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== Behaviour == |
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== Behaviour == |
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Upon touch, a Secret Eye teleports the player to its respective secret room. Every level has three secret eyes and therefore three secret rooms. Entering a Secret Eye inside of a secret room will teleport the player back to the level. |
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Upon touch, a Secret Eye teleports the player to its respective secret room. Every level has three