Cow: Difference between revisions
From Pizza Tower Wiki
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== Audio == |
== Audio == |
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!Audio |
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!Additional Note |
!Additional Note |
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|[[File:cowkick.ogg]] |
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|Cow kicking the player on contact or The Vigilante fight when the cowbox hits the ground |
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|high-pitch cow will happen randomly |
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[[Category:Misc.]] |
[[Category:Misc.]] |
Revision as of 15:40, 29 December 2023
Template:BlockCow is a level asset in Pizza Tower.
Description
Cow is a regular cow, that has realistic proportions.
Behaviour
When the player touches Cow from behind, it launches them backwards uncontrollably.
Appears in
Trivia
- Cow also appears in the Vigilante Bossfight as an attack. It uses the same sprites, but is a separate object.
- Cow is called "obj_donkey" in the files, possibly meaning the cow was meant to be a donkey at one point.
- In the Rework build, Cow has a different behaviour: it would start moving after being hit, turning around at walls, destroying breakable blocks and squishing the player.
- It also uses a photo of a real cow as its sprite. The current sprite is based on that image.
Gallery
Regular animations
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Cow's idle sprite.
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Cow's kicking animation.
Scrapped animations
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Cow's sprite in Rework.
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Cow's idle rotated 90 degrees
Audio
Audio | Description | Additional Note |
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Cow kicking the player on contact or The Vigilante fight when the cowbox hits the ground | high-pitch cow will happen randomly |