Wasteyard: Difference between revisions
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{{Level_information|title1 = |
{{Level_information|title1 = Cowboy Level|image1 = .level.png|world = World 2|level_number = Likely 2|setting = Western Graveyard|states_used = Ghost|previous_level = Desert|next_level = Farm}}This is the second stage of World 2, labelled as the "cowboy level" as of now as a placeholder. Not much is known about this level aside from one picture and the main mechanics. |
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==Mechanics== |
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* '''Shotgun: '''Not much known how it will play out, although it will likely be used similarly as to how it was used in the [[SAGE 2019 Demo]], which was as a powerup. |
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===floor 1=== |
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'''Ghost Peppino: '''This transformation will allow Peppino to fly and phase through walls. This transformation will activate when shot by a [[Ranch Shooter]]. |
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'''music used:''' idk its an image |
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==enemies== |
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=== Enemies === |
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ghost |
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[[Ranch Shooter]]: Once spotting Peppino, he will quickly shoot Peppino from his shotgun. If Peppino is hit, he will turn into a ghost. |
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==trivia== |
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*its possible it will be a hub |
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[[Category:Levels]] |
[[Category:Levels]] |
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[[Category:Unreleased]] |
[[Category:Unreleased]] |
Revision as of 23:09, 19 February 2020
This is the second stage of World 2, labelled as the "cowboy level" as of now as a placeholder. Not much is known about this level aside from one picture and the main mechanics.
Mechanics
- Shotgun: Not much known how it will play out, although it will likely be used similarly as to how it was used in the SAGE 2019 Demo, which was as a powerup.
Ghost Peppino: This transformation will allow Peppino to fly and phase through walls. This transformation will activate when shot by a Ranch Shooter.
Enemies
Ranch Shooter: Once spotting Peppino, he will quickly shoot Peppino from his shotgun. If Peppino is hit, he will turn into a ghost.