room in game.
R-2.png|Second room in game.
Map.png|Concept of the map for the game.
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=== Trivia ===
* The developmentDevelopment of the game was cancelled due to the time consuming nature of making big sprites and McPig liking only liking the buzz saw dash attack <ref>https://wienerdontusedrugs.tumblr.com/post/173299687725/what-inspired-you-to-make-this-character-also</ref>.
** Later, McPig decidedwould later decide to use the idea of the buzz saw dash attack to emulate the Wario Land 4 engine, and simplifyingsimplify the sprites. Thus, the development of Pizza Tower started.
* Some of the sprites were posted by McPig on his Tumblr page and then later in the Pizza Tower Discord.
 
== Pizza Horror ==
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=== Gameplay ===
The gameplay was supposed to be pretty similar to Earthbound, except with having more interactions in the overworld map and having 2D sections, similar to LISA, in-between.
 
=== Gallery ===
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Peppino readyforbattle.png|Peppino's ready for battle sprite.
Peppino hand.png|Peppino's holding something sprite.
Peppino sad.png|Peppino's being sad sprite. PossiblyMay couldhave bebeen used in a dialogue box.
Peppino smile.png|Peppino's smiling sprite.
Page1.gif|Peppino's animation in a manual of the game, which has the early name "Pizza Nightmare".
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Chill pineapple.png|Chill Pineapple's sprite.
Unnamed oven sauce creature.png|Unnamed oven sauce creature's sprite.
Raging Pepper.png|Another Raging Pepper's another sprite.
Clownmato.png|Clownmato'sAnother anotherClownmato sprite.
Dough Digger.png|Another Dough Digger's another sprite.
Strip.png|Strip'sAnother anotherStrip sprite.
Pep.png|Pep'sAnother anotherPep sprite.
Cheesy.png|Cheesy'sAnother anotherCheesy sprite.
Pizza Bandit.png|Pizza Bandit's sprite.
</gallery>
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== Monkey game ==
'''Monkey game''' is an arcade-like game about monkeys stealing treasures and escaping from the four hunters.
 
=== Visual art style ===
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=== Gameplay ===
Since not a singleNo footage of the game washas been provided, thealthough onlyMcPig wayhas to find out aboutdescribed how theit gamewould was supposed to be played by McPig's description of it:play.
 
{{Quote|it was an arcade like game where you play as a monkey stealing treasure and you have to avoid 4 hunters
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== Clown game ==
'''Clown game''' is aan RPG Maker game that was developpeddeveloped during the development of Pizza Tower. Not much known about it, since there's only onesome concept art and a video of a test build <ref>https://youtu.be/1-bvJkuhjxM</ref> existsexist.
 
=== Visual art style ===
The visual art style displayed in the test footage is similar to Pizza Tower's art style, though some test sprites show the characters drawn in a lineless style.
 
=== Gameplay ===
Originally, the game was planned to be an RPG until McPig decided to make it a puzzle game instead<ref>''at first i wanted to do an rpg with them but then i wanted to do a puzzle game like...'' -McPig, '''Pizza Tower Discord''': #pizzatowertalk (24/07/2019, 03:48)</ref>. The player would control and switch between 3 characters (Whiteface, August, and Tramp) that had their own separate abilities.
As seen from the gameplay video, it possibly could be a puzzle involving changing characters, each having their different abilities, but that is not confirmed.
 
=== Trivia ===
* It is unknown why the development of the game was unfinished. Possible reason to that either McPig being interested in making Pizza Tower more or just being an idea and it wasn't supposed to be proceeded anywhere else.
*The music used in the gameplay video is "La donna è una cosa meravigliosa (M4)"<ref>https://youtu.be/_cVmBInELM4</ref> (translated: "Woman Is a Wonderful Thing"), from a 1964 Italian comedy film of the same name
 

Latest revision as of 22:51, 7 April 2024

Before developing Pizza Tower, McPig has worked on many other games. The genre, the gameplay, and even the style of sprites varies in each one of them.

Weenie Cop

Weenie Cop, also known as Weiners Don't Use Drugs, is an action-platformer game, starring Peter and Mac as main protagonists.

Visual art style

The visual art style doesn't look very different from Pizza Tower, besides it using colored outlines, not using a Game Boy Color Wario Land 2's color palette, animations being slower and sprites themselves being smaller, due the game being 4:3, instead of 16:9.

Gameplay

The gameplay was mostly inspired by Jazz Jackrabbit games. Pete and Mac's moveset are the same, with their differences only being aesthetic.

The moveset is mostly based on attacking, shooting and dashing. It's also possible to buy upgrades from the shopkeeper to upgrade the attack moves paying with toes and foot collectibles. The player can also collect hot peppers to charge the super move, depending on which attack the player will use, Peter or Mac will either shoot with a giant bullet that shatters into smaller ones or perform a big series of punches for a bit. It's also possible to perform wall jump by jumping into the wall then pressing the jump button again to jump away from it.

