Transformations

From Pizza Tower Wiki

Transformations (also known as States) are a main mechanic of Pizza Tower. The game borrows this mechanic from the Wario Land series, as it is a spiritual successor. These are used by every playable character in the game, being Peppino, The Noise and Snick.

Ball

First appearance: Pizzascape

Peppino, The Noise & Snick will roll like a ball smashing everything in his way.

Knight

First appearance: Pizzascape

Peppino, The Noise & Snick will be super heavy, causing enemies being crushed and Peppino, The Noise & Snick blasting on contact with a staircase.

Bomb

First appearance: The Ancient Cheese

Peppino, The Noise & Snick will start running around until the bomb explodes.

Burn't / FireButt

First appearance: Bloodsauce Dungeon

Peppino, The Noise & Snick will yell as his butt (Peppino), Cape (The Noise) & Fur (Snick) burns until he hits ground, where his butt, cape & fur will be exposed. What a bummer.

Hotmouth

First appearance: Canyon

Peppino, The Noise & Snick will spout fire out of his mouth, running around uncontrollably. In this state, he can shoot fire, that can explode TNT.

Ghost

First appearance: Unnamed cowboy level

Mort

First appearance: Unnamed farm level

Barrel

Cheeseball

First appearance: Sewer level

Peppino, The Noise & Snick will now be boulderified in a Cheeseball and will roll until hitting a wall, in this form Peppino, The Noise & Snick does really small jumps.

Boxed

Peppino, The Noise & Snick will be trapped in a box. In this state, he will be able to go through small gaps with good speed.

Sticky Cheese

Peppino, The Noise & Snick will be covered in cheese, and will be able to stick to conveyor belts and do a wall jump off them.

Coming Soon Transformations