Previous games: Difference between revisions

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=== Gallery ===
<gallery widths="185">
Peppino scroller.gif|Some of Peppino's overworld animations.
File:Proto Massacre Animations.gif|CollectionA of animationscollection of Peppino's (What seems to be) Battle Sprites. Some are unfinished.
File:Massacre Animations.gif|Former gif with animations finished.
File:Massacre Animations 2.gif|Another collection of animations.
File:Massacre Animation 3.gif|Another collection of animations.
File:Phew.png|Sprite of Peppino breathingexhaling in relief.
Peppinolookbackmassacare.gif|Peppino looking back to check if nothing is following him.
File:Sneak Walk.gif|Peppino walking in a sneaky fashionslowly.
File:Bounce Run.gif|Peppino running bouncilyin a bouncy fashion.
File:Straight Forward.png|Sprite of Peppino standing straightin forwarda staircase.
File:Straight Forward Blink.png|SpriteDitto, of Peppino standing straight forwardbut with his eyes closed.
File:Tiptoe Straight Forward.gif|Peppino tiptoeing straightdown forwarda staricase.
File:Back Sprite.png|Sprite of Peppino standing in a staircase from behind.
File:Tiptoe Straight Backwards.gif|Peppino tiptoeing fromup behinda staircase.
File:Suprisingly Normal Walk.gif|Peppino walking normallyforward from behind. Most likely would've been used when going into doors.
File:SCARED Sneak.gif|Unfinished sketch animation of Peppino making large strides while looking scared.
File:RUN SCARED.png|Unfinished spritesketch of Peppino running.
File:Shotgun Blast (Starts On Fight Sprite And Reverse Direction).gif|Peppino pulling out and shooting a shotgunShotgun andduring shootinga itbattle.
File:Exacerbated Punch.gif|Peppino punching thenwith lookinga shockedscared expression.
File:BIG HIT.gif|A janky animation of Peppino hitting using his forearm.
File:FIGHT STANCE (scared).gif|Peppino in a fight stance while shaking
File:YESSS SMASH!!!!!!! KILL!!!!!!!!.gif|Peppino smashing the floor with both fists.
File:Urgh.gif|Peppino lookingsighing with a exhausted thenexpression sighingon his face.
File:Faceplant.gif|Peppino being knocked backwards and faceplanting.
File:OUGJH.gif|Peppino beingreceiving hurtdamage during a battle.
File:Pistol Normal.gif|Peppino pulling out a gunRevolver and shooting it.
File:KICK Massacre.gif|Peppino kicking
File:Poke 'Em Eyes Out.gif|Peppino attacking with the tip of his fingers
File:BITING BITING BITING.gif|Peppino bitingtaking a huge bite.
File:Eating Mysterious Cheese Slop.gif|Peppino pulling aout globand ofeating somewhat substanceappears outto ofbe hisa pocketsloppy thenand eatingcrushed itpizza.
File:Rage Dance.gif|Peppino performing a sort of dance with an unhinged expression on his face.
File:FIGHT STANCE (scared(bloody)).gif|Peppino in a fight stance while shaking with blood on his head.
File:Faceplant Bloody.gif|Peppino bleedingfaceplanting, thennow faceplantingwith blood.
File:Deranged.gif|Peppino shaking while covered in blood with a unhinged expression on his face.
Peppino chainsaw.png|Peppino's sprite with a chainsaw.
File:Standing Blinking.gif|Peppino blinking.
File:SLASHER.gif|Peppino slashing in front of him with a pizzacutter.
File:Walking Normal Fixed.gif|Peppino Walking.
File:A Jump Maybe.gif|Peppino jumpingdoing a stand jump.
File:BIG Jump.gif|Peppino jumping with his cheeks puffed.
File:Fall.gif|Peppino falling down face first.
File:A Jump Maybe But With Fist.gif|Peppino jumping with onesome leg behind himmomentum.
File:SLASHER Air Foot Backward.gif|Peppino jumping, slashing the air in front of him with a pizzacutter, with one foot behind him.
File:Massacre Duck.gif|Peppino ducking.
File:Particle Effect.gif|WhiteDash visual flair.
File:Scream and DIE.gif|Peppino screaming then dissolving.
File:Kinda Tired.gif|Peppino standingkneeling ondown hisand kneesfaceplanting. thenProbably faceplantingsome sort of defeat animation.
File:Kinda Sleepy.png|Sprite of Peppino laying down on his back.
File:RUNNING SCARED.gif|A jarring and unfinished animation of Peppino running.
File:Super Jump Probably.gif|Peppino superjumping using the buzzsaw.
File:Shotgun-Blast Less Powerful.gif|Peppino pulling out thenand shooting thea shotgunShotgun.
File:Duck Shotgun.png|Sprite of Peppino layingcrouching on the floordown with the shotgunShotgun deployed.
File:Cute Shotgun Walk.gif|Peppino slowly walking with the shotgunShotgun.
File:Shotgun Run.gif|Peppino running with the shotgunShotgun.
File:Jump Shotgun Foot Forward.gif|Peppino jumpingdoing a stand-jump with the shotgunShotgun.
File:Jump Shotgun Foot Backward.gif|Peppino jumping forwards with the shotgun with one foot behind himShotgun.
File:SLASHER Air Foot Forward.gif|Peppino jumping and slashing the air in front of him with a pizzacutter.
File:BIG Jump Shotgun.png|Sprite of Peppino jumping while holding the shotgun over his head.
File:Fall Shotgun.gif|Peppino falling with the shotgun.
File:Pizzacutter Jump Foot Backward.gif|Peppino jumping with the buzzsawBuzzsaw with one foot behind him.
File:Pizzacutter Jump Foot Forward.gif|Peppino jumping with the buzzsawBuzzsaw.
File:BIG Jump Pizzacutter.png|Sprite of Peppino jumping while holding the buzzsaw over himhis head.
File:Fall Pizzacutter.gif|Peppino falling with the buzzsawBuzzsaw
File:YEOWWWWWW.png|Sprite of Peppino being hurt.
File:Pizzacutter CHARGE.gif|Peppino pulling out and charging with the buzzsawBuzzsaw.
File:SLASHER-up.gif|Peppino slashing the air upwardupwards with the buzzsawBuzzsaw.
File:Pizzacutter Walk.gif|Peppino walking with the buzzsawBuzzsaw.
File:Particle Effect 2.gif|White visual flair, probably for either the Buzzasaw or the Shotgun.
File:Shotgun Uppercut.gif|Peppino raising a fist in the air with the shotgunShotgun.
File:Pizzacutter Uppercut.gif|Peppino raising a fist in the air with the buzzsawBuzzsaw.
File:Normal Uppercut.gif|Peppino raising a fist in the air.
File:Idle Moving.gif|Peppino's idle animation with the buzzsaw.
File:Pizzacutter Walk Smoother (6moreframes).gif|Smoother variety of the animation of Peppino walking with the buzzsaw.
File:Pizzacutter Jump Variant.gif|Varient of the animation of Peppino jumping with the buzzsaw.
File:Pizzacutter Land.gif|Peppino landing on the floor with the buzzsaw.
File:Pizzacutter Slide.gif|Peppino sliding on the floor with the buzzsaw.
Peppino canon finished.png|Peppino holding a cannon.
R-1.png|First room in game.

