Transformations

From Pizza Tower Wiki
Revision as of 12:35, 25 January 2020 by 82.19.11.89 (talk) (Added more information to states.)

Transformations (also known as States) are a main mechanic of Pizza Tower. The game borrows this mechanic from the Wario Land series, as it is a spiritual successor. These are used by every playable character in the game, being Peppino, The Noise and Snick.

Ball

First appearance: Pizzascape

Peppino will roll like a ball smashing everything in his way.

Knight

First appearance: Pizzascape

Peppino will be super heavy, causing enemies being crushed and Peppino blasting on contact with a staircase.

Bomb

First appearance: The Ancient Cheese

Peppino will start running around until the bomb explodes.

Burn't / FireButt

First appearance: Bloodsauce Dungeon

Peppino will yell as his butt burns until he hits ground, where his butt will be exposed. What a bummer.

Hotmouth

First appearance: Canyon

Peppino will spout fire out of his mouth, running around uncontrollably. In this state, he can shoot fire, that can explode TNT.

Ghost

First appearance: Unnamed cowboy level

Mort

First appearance: Unnamed farm level

Barrel

Cheeseball

First appearance: Sewer level

Peppino will now be trapped in a Cheeseball and will roll until hitting a wall, in this form Peppino does really small jumps.

Boxed

Peppinno will be trapped in a box. In this state, he will be able to go through small gaps with good speed.

Sticky Cheese

Peppino will be covered in cheese, and will be able to stick to conveyor belts and do a wall jump off them.

Scrapped Transformations