Cow: Difference between revisions

From Pizza Tower Wiki
Content added Content deleted
m (wikitable fix)
m (→‎Audio: Rephrasing the audio description and additional note.)
 
(9 intermediate revisions by 5 users not shown)
Line 1:
{{Infobox character
{{Block
|title = Cow
|image = Spr cowidle 0.png
*|debut = [[Oregano Desert]]
|destruct = No
|first_appearancebuild-debut = [[Oregano DesertRework]]
}}'''Cow''' is a [[List of level assets:Category:Characters|level assetcharacter]] in [[Pizza Tower]].
|first_demo_appearance = [[List of builds|Rework]]
}}'''Cow''' is a [[List of level assets|level asset]] in [[Pizza Tower]].
 
== Description ==
Cow is a regular cow, that has realistic proportions.
 
== Behaviour ==
When the player touches a Cow from behind, it launches them backwards uncontrollably.
*The Cow also appears in the Vigilante Bossfight as an attack. It uses the same sprites, but is a separate object.
== Appears in ==
* [[Oregano Desert]]
*'''[[Oregano Desert]]'''
* [[The Vigilante|The Vigilante boss fight]]
*[[The Crumbling Tower of Pizza]]
*[[Secrets Of The World]]
 
==Chef Trivia Tasks==
These characters are tied with the following [[Chef Tasks|Chef Task]]:
{{ChefTasks
|name1 = Alien Cow
|image1 = Spr_achievement_badland_2.png
|desc1 = Don't get hit by a single cow in Oregano Desert.}}
 
==Trivia==
* Cow also appears in the Vigilante Bossfight as an attack. It uses the same sprites, but is a separate object.
{{TriviaNote}}
* Cow is called "obj_donkey" in the files, possibly meaning the cow was meant to be a donkey at one point.
* In the Rework build, Cow has a different behaviour: it would start moving after being hit, turning around at walls, destroying [[Breakable Block|breakable blocks]] and squishing the player.
** It also uses a photo of a real cow as its sprite. The current sprite is based on that image.
 
== Gallery ==
=== Regular animations ===
<gallery>
Spr cowidle 0.png|Cow's idle sprite.
Line 31 ⟶ 37:
</gallery>
 
<gallery>
=== Scrapped animations ===
Spr vigilantecrate 0.png|A cow crate from The Vigilante's fight.
Spr vigilantecrate alert 0.png|A cow crate alert from The Vigilante's fight.
Cowmeat.gif|Beef cut "particles" that appear when a cow dies in The Vigilante's fight.
</gallery>
 
=== Scrapped animations ===
<gallery>
Spr cow.png|Cow's sprite in Rework.
Line 37 ⟶ 49:
</gallery>
 
== Audio ==
{| class="wikitable"
|+
Line 45 ⟶ 57:
|-
|[[File:cowkick.ogg]]
|The sound that the Cow makes when kicking the player on contact or The Vigilante fight when the cowboxCow's crate hits the ground in The Vigilante's boss fight.
|In-game, the "Moo" fluctuates in pitch.
|high-pitch cow will happen randomly
|}
[[Category:Misc.]]

Latest revision as of 12:52, 20 June 2024

Cow is a character in Pizza Tower.

Description

Cow is a regular cow, that has realistic proportions.

Behaviour

When the player touches a Cow from behind, it launches them backwards uncontrollably. The Cow also appears in the Vigilante Bossfight as an attack. It uses the same sprites, but is a separate object.

Appears in

Chef Tasks

These characters are tied with the following Chef Task:

Alien Cow
Don't get hit by a single cow in Oregano Desert.

Trivia

This section is dedicated to trivia and miscellaneous information about Cow.
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
  • Cow is called "obj_donkey" in the files, possibly meaning the cow was meant to be a donkey at one point.
  • In the Rework build, Cow has a different behaviour: it would start moving after being hit, turning around at walls, destroying breakable blocks and squishing the player.
    • It also uses a photo of a real cow as its sprite. The current sprite is based on that image.

Gallery

Regular animations

Scrapped animations

Audio

Audio Description Additional Note
The sound that the Cow makes when kicking the player on contact or when the Cow's crate hits the ground in The Vigilante's boss fight. In-game, the "Moo" fluctuates in pitch.