Early Test Build: Difference between revisions

From Pizza Tower Wiki
Content added Content deleted
(petah! the horse is here! (Added bullet point in the Trivia for Peter Griffin Experience.))
No edit summary
Line 7: Line 7:
'''Earlytestbuild''', also known as '''Demo 0,''' is the oldest Pizza Tower build to have a proper download, and serves as a playtest demo. While never shared with the public, it was eventually reuploaded on itch.io for all to see.
'''Earlytestbuild''', also known as '''Demo 0,''' is the oldest Pizza Tower build to have a proper download, and serves as a playtest demo. While never shared with the public, it was eventually reuploaded on itch.io for all to see.


In this demo, [[Peppino]] controls very differently compared to how he does in later demos. The dash move was mapped to X instead of Shift, meaning there is no Grab move, and Peppino had two moves that don't appear in any other demos. One move was where the player holds UP and jumps to get a higher jump, and another where, while falling, the player holds DOWN to use their velocity to break metal blocks and stun/kill enemies.
In this demo, [[Peppino]] controls very differently compared to how he does in later demos. The dash move was mapped to the grab key instead (grabbing is automatic, but only possible on stunned enemies), and Peppino had two moves that don't appear in any other demos. One move was where the player holds UP and jumps to get a higher jump, and another where, while falling, the player holds DOWN to use their velocity to break metal blocks and stun/kill enemies.

Enemies can only be stunned and therefore are impossible to kill, except for [[Cheeseslime|Cheeseslimes]].


There are also several placeholder sound assets, plenty taken from Wario Land games, one from Chrono Trigger, and others from an unknown source, used for things like the Bomb/Knight themes, enemies being hit, and the player themselves getting hit.
There are also several placeholder sound assets, plenty taken from Wario Land games, one from Chrono Trigger, and others from an unknown source, used for things like the Bomb/Knight themes, enemies being hit, and the player themselves getting hit.
Line 19: Line 21:
== Mechanics ==
== Mechanics ==
=== Transformations ===
=== Transformations ===
* [[Transformations/Pre-release#Knight|Knight]]
* Knight
* [[Transformations/Pre-release#Bomb|Bomb]]
* Bomb
=== Gimmicks ===
=== Gimmicks ===
* Skateboard
* [[Skateboard]]
*Banana
*[[Banana Peel|Banana peel]]


== Trivia ==
== Trivia ==

Revision as of 15:26, 29 April 2023

Template:Basic Demo Info Earlytestbuild, also known as Demo 0, is the oldest Pizza Tower build to have a proper download, and serves as a playtest demo. While never shared with the public, it was eventually reuploaded on itch.io for all to see.

In this demo, Peppino controls very differently compared to how he does in later demos. The dash move was mapped to the grab key instead (grabbing is automatic, but only possible on stunned enemies), and Peppino had two moves that don't appear in any other demos. One move was where the player holds UP and jumps to get a higher jump, and another where, while falling, the player holds DOWN to use their velocity to break metal blocks and stun/kill enemies.

Enemies can only be stunned and therefore are impossible to kill, except for Cheeseslimes.

There are also several placeholder sound assets, plenty taken from Wario Land games, one from Chrono Trigger, and others from an unknown source, used for things like the Bomb/Knight themes, enemies being hit, and the player themselves getting hit.

Enemies

Mechanics

Transformations

Gimmicks

Trivia

  • The earlier version of Demo 0 had no difference on the Smoked Weenie, and some level design changes.
  • Peppino's idle animation in this demo is different from newer builds, having him glance around instead of bobbing up and down.
  • Enemies have animations that go unused in newer builds.
  • There was supposed form music which later got scrapped due to Pizza Tower now trying to not imitate Wario Land's form music, making it original on it's own.
  • Peppino's Super Jump animation is slightly different.
  • This build has some secret rooms, all of which feature an image of a real-life pizza as the background.
  • In knight form, Frog's Theme from Chrono Trigger was used. The victory screen music uses the level clear jingle from Wario World.
  • This is the only demo that's been released to have enemies unable to be killed.
  • Peppino has a voice in this demo, which plays whenever you get hit, collect a complete pizza, unlock a door, collect the secret treasure, and when the escape timer happens. All but the last one have different voices, and one is chosen to be played.
    • Some of the voice samples appear to be the same ones used for stock cartoon voices from Warner Bros.
  • There is a alternate version of Earlytestbuild known as the Peter Griffin Experience.