Cow: Difference between revisions
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{{Infobox character |
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{{Block |
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|title = Cow |
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|image = Spr cowidle 0.png |
|image = Spr cowidle 0.png |
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|debut = [[Oregano Desert]] |
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|destruct = No |
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|build-debut = [[Rework]] |
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|first_demo_appearance = [[List of builds|Rework]] |
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== Description == |
== Description == |
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|high-pitch cow will happen randomly |
|high-pitch cow will happen randomly |
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[[Category:Misc.]] |
Revision as of 17:20, 28 January 2024
Cows are a character in Pizza Tower.
Description
Cow is a regular cow, that has realistic proportions.
Behaviour
When the player touches Cow from behind, it launches them backwards uncontrollably.
Appears in
Trivia
- Cow also appears in the Vigilante Bossfight as an attack. It uses the same sprites, but is a separate object.
- Cow is called "obj_donkey" in the files, possibly meaning the cow was meant to be a donkey at one point.
- In the Rework build, Cow has a different behaviour: it would start moving after being hit, turning around at walls, destroying breakable blocks and squishing the player.
- It also uses a photo of a real cow as its sprite. The current sprite is based on that image.
Gallery
Regular animations
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Cow's idle sprite.
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Cow's kicking animation.
Scrapped animations
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Cow's sprite in Rework.
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Cow's idle rotated 90 degrees
Audio
Audio | Description | Additional Note |
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Cow kicking the player on contact or The Vigilante fight when the cowbox hits the ground | high-pitch cow will happen randomly |