Transformations
Transformations (also known as States) are a main mechanic of Pizza Tower. The game borrows this mechanic from the Wario Land series, as it is a spiritual successor. These are used by every playable character in the game, being Peppino, The Noise and Snick.
Ball
First appearance: Pizzascape
Peppino will roll like a ball smashing everything in his way.
Knight
First appearance: Pizzascape
Peppino will be super heavy, causing enemies being crushed and Peppino blasting on contact with a staircase.
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Knight Peppino.
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Knight Noise.
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Armor Snick.
Bomb
First appearance: The Ancient Cheese
Peppino will start running around until the bomb explodes.
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Bomb Peppino.
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Bomb Noise.
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Bomb Snick.
Burn't / FireButt
First appearance: Bloodsauce Dungeon
Peppino will yell as his butt burns until he hits ground, where his butt will be exposed. What a bummer.
Hotmouth
First appearance: Canyon
Peppino will spout fire out of his mouth, running around uncontrollably. In this state, he can shoot fire, that can explode TNT.
Ghost
First appearance: Unnamed cowboy level
Mort
First appearance: Unnamed farm level
Barrel
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Barrel Peppino.
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Barrel Peppino when floating on water.
Cheeseball
First appearance: Sewer level
Peppino will now be trapped in a Cheeseball and will roll until hitting a wall, in this form Peppino does really small jumps.
Boxed
Peppinno will be trapped in a box. In this state, he will be able to go through small gaps with good speed.
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Boxxed Peppino.
Sticky Cheese
Peppino will be covered in cheese, and will be able to stick to conveyor belts and do a wall jump off them.
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Sticky Cheese Peppino.
Scrapped Transformations
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Cape Peppino. This would've let Peppino fly and destroy metal blocks. The design is weirdly similar to the original design for the Noise, it might've been the inspiration for his design after the transformation was new.
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Meteor Peppino. Once launched by a strong enemy, he would fly forward, having the power to break metal blocks and bounce off any slope he touches.
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Big Peppino.
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Spinning Peppino.
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Crazy Peppino. Very clearly a reference to the "Crazy" Wario transformation in Wario Land 2 and 3.
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Caffeinated Peppino.
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Dash-bite/Hungry Peppino. Once he would get in contact with an aroma, he would make a beeline to where it would be coming from.
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Confused/Flustered Peppino. Activated when in contact with a seductive pizza lady enemy.
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Drunk Peppino.