Transformations
Unfinished? Not on my watch!
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Notes:
- Some of the gifs are missing, not because they haven't been uploaded, but because the names are currently being changed.
Transformations are special temporary abilities in Pizza Tower given to Peppino or The Noise upon certain interactions with enemies and objects. Most transformations can be used to destroy Stupid Rats and are cured by interacting with a Priest, taking damage, entering a Secret Eye, or interacting with a Dash Pad; the only exceptions are the Shotgun and Pepper Pizza, which are removed by interacting with a Metal Detector or a Free Milk Stand respectively.
Knight
Appears in: Pizzascape
Gained from: Grabbing a Sword Stone
Cured by: Interacting with a Priest
After grabbing a Sword Stone, the player is struck by lightning and dons super heavy knight armor, causing enemies to be crushed when jumping on them. Peppino and The Noise gain the ability to double jump and also ground pound. Upon touching a slope or a staircase, they will slide down it at high speeds, defeating any enemies and breaking any blocks in their path. While sliding, they retain the ability to jump and can cancel the slide using a ground pound.
If Peppino hits a wall while sliding, his slide will end; as for The Noise, he will instead bounce and change direction. This transformation can only destroy Stupid Rats while sliding.
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Sword Stone.
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Peppino grabbing a sword in the Knight transformation intro.
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Peppino getting struck by lightning and turning into Knight Peppino.
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Knight Peppino's idle animation.
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Knight Peppino marching valiantly forwards.
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Knight Peppino jumping.
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Knight Peppino double jumping.
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Knight Peppino falling.
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Knight Peppino landing.
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Knight Peppino performing a down-thrust.
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Knight Peppino sliding.
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Knight Peppino sliding down a slope.
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Knight Peppino sliding up a slope.
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Knight Peppino jumping while sliding.
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Knight Peppino bumping into a wall after sliding.
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Knight Peppino's HUD, depicting him with a more realistic appearance while bathed in lightning.
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The Noise grabbing the sword-fork and about to dine on a plate of spaghetti.
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The Noise getting struck by lightning and turning into Knight Noise.
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Knight Noise's idle animation.
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Knight Noise marching not-so valiantly forwards.
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Knight Noise preparing to jump.
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Knight Noise jumping.
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Knight Noise falling.
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Knight Noise double jumping.
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Knight Noise falling after double jumping.
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Knight Noise landing.
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Knight Noise sliding down a slope.
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Knight Noise sliding.
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Knight Noise sliding up a slope.
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Knight Noise thrusting downwards. Thrust is spelled incorrectly.
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Knight Noise hitting a wall whilst sliding.
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Knight Noise jumping whilst sliding.
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Knight Noise's HUD, depicting him as a knight riding a weenie mount steed at sunset.
Ball
Appears in: Pizzascape, Ancient Cheese, Bloodsauce Dungeon, GOLF, Peppibot Factory, Pizzascare, The Crumbling Tower of Pizza, & Tricky Treat
Gained from: Getting kicked by a Pepperoni Goblin, Goblinbot, or Pepperoni Goblin Bat or thrown by a Big Cheese
Cured by: Hitting a wall or taking damage
The player rolls forward and kills any enemies in the way, except for Metal Blocks. While in this form, they cannot do anything except jump, and only regain control after hitting a wall. The speed at which they roll can be adjusted using directional input.
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Ball Peppino rolling.
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Peppino getting out of the Ball transformation.
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Ball Peppino's HUD, depicting him as an improvised soccer ball.
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Ball Noise rolling.
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The Noise getting out of the Ball transformation.
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Ball Noise's HUD, depicting him as a donut inside a box of donuts.
Fireass
Appears in: Bloodsauce Dungeon, Fun Farm, Deep-Dish 9, & The Crumbling Tower of Pizza
Gained from: Touching a pool of Boiling Sauce or a Peasanto's torch
Cured by: Wears off automatically or touching a priest.
The player will be launched high upwards and scream as their rear burns until landing on solid ground. Touching any enemies in this state will instantly defeat them. The player can still move left or right slightly while jumping.
