The Vigilante: Difference between revisions
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=== '''Dash''' === |
=== '''Dash''' === |
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The Vigilante grows boots and starts running. Unlike Peppino's dash, pressing the dash button won't instantly make him start running forwards, if he is standing still, he will only grow boots and stand with his boots on. Like Peppino, The Vigilante can run up walls when reaching Mach 2 or higher and can also use the rolling and diving moves. However, |
The Vigilante grows boots and starts running. Unlike Peppino's dash, pressing the dash button won't instantly make him start running forwards, if he is standing still, he will only grow boots and stand with his boots on. Like Peppino, The Vigilante can run up walls when reaching Mach 2 or higher and can also use the rolling and diving moves. However, ramming into any blocks is disabled and is forced to use other methods to break them instead. |
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=== '''Slide Kick''' === |
=== '''Slide Kick / Shoeslide''' === |
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The Vigilante's equivalent to Peppino and The Noise's slide attacks, where he kicks forward with his boots, can only be done during a dash. |
The Vigilante's equivalent to Peppino and The Noise's slide attacks, where he kicks forward with his boots, can only be done during a dash. |
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=== '''Dynamite Throw''' === |
=== '''Dynamite Throw''' === |
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The Vigilante grows a hand and throws a stick of dynamite that explodes after a short period of time. The dynamite can notably break metal blocks, with it being the only way he can do so. It can also break bomb blocks as a way for him to get through levels featuring said obstacle, due to the fact that |
The Vigilante grows a hand and throws a stick of dynamite that explodes after a short period of time. The dynamite can notably break metal blocks, with it being the only way he can do so. It can also break bomb blocks as a way for him to get through levels featuring said obstacle, due to the fact that the Bomb transformation is disabled. |
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==== Dyna-Jump: ==== |
==== Dyna-Jump: ==== |
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The Vigilante grows a hand and can shoot bullets from his gun at enemies, similarly to Peppino's gun in the GOLF Demo. He can shoot both while grounded and in the air. The bullets shot from the gun can break most basic blocks, besides the metal blocks, but it can also notably break target blocks as well. |
The Vigilante grows a hand and can shoot bullets from his gun at enemies, similarly to Peppino's gun in the GOLF Demo. He can shoot both while grounded and in the air. The bullets shot from the gun can break most basic blocks, besides the metal blocks, but it can also notably break target blocks as well. |
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=== '''Ground Pound''' === |
=== '''Ground Pound / Glove Smash''' === |
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Like the other two playable characters, The Vigilante can ground pound, but instead of using his body to slam down onto the ground, he grows a hand and punches straight downward with his fist. |
Like the other two playable characters, The Vigilante can ground pound, but instead of using his body to slam down onto the ground, he grows a hand and punches straight downward with his fist. |
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=== '''Taunt''' === |
=== '''Taunt''' === |
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The Vigilante can taunt like the other two playable characters, but he will look very angry at the player for making him do so. Because of this, |
The Vigilante can taunt like the other two playable characters, but he will look very angry at the player for making him do so. Because of this, super taunt is Disabled for this character, it's disabled to screen wipe with a taunt. |
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== Trivia == |
== Trivia == |
Revision as of 13:19, 27 April 2020
The Vigilante, also known as Cowboy Cheeseslime is one of the playable characters in Pizza Tower. Like the Noise, he has an original moveset. Differently by the other 2 playable characters, he has a health system and he can only transform into Ball transformation.
Description
The Vigilante is a Cheeseslime wearing a cowboy hat. He is the grandson of John E. Cheese, the former owner of Fun Farm, which he now owns. While usually a softie who cares about his family and his farm, during the events of the main story, The Noise wrecks his farm and takes over it, leaving his family to be homeless, which led him to become very angry and grudgeful. This then leads him to go on a quest to get revenge and repair his farm by finding various farm materials.
Main Abilities
Dash
The Vigilante grows boots and starts running. Unlike Peppino's dash, pressing the dash button won't instantly make him start running forwards, if he is standing still, he will only grow boots and stand with his boots on. Like Peppino, The Vigilante can run up walls when reaching Mach 2 or higher and can also use the rolling and diving moves. However, ramming into any blocks is disabled and is forced to use other methods to break them instead.
Slide Kick / Shoeslide
The Vigilante's equivalent to Peppino and The Noise's slide attacks, where he kicks forward with his boots, can only be done during a dash.
Dynamite Throw
The Vigilante grows a hand and throws a stick of dynamite that explodes after a short period of time. The dynamite can notably break metal blocks, with it being the only way he can do so. It can also break bomb blocks as a way for him to get through levels featuring said obstacle, due to the fact that the Bomb transformation is disabled.
Dyna-Jump:
If The Vigilante touches a stick of dynamite he throws out, it will explode and he will jump very high, similarly to a super jump. However, unlike a normal super jump, The Vigilante has more horizontal control when using it. If he runs into his dynamite while running at higher machs, he will get a much bigger jump from it.
Gun
The Vigilante grows a hand and can shoot bullets from his gun at enemies, similarly to Peppino's gun in the GOLF Demo. He can shoot both while grounded and in the air. The bullets shot from the gun can break most basic blocks, besides the metal blocks, but it can also notably break target blocks as well.
Ground Pound / Glove Smash
Like the other two playable characters, The Vigilante can ground pound, but instead of using his body to slam down onto the ground, he grows a hand and punches straight downward with his fist.
Healing
Grabbing any type of Pizza Points will heal a certain amount of The Vigilante's HP, with bigger collectibles healing more HP, while smaller ones heal only a small amount of HP.
Taunt
The Vigilante can taunt like the other two playable characters, but he will look very angry at the player for making him do so. Because of this, super taunt is Disabled for this character, it's disabled to screen wipe with a taunt.
Trivia
- The Vigilante, then known as Cowboy Cheeseslime, was originally created as a mod for Mega Man 8-bit Deathmatch. PTG was feeling tired of drawing Peppino, so he opted to do a Cheeseslime with a cowboy hat instead. He ended up liking him enough to make him an important character in the main game.
![](http://static.miraheze.org/pizzatowerwiki/thumb/9/9b/New_Character_Teaser.png/210px-New_Character_Teaser.png)
- Before it was revealed that The Vigilante would be a playable character, Pizza Tower Guy had been teasing a third playable character for around a week in the Discord server with a picture showing 4 possible characters it could be, those being Gustavo, Pepperman, Snick, or The Vigilante, then known as Cowboy Cheeseslime, and gave various hints to who it could be. These hints included:
- Already exists in Pizza Tower lore
- Angry
- Inspired by an old actor
- A band that's relevant still has a popular song relating to the actor and/or character
- The "inspired by an old actor" hint refers to Clint Eastwood, while the "band that's still relevant" in question is Gorillaz.
- Doesn't play video games
Gallery
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The Vigilante yawning.
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The Vigilante looking back.
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The Vigilante covering his face.
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The Vigilante with black eyes.
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A very angry Vigilante.
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The Vigilante in a present.
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The Vigilante's defeat sprite in the Noise battle in Strongcold.
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Sprites for the MM8BDM mod
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the mod in-game
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The Vigilante in a sleigh with Peppino's other allies