Combo

From Pizza Tower Wiki

Combo is a mechanic in Pizza Tower.

To increase a combo, The player must defeat enemies. The combo meter depletes in 6 seconds after which Pizza Points are given based on the size of the combo. Picking up items helps to maintain the combo but it does not increase the combo. Small pickups like food extend combo time a little while other items fill the timer completely. Getting blessed by a Priest and finding Gerome also fills up the combo timer.

Defeating respawning enemies maintains the combo but does not increase it.

During cutscenes and item pose animations, the combo timer does not decrease.

Getting hit by enemies reduces the combo timer by 50% of the current timer.


Combo level Name
1 Lame
5 Cheesy
10 Not bad but not great either
15 Getting somewhere...
20 Nice! :) Good job!
25 Cheflike
30 Brutal!
35 Evil
40 Unclean
45 Disturbing
50 Twisted
55 Psychotic
60 Ill-willed
65 Crushing
70 Funny
75 Unfunny

Combos 80 and over will loop the names of the combo, adding "Very" in front of them. For an example, 85 combo is "Very cheesy".

In order to earn the P Rank, the player needs to keep a combo going for the entirety of the level from defeating the first enemy until escaping the level after reaching enough points to reach S Rank.