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====Cowboy Tasks====
====Cowboy Tasks====
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|<tt>FIND ALL THE TREASURE</tt>
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In the hub area are portraits for nine different SAGE-exclusive achievements known as the ''Cowboy Tasks''. These tasks range from taking collectibles to unlocking everything in a level. Beating all nine tasks unlocks a cowboy hat that hovers over Peppino until the player returns to the title screen.
In the hub area are portraits for nine different SAGE-exclusive achievements known as the ''Cowboy Tasks''. These tasks range from taking collectibles to unlocking everything in a level. Beating all nine tasks unlocks a cowboy hat that hovers over Peppino until the player returns to the title screen.



Revision as of 18:56, 2 October 2023

The SAGE 2019 Demo is the fifth public prerelease build of Pizza Tower released during the Sonic Amateur Gaming Expo 2019 (SAGE for short) on August 27th, 2019. As for public prerelease builds, this demo is the most content packed, featuring three playable levels, achievements and exclusive SAGE-themed content.

Overview

Story

Featured in the game's manual is a brief story setting up the concept for the SAGE 2019 demo. In this story, Peppino prepares himself for the Sonic Amateur Gaming Expo, but mistakenly goes to the wrong expo, ending up at the Snick Amateur Gaming Expo where he meets up with Snick the Porcupine. With Peppino trying to make the most of it, he opts to play the games that are at his disposal. Furthermore, the manual features a list of enemies, Peppino's transformations and some tips and tricks.

Gameplay

After starting the game, a brief intermission plays of Peppino driving his scooter, before crashing into a rock and landing near the SAGE 2019 building. Inside the building is a small hub area featuring Snick and three levels (four once the player completed these three levels) represented as games. The playable levels are Pizzascape, The Ancient Cheese and Bloodsauce Dungeon.

Compared to previous prerelease builds, Peppino's moveset is more accurate to the final game, being able to perform many of the same core moves. *****finish this portion, list differences***** Peppino also wears a blue outfit by default as part of the SAGE theme.

The shotgun, rather than being a stage gimmick exclusive to WAR and The Crumbling Tower of Pizza, is instead an item that can be bought with 4 Pizza Coins. Pizza Coins have a random chance of appearing by destroying Breakable Blocks. Once the player obtained enough coins, they can walk into one of the Pizza Marts placed across each level to buy either one of two shotguns. Once obtained, the player can hold Up and press X to shoot three bullets. Taking damage from an enemy or obstacle will make the player lose the shotgun, though no points will be subtracted from the player's overall score. Furthermore, if the player has enough Pizza Coins, another shotgun can be bought to keep as a backup.

Unlockables

Snick's Challenge

Beating all of the levels unlocks Snick's Challenge, a challenge where the player is tasked to beat Pizzascape, The Ancient Cheese and Bloodsauce Dungeon under a ten minute time limit, all while Snick.exe follows the player around. Pillar John is replaced in favor of golden doors sending the player straight to the next level. Once the player beats Bloodsauce Dungeon, a door will be waiting at the end for them to finish the challenge. Beating Snick's Challenge unlocks Snick as a playable character, accessible from the Cowboy Tasks room by touching a player switch block.

Furthermore, Snick.exe will take Snick's spot in the hub area until Snick's Challenge is beaten.

Cowboy Tasks

Portrait Text
BUY ALL THE SHOTGUN IN SNICK CHALLENGE
FINISH DUNGEON WITH A BACKUP SHOTGUN
GET AN S RANK IN EVERY LEVEL
GET AN S RANK IN SNICK CHALLENGE
GET A COMBO OF 10
FIND ALL THE SECRETS
FINISH PIZZASCAPE WITHOUT KNIGHT FORM
FIND ALL THE TOPPIN
FIND ALL THE TREASURE

In the hub area are portraits for nine different SAGE-exclusive achievements known as the Cowboy Tasks. These tasks range from taking collectibles to unlocking everything in a level. Beating all nine tasks unlocks a cowboy hat that hovers over Peppino until the player returns to the title screen.

The Cowboy Tasks hub room still remains in the final game, though unused with a majority of the unlockable achievements removed. Only the Snick Challenge S-Rank task can be unlocked without too many modifications to the game's scripts by enabling Snick's Challenge and placing Snick.exe (obj_snickexe) and SAGE 2019's achievement manager (obj_SAGE2019achievementmarker) in their appropriate rooms.

Revisional Changes

Version 12

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Version 13

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Version 13b

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Version 14

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