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Peppino comically jumping upwards with his hands behind him.
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Peppino sliding on the floor with his rear on fire.
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Fireass Peppino's HUD, depicting him as an improvised campfire while yelling in pain.
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The Noise feeling the adrenaline after his cape is set on fire.
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The Noise sliding after landing.
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Firecape Noise's HUD, depicting him running and crying in pain as his cape burns.
Firemouth
Appears in: Oregano Desert
Gained from: Eating one of a Kentucky Kenny's spicy chicken wings
Cured by: Interacting with a Priest, getting kicked by a cow, or taking damage
After eating a spicy chicken wing, the player's mouth bursts into flames. They lose the ability to grab in exchange for a dash attack, and their movement and jumps become more loose and slippery. Touching any enemy will instantly defeat them, and TNT Blocks will explode upon contact.
The Noise moves faster and has a jump that is more floaty compared to Peppino.
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A chicken wing.
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Peppino eating the spicy wing.
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Firemouth Peppino panicking while idle.
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Firemouth Peppino running.
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Firemouth Peppino jumping.
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Firemouth Peppino performing an air dash.
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Firemouth Peppino's HUD, depicting him having winced while eating a spicy chicken wing.
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Noise eating a gigantic, spicy wing and turning into Firemouth Noise.
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Firemouth Noise's idle animation.
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Firemouth Noise running.
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Firemouth Noise jumping.
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Firemouth Noise performing an air dash.
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Firemouth Noise's HUD, depicting him about to eat a comically large spicy chicken wing with extra hot sauce.
Ghost
Appears in: Wasteyard & Tricky Treat
Gained from: Coming into contact with a Mushroom Ghost
Cured by: Interacting with a Priest or entering a Secret Eye
The player becomes a ghost and can fly freely. They become invincible and can pass through Cheese Graters. While in this form, they move slowly by default but can become faster by collecting Ghost Peppers. After collecting one Ghost Pepper, enemies can be killed upon contact while dashing, and Breakable Blocks will be destroyed. Collecting three will reach the maximum speed and allow the player to destroy Ghost Blocks.
Peppino will automatically dash, while The Noise must press the grab button to dash manually.
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Mushroom Ghost
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Peppino's body after touching a Mushroom Ghost.
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Peppino's drape seen when being cured by Priest, going into an eye, or getting caught by Pizzaface.
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Ghost Peppino floating.
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Ghost Peppino flying upward.
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Ghost Peppino dashing horizontally.
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Ghost Peppino dashing downward.
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Ghost Peppino dashing diagonally downwards.
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Ghost Peppino dashing upward.
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Ghost Peppino dashing diagonally upwards.
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Ghost Peppino's HUD, depicting him in the middle of a dark room under a spotlight.
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The Noise's body after touching a Mushroom Ghost.
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The Noise's drape seen when being cured by Priest, going into an eye, or getting caught by Pizzaface.
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Ghost Noise floating.
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Ghost Noise flying upward.
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Ghost Noise dashing horizontally.
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Ghost Noise dashing downward.
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Ghost Noise dashing diagonally downwards.
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Ghost Noise dashing upward.
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Ghost Noise dashing diagonally upwards.
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Ghost Noise's HUD, depicting him as a ghost annoying Peppino, with him using a hairdryer to blow him away.
Mort
Appears in: Fun Farm
Gained from: Picking up Mort
Cured by: Interacting with a Priest, taking damage, entering a Secret Eye, entering Fireass transformation, or falling into a bottomless pit
Mort the Chicken perches on top of Peppino's head. With Mort, Peppino gains the ability to double jump, perform a smack attack in three different directions, and can hook onto Mort Hooks for extra height.
The Noise grabs Mort by the neck (to Mort's panic) and throws him forward like a boomerang instead of using a smack attack.
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The well Mort jumps out from.
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Mort.
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Mort sitting on Peppino's head, while Peppino shows some discomfort.
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Mort holding Peppino midair, who is stressed out of his mind.
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Mort lunging upwards with Peppino for a double-jump.
