Cow: Difference between revisions
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== Behaviour ==
When the player touches a Cow from behind, it launches them backwards uncontrollably.
The Cow also appears in the Vigilante Bossfight as an attack. It uses the same sprites, but is a separate object.
== Appears in ==
* [[Oregano Desert]]
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Revision as of 18:50, 22 April 2024
Cow is a character in Pizza Tower.
Description
Cow is a regular cow, that has realistic proportions.
Behaviour
When the player touches a Cow from behind, it launches them backwards uncontrollably. The Cow also appears in the Vigilante Bossfight as an attack. It uses the same sprites, but is a separate object.
Appears in
Chef Tasks
These characters are tied with the following Chef Task:
Alien Cow Don't get hit by a single cow in Oregano Desert. |
Trivia
- Cow is called "obj_donkey" in the files, possibly meaning the cow was meant to be a donkey at one point.
- In the Rework build, Cow has a different behaviour: it would start moving after being hit, turning around at walls, destroying breakable blocks and squishing the player.
- It also uses a photo of a real cow as its sprite. The current sprite is based on that image.
Gallery
Regular animations
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Cow's idle sprite.
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Cow's kicking animation.
Scrapped animations
-
Cow's sprite in Rework.
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Cow's idle rotated 90 degrees
Audio
Audio | Description | Additional Note |
---|---|---|
Cow kicking the player on contact or The Vigilante fight when the cowbox hits the ground | high-pitch cow will happen randomly |