The enemies on first two levels are the variations of french fries, wearing black jackets and having different types of sauce as their hair. By modifying the game, it's also possible to see other type of enemies - burgers wearing black bandanas, like stereotypical burglars.

There are only two bosses - tutorial boss, which doesn't attack and can be defeated in one hit, and fryboys boss, being able to throw bombs and summon french fries enemies. The way to defeat him was to deflect the bomb with melee attacks, so it would go back at him, causing him to take damage. Also, he would be able to sometimes deflect the bomb back at the player. Though, the boss fight doesn't work as intended, as deflecting bombs back at the boss doesn't do anything, which makes the fight impossible.

Music

During development of the game, Weenie Cop did not have a original soundtrack. Instead, it used tracks, taken from various sources as just placeholders. Though, due to a few bugs, they don't play in the game itself.

List of tracks

Download link

https://lmaololhahahfdufnny.itch.io/wiener-dont-use-drugs-weenie-cop-reshared

Trivia

  • Several Assets and mechanics from this game later re-appeared again in Pizza Tower after Weenie Cop's cancellation, those being:
    • Breakable Block's sprite was completely reused but with most of the palette changed to fit the game.
    • Peter's design was reused for the Weenie.
    • Hair Fry's behavior was reused for the Spit Cheese.
    • Dash and pistol were reused as a main mechanic and a weapon, respectively.
    • The mechanic of purchasing upgrades for coins was reused for Pay Blocks.
    • Slopes' mechanic was reused for the Ladders.
    • Falling platform's mechanic was reused for the Cheese Block.
    • Spring's mechanic was reused for the Tomato Block.
    • Tip jar's mechanic was reused for the Pizza TV.
  • Originally, Peter and Mac were supposed to have the super jump move, but due to a bug in the code for it, it's broken in-game.
    • It was seen in tutorial level with "DASH" and "UP" signs.
  • Originally, Weenie Cop was not available for anyone to download, but some time later McPig decided to post the link to download the game in Pizza Tower Discord, and later on fully available to public via Itch.io.
  • The development of the game was documented in McPig's Tumblr page [1].

Gallery

Pizza Massacre

Pizza Massacre is a 2D Resident Evil-like game, starring Peppino.

Visual art style

The visual style, unlike Pizza Tower, is more grim and scary, with Peppino appearing slightly more realistic.

Gameplay

The game was supposed to be side-scroller with the need to find weapons to kill enemies. Only one video of gameplay exists [2], showcasing the buzz saw weapon.

Gallery

Trivia

  • Development of the game was cancelled due to the time consuming nature of making big sprites and McPig only liking the buzz saw dash attack[3].
    • McPig would later decide to use the idea of the buzz saw dash attack to emulate the Wario Land 4 engine, and simplify the sprites. Thus, the development of Pizza Tower started.
  • Some of the sprites were posted by McPig on his Tumblr page and then later in the Pizza Tower Discord.

Pizza Horror

Pizza Horror is a RPG-like game, made in RPG Maker and inspired by Earthbound.

Visual art style

The visual style here is pretty much the same as for Pizza Massacre.

Gameplay

The gameplay was supposed to be similar to Earthbound, except with more interactions in the overworld map and having 2D sections, similar to LISA, in-between.

Gallery

Peppino's sprites

Enemies' sprites

Miscellaneous

Trivia

  • The reason of cancellation of development of the game was due to RPG Maker's limitations in 2D sprites.
    • The idea of the 2D sections was later implemented in Pizza Massacre.
  • The sprites were posted by McPig in Pizza Tower Discord.

Monkey game

Monkey game is an arcade-like game about monkeys stealing treasures and escaping from four hunters.

Visual art style

The visual art style is heavily different from any other McPig's games, being more simplistic and inspired by old NES games.

Gameplay

No footage of the game has been provided, although McPig has described how it would play.

"it was an arcade like game where you play as a monkey stealing treasure and you have to avoid 4 hunters

brandon, rambo, the gun guy and the dog

and they would all have their own behavior"
— Pizza Tower Guy.

Gallery

Clown game

Clown game is an RPG Maker game that was developed during the development of Pizza Tower. Not much known about it, since only some concept art and a video of a test build [4] exist.

Visual art style

The art style displayed in the test footage is similar to Pizza Tower's art style, though some test sprites show the characters drawn in a lineless style.

Gameplay

Originally, the game was planned to be an RPG until McPig decided to make it a puzzle game instead[5]. The player would control and switch between 3 characters (Whiteface, August, and Tramp) that had their own separate abilities.

Trivia

  • The music used in the gameplay video is "La donna è una cosa meravigliosa (M4)"[6] (translated: "Woman Is a Wonderful Thing"), from a 1964 Italian comedy film of the same name

References