Rocket: Difference between revisions
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== Behavior == |
== Behavior == |
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When interacted with, the Rocket |
When interacted with, the Rocket will propel the player in whatever direction they are facing. The Rocket may be guided up and down, but turns can only be made by touching down on a floor. The Rocket can go faster if the controls are held in the direction the Rocket is facing. |
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If playing as Peppino, he will remain in the Rocket transformation state until either he comes in contact with a wall or dismounts via jumping. |
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If playing as Noise, while in the Rocket transformation he will simply bounce and turn to the opposite direction when he hits a wall, and can only dismount by jumping. |
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== Appears in == |
== Appears in == |
Revision as of 06:17, 17 March 2024
Rocket is an object in Pizza Tower.
Description
Rocket is a red and white, missile-shaped rocket with glasses and buckteeth.
Behavior
When interacted with, the Rocket will propel the player in whatever direction they are facing. The Rocket may be guided up and down, but turns can only be made by touching down on a floor. The Rocket can go faster if the controls are held in the direction the Rocket is facing. If playing as Peppino, he will remain in the Rocket transformation state until either he comes in contact with a wall or dismounts via jumping. If playing as Noise, while in the Rocket transformation he will simply bounce and turn to the opposite direction when he hits a wall, and can only dismount by jumping.
Appears in
Trivia
- The Rocket is the only Transformation Asset with a defeat sprite.
Gallery
Regular Animations
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Rocket idle animation.
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The Rocket propelling Peppino forwards.
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The Noise consuming the Rocket, and becoming Rocket Noise
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Rocket's defeat sprite.