Revision as of 14:11, 30 January 2024

Before developing Pizza Tower, McPig has worked on many other games before. The genre, the gameplay, and even the style of sprites varies in each one of them.

Weenie Cop

Weenie Cop, also known as Weiners Don't Use Drugs, is an action-platformer game, starring Peter and Mac as main protagonists.

Visual art style

The visual art style doesn't look very different from Pizza Tower, besides it using colored outlines, not using a Game Boy Color Wario Land 2's color palette, animations being slower and sprites themselves being smaller, due the game being 4:3, instead of 16:9.

Gameplay

The gameplay was mostly inspired by Jazz Jackrabbit games. Pete and Mac's moveset are the same, with their differences only being aesthetic.

The moveset is mostly based on attacking, shooting and dashing. It's also possible to buy upgrades from the shopkeeper to upgrade the attack moves paying with toes and foot collectibles. The player can also collect hot peppers to charge the super move, depending on which attack the player will use, Peter or Mac will either shoot with a giant bullet that shatters into smaller ones or perform a big series of punches for a bit. It's also possible to perform wall jump by jumping into the wall then pressing the jump button again to jump away from it.

The enemies on first two levels are the variations of french fries, wearing black jackets and having different types of sauce as their hair. By modifying the game, it's also possible to see other type of enemies - burgers wearing black bandanas, like stereotypical burglars.

There are only two bosses - tutorial boss, which doesn't attack and can be defeated in one hit, and fryboys boss, being able to throw bombs and summon french fries enemies. The way to defeat him was to deflect the bomb with melee attacks, so it would go back at him, causing him to take damage. Also, he would be able to sometimes deflect the bomb back at the player. Though, the boss fight doesn't work as intended, as deflecting bombs back at the boss doesn't do anything, which makes the fight impossible.

Music

During development of the game, Weenie Cop did not have a original soundtrack. Instead, it used tracks, taken from various sources as just placeholders. Though, due to a few bugs, they don't play in the game itself.

List of tracks

Download link

https://lmaololhahahfdufnny.itch.io/wiener-dont-use-drugs-weenie-cop-reshared

Trivia

  • Several Assets and mechanics from this game later re-appeared again in Pizza Tower after Weenie Cop's cancellation, those being:
    • Breakable Block's sprite was completely reused but with most of the palette changed to fit the game.
    • Peter's design was reused for the Weenie.
    • Hair Fry's behavior was reused for the Spit Cheese.
    • Dash and pistol were reused as a main mechanic and a weapon, respectively.
    • The mechanic of purchasing upgrades for coins was reused for Pay Blocks.
    • Slopes' mechanic was reused for the Ladders.
    • Falling platform's mechanic was reused for the Cheese Block.
    • Spring's mechanic was reused for the Tomato Block.
    • Tip jar's mechanic was reused for the Pizza TV.
  • Originally, Peter and Mac were supposed to have the super jump move, but due to a bug in the code for it, it's broken in-game.
    • It was seen in tutorial level with "DASH" and "UP" signs.
  • Originally, Weenie Cop was not available for anyone to download, but some time later McPig decided to post the link to download the game in Pizza Tower Discord, and later on fully available to public via Itch.io.
  • The development of the game was documented in McPig's Tumblr page [1].

Gallery

Pizza Massacre

Pizza Massacre is a 2D Resident Evil-like game, starring Peppino.

Visual art style

The visual style, unlike Pizza Tower, is more grim and scary, with Peppino being more realistic.

Gameplay

The gameplay was supposed to be side-scroller with need to find weapons to kill enemies. Only one video of gameplay exists [2], showcasing one of the weapons - buzz saw, so it's hard to tell how the game would actually play like.

Gallery

Trivia

  • The development of the game was cancelled due to time consuming of making big sprites and McPig liking only the buzz saw dash attack [3]
    • Later, McPig decided to use the idea of the buzz saw dash attack to emulate Wario Land 4 engine and simplifying the sprites. Thus, the development of Pizza Tower started.
  • Some of the sprites were posted by McPig on his Tumblr page and then later in Pizza Tower Discord.
  • There's a video posted by McPig where it shows gameplay of Pizza Massacre.

Pizza Horror

Pizza Horror is a RPG-like game, made in RPG Maker and inspired by Earthbound.

Visual art style

The visual style here is pretty much the same as for Pizza Massacre.

Gameplay

The gameplay was supposed to be pretty similar to Earthbound, except with having more interactions in overworld map and having 2D sections, similar to LISA, in-between.

Gallery

Peppino's sprites

Enemies' sprites

Miscellaneous

Trivia

  • The reason of cancellation of development of the game was due to RPG Maker's limitations in 2D sprites.
    • The idea of the 2D sections was later implemented in Pizza Massacre.
  • The sprites were posted by McPig in Pizza Tower Discord.

Monkey game

Monkey game is an arcade-like game about monkeys stealing treasures and escaping from the four hunters.

Visual art style

The visual art style is heavily different from any other McPig's games, being more simplistic and inspired by old NES games.

Gameplay

Since not a single footage of the game was provided, the only way to find out about how the game was supposed to be played by McPig's description of it:

"it was an arcade like game where you play as a monkey stealing treasure and you have to avoid 4 hunters

brandon, rambo, the gun guy and the dog

and they would all have their own behavior"
β€” Pizza Tower Guy.

Gallery

Clown game

Clown game is a RPG Maker game that was developped during the development of Pizza Tower. Not much known about it, since there's only one video of test build [4] exists.

Visual art style

The visual art style is similar to Pizza Tower's art style.

Gameplay

As seen from the gameplay video, it possibly could be a puzzle involving changing characters, each having their different abilities, but that is not confirmed.

Trivia

  • It is unknown why the development of the game was unfinished. Possible reason to that either McPig being interested in making Pizza Tower more or just being an idea and it wasn't supposed to be proceeded anywhere else.
  • The music used in the gameplay video is "La donna Γ¨ una cosa meravigliosa (M4)"[5] (translated: "Woman Is a Wonderful Thing"), from a 1964 Italian comedy film of the same name

References