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Mort dragging Peppino forward.
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Mort swinging his comb forwards.
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Mort swinging his comb upwards.
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Mort swinging his comb downwards, causing both him and Peppino to spin.
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Mort Peppino's HUD, depicting him in a cameo in Mort the Chicken's title screen.
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The Noise holding Mort.
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Mort Noise's falling animation.
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The Noise throwing Mort forward.
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The Noise walking with Mort in his hand.
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The Noise double jumping with Mort in his hand.
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The Noise landing with Mort in his hand.
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The Noise jumping with Mort in his hands.
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Mort after The Noise throws him forward.
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Mort Noise's HUD, depicting him chasing after a panicking Mort with a toothy grin.
Weenie Mount
Appears in: Fast Food Saloon & The Crumbling Tower of Pizza
Gained from: Mounting a weenie mount or killing the (scrapped) enemy Camembert Squire
Cured by: Dismounting a weenie mount or interacting with a Priest (unseen normally)
Peppino or The Noise mounts a Weenie, and is allowed to run around freely at high speeds, defeating any enemies in their way. In this state, they cannot be damaged upon contact with an enemy. Jumping in this state will cause the player to enter a long jump but will also make them dismount the weenie.
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Weenie mount.
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Peppino riding on a Weenie Mount.
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Peppino turning around with a Weenie Mount.
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Weenite Mount Peppino's HUD, depicting him as a cowboy with a revolver riding atop a weenie mount.
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The Noise riding on a Weenie Mount.
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The Noise turning around with a Weenie Mount.
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Weenie Mount Noise's HUD, depicting him as a sausage running from cooking utensils.
Barrel
Appears in: Crust Cove
Gained from: Jumping into a barrel
Cured by: Interacting with a Priest or taking damage
Peppino or The Noise gets stuck in a barrel. They can walk around freely and perform a roll to defeat enemies and break blocks.
The barrel will change directions if it hits a wall, and depending on the character, Peppino will be launched upwards upon contact with a slope or The Noise will start rolling up the wall upon contact with a slope. The latter also picks up more speed while rolling.
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Barrel.
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Peppino sitting inside a Barrel.
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Peppino moving inside the Barrel.
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Peppino jumping with the Barrel.
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Peppino falling with the Barrel.
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Peppino starting to roll inside the Barrel.
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Peppino rolling inside the Barrel.
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Barrel Peppino's HUD, depicting him in a barrel floating in the ocean.
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The Noise upside-down in a Barrel.
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The Noise moving while doing a handstand inside the Barrel.
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The Noise jumping with the Barrel.
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The Noise falling with the Barrel.
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The Noise landing on the ground with the Barrel.
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The Noise starting to roll inside the Barrel.
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The Noise rolling inside the Barrel.
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The Noise rolling up a wall inside the Barrel.
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Barrel Noise's HUD, depicting him as a pirate on a barrel with a bored expression.
Rocket
Appears in: Deep-Dish 9, WAR, & The Crumbling Tower of Pizza
Gained from: Grabbing towards a rocket
Cured by: Hitting a wall, dismounting the rocket, taking damage, or interacting with a Priest (unseen normally)
Peppino gets stuck in front of a rocket and propels forward until he crashes into a wall, causing the rocket to explode and Peppino to tumble down. He can increase the speed of the rocket if the player is inputting in the direction the rocket is moving, and can slightly redirect the rocket up or down, or turn around if he is in contact with the ground.
When The Noise obtains this transformation, he eats the rocket whole and becomes the rocket himself. Bouncing into a wall as The Noise does not end the transformation, instead bouncing him in the other direction. However, he cannot turn otherwise. This transformation is instead canceled by jumping.
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The Rocket.
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The Rocket's defeated sprite, after the transformation ends.
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Peppino getting on a rocket.
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Peppino being pushed forward with a lot of force from a Rocket in midair.
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Peppino being pushed forward with a lot of force from a Rocket on the ground.
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Peppino changing the direction of the Rocket.
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Peppino tumbling down after crashing into a wall with the Rocket.
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Rocket Peppino's HUD, depicting him as an astronaut on the moon.
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The Noise eating the rocket and turning into Rocket Noise.
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Rocket Noise rocketing forwards while airborne.
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Rocket Noise bumping into a wall.
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Rocket Noise's HUD, depicting him on a battlefield with goggles, a ripped leather jacket, jeans, and tennis shoes while aiming a rocket launcher.
Cheeseball
Appears in: Oh Shit!
Gained from: Getting stuck in a Cheeseball
Cured by: Hitting a wall, transitioning into the Sticky Cheese transformation in the process, or interacting with a Priest (unseen normally)
Peppino or The Noise gets stuck in a Cheeseball and will roll uncontrollably until they hit a wall, which ends the transformation and causes the Sticky Cheese transformation. In this form, the player has no control of the character and will be launched upwards upon contact with a slope. Hitting Super Side Springs bounces the character in the opposite direction.
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Cheeseball.
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Cheeseball Peppino's rolling animation.
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Cheeseball Peppino's HUD, depicting him sitting on top of a large cheese and meatball sandwich, with a cheeseball being sent his way.
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Cheeseball Noise's rolling animation.
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Cheeseball Noise's HUD, depicting him staring at a hotdog with a cheese ball on top of it.
Sticky Cheese
Appears in: Oh Shit!
Gained from: Ending the Cheeseball transformation
Cured by: Interacting with a Priest or taking damage
Peppino gets covered in sticky cheese, with pepperoni slices covering his eyes and green peppers covering his eyebrows and mustache. In this form, he is incredibly slow, but can cling to walls and jump off of them. He is also capable of defeating Stupid Rats simply by touching them.
When The Noise obtains this transformation, he instead becomes a Cheese Rat and can crawl up walls without needing to jump. His wall jump also carries way more momentum towards the opposite side, making it impossible to climb a singular wall by jumping off and on it.
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Cheese Peppino's idle animation.
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Peppino dragging himself while covered in sticky cheese.
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Sticky Cheese Peppino sticking to a wall.
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Sticky Cheese Peppino's jumping animation.
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Sticky Cheese Peppino's falling animation.
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Sticky Cheese Peppino's landing animation.
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Cheese Monster Peppino's HUD, depicting him as a terrifying cheese monster.
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Cheese Rat Noise's idle animation.
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Cheese Rat Noise's walking animation.
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Cheese Rat Noise preparing to jump.
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Cheese Rat Noise jumping.
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Cheese Rat Noise falling.
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Cheese Rat Noise landing.
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Cheese Rat Noise sticking onto a wall going up.
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Ditto, but going down.
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Cheese Rat Noise jumping off of a wall.
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Cheese Rat Noise's HUD, depicting him as a pleading-eyed, little cheese rat, paired together with a Stupid Rat inside a claw machine.
Boxed
Appears in: Peppibot Factory
Gained from: Getting crushed by a Box Stamper
Cured by: Interacting with a Priest, entering a Secret Eye or taking damage
When playing as Peppino, Peppino gets trapped in a pizza box. In this state, he will gradually gain speed while walking and is more slippery, but he is able to go through small gaps at a faster speed than crawling. It also grants him ability to flap ten times in the air before dropping to a solid surface. The grab attack is replaced by a spin attack, which can be extended by holding the grab button.
When Playing as The Noise, he gets flattened and turned into Mini Noise. He has the same moves as Peppino, but instead of flapping, he flies infinitely.
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Box Stamper
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Peppino getting flattened and boxed up.
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Boxed Peppino's idle animation.
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Boxed Peppino hopping around to move.
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Boxed Peppino jumping/flapping.
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Boxed Peppino falling.
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Boxed Peppino spinning to attack enemies and Rats in his way.
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Boxed Peppino's HUD, depicting him as a sentient pizza with a shocked expression.
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The Noise being compressed into Mini Noise.
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Mini Noise's idle animation.
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Mini Noise's walking animation.
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Mini Noise's jumping animation.
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Mini Noise's falling animation.
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Mini Noise's dashing/spinning animation.
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Mini Noise starting to dash/spin.
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Mini Noise ending his dash/spin attack.
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Mini Noise hitting someone with his dash/spin attack.
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Mini Noise starting his jetpack animation.
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Mini Noise flying with his Jetpack. (the animation is a loop of the ending of the previous)
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Mini Noise ending his jetpack animation.
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Mini Noise's HUD, depicting an assembly line of Mini Noises.
Pepper Pizza
Appears in: Refrigerator-Refrigerador-Freezerator
Gained from: Eating the "Satan's Choice" Pepper Pizza
Cured by: Interacting with a Free Milk Stand
Once picked up, Peppino will consume the pizza and his skin will turn fully red as he makes a maliciously triumphant pose. The player becomes invincible to all enemies and their attacks, able to defeat them by simply touching them. Pressing the jump button in midair will let the player spin and continuously fly upwards. This spin can break Frozen Blocks. This transformation cannot be removed by a Priest, but can be removed by a Free Milk Stand. This can stack with other transformations.
The Noise acts the same but when flying he throws out a homing fire missile. When the missile hits he keeps throwing out more one after another until he stops flying.
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Pepper Pizza
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Peppino and The Noise's skin palette after consuming the Pepper Pizza
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Peppino collecting the Pepper Pizza. Also seen when collecting a Tower Secret Treasure or a boss key.
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Peppino feeling a great sense of power after eating the Pepper Pizza.
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Peppino flying and spinning upwards with the new powers of the Pepper Pizza.
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Peppino nullifying the power of the Pepper Pizza by drinking a bottle of milk.
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The Noise collecting the Pepper Pizza. Also seen when collecting a Tower Secret Treasure or a boss key.
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The Noise laughing with fire coming from his mouth after eating the Pepper Pizza.
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The Noise flying and spinning in the air with his jetpack.
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The Noise nullifying the power of the Pepper Pizza by eating a bottle of milk.
Shotgun
Appears in: Don't Make A Sound, WAR, & The Crumbling Tower of Pizza
Gained from: Grabbing a gun crate
Cured by: Passing by a Metal Detector
Peppino gains a shotgun from grabbing the gun crate. Pressing the grab button fires a short-ranged shot in front of him, which can destroy Target Blocks. This powerup cannot be removed by a Priest, but can be removed by a Metal Detector. Peppino is also able to enter other transformations while holding the Shotgun (except those that require a grab, like the Knight Sword), such as the Rocket and Animatronic transformation.
The Noise gains a minigun from grabbing the gun crate. It shoots out several weenies until the player stops holding the fire button. This also causes him to recoil into the opposite direction he is shooting. When ground pounding he also shoots it downward causing him to recoil into the air until the player stops holding down.
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Gun crate.
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Peppino obtaining and racking the Shotgun.
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Peppino's idle stance with the Shotgun.
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Peppino firing the Shotgun.
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Peppino walking with the Shotgun.
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Peppino jumping with the Shotgun.
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Peppino falling with the Shotgun.
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Peppino landing with the Shotgun.
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Peppino preparing to duck with the Shotgun.
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Peppino ducking with the Shotgun.
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Peppino crawling with the Shotgun.
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Peppino shooting down and entering a ground pound.
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Peppino ground pounding with his enlarged feet.
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Peppino after ground pounding with the shotgun.
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Shotgun Peppino's HUD, depicting him as a muscular "Rambo"-like figure with sunglasses while holding the Shotgun in the HUD.
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The Noise obtaining the Minigun and loading it with a sausage.
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The Noise's idle stance with the Minigun.
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The Noise jumping with the Minigun.
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The Noise falling with the Minigun.
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The Noise landing with the Minigun.
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The Noise walking with the Minigun.
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The Noise firing ground-up sausage with the minigun.
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The Noise preparing to ground pound with the Minigun.
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The Noise ground pounding with the Minigun.
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The Noise landing after ground pounding with the Minigun.
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The Noise preparing to duck with the Minigun.
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The Noise ducking with the Minigun.
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The Noise crawling with Minigun.
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The Noise shooting ground-up sausage downwards.
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Minigun Noise's HUD, depicting him as a hunched-over psycho wielding his sausage minigun. Oddly, the sausage does not appear loaded.
Animatronic/Dead
Appears in: Don't Make A Sound
Gained from: Being caught by a Toppin Monster
Cured by: Wears off automatically
Peppino is trapped inside an animatronic shell and loses a total of 60 Pizza Points, 10 points at a time, before breaking free automatically. His walking speed and jump height are greatly reduced, and he cannot perform a grab or dash. Upon gaining this transformation, any current combo will immediately end.
When The Noise obtains this transformation, instead of becoming an animatronic, he dies, leaving behind a corpse in a puddle of blood and swarmed by flies. He cannot move whatsoever until he is replaced by a new Noise around 4 seconds later. The Noise does not lose Pizza Points while dead.
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Animatronic Peppino, also known as Peshino.
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The Noise's corpse.
Clown
Appears in: Vacation Resort secret room
Gained from: Entering a Clown Tent
Cured by: Wears off automatically after 10 seconds
Peppino becomes a clown and is forced to drive a clown car forward nonstop. While in the clown car, he can jump and climb up walls by either jumping on them, or by bumping onto them. He can jump off walls. The transformation ends after 10 seconds. The player can leave the room during the transformation by hitting the top of the right wall and continuously jumping to maneuver Peppino into the hole.
The Noise cannot jump off walls while in this transformation.
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A clown tent.
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Clown Peppino moving in a tiny clown car.
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Clown Peppino bumping into a ceiling.
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Clown Peppino jumping.
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Clown Peppino wall climbing.
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Clown Noise moving in a tiny clown car.
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Clown Noise when bumping into a wall.
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Clown Noise jumping.
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Clown Noise falling.
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Clown Noise wall climbing.
Pre-release
For cut transformations and scrapped ideas, see Transformations/Pre-release
Trivia
- Several of these transformations bear a striking resemblance to those in the Wario Land series, a major source of inspiration during Pizza Tower's development.
- The Knight transformation functions similarly to Snowman Wario, with some resemblance to Fat Wario as well.
- The Bomb transformation was likely based on Flaming Wario. Early Test Build even had its music play when activated.
- The Ghost transformation is similar to Bat Wario from Wario Land 4, and Vampire Wario's bat form from Wario Land 3.
- Alongside this, The Noise's ghost transformation bares a striking resemblance to the Boos from most Super Mario games.
- The Barrel transformation was initially similar to Snowman Wario, but its final version is very different.
- The Cheeseball transformation is similar to Frozen Wario and Ball o' String Wario.
- Peppino's Boxed transformation is visually similar to Flat Wario, but is closer to Tiny Wario from Wario Land II in terms of function.
- The Noise under this transformation appears to be conceptually identical to Tiny Wario.
- The Sticky Cheese transformation is similar to Zombie Wario.
- The Ball transformation is not based on a transformation, but rather Wario's Roll move from Wario Land 4.
- In addition, Peppino's super jump functions similarly to both Flat Wario and Spring Wario, for aiming the jump and launching into the air respectively.
- The Barrel transformation was the first transformation made for the game.
- The Shotgun's HUD animation appears to be a nod to Duke Nukem. This is more apparent in Patreon builds pre-dating April 2021, where upon picking up either the Shotgun or Chaingun (Peppino and The Noise respectively), Peppino can be seen in the TV quoting the Duke Nukem meme Dick Kickem.
- The Revolver ability was inspired by Donald Duck's gun in the game Maui Mallard in Cold Shadow.
- In Sticky Cheese form, Peppino's pepperoni eyes and green pepper facial hair cause him to resemble Pizzaface.
- When obtaining the knight transformation as Noise, the spaghetti seen before being struck by lightning will also get palette swapped due to an oversight.
- When colliding with certain objects (such as Cheese Graters) as the Ghost transformation, the player is meant to turn transparent. This works as intended for Peppino, but is not present for Noise due to an oversight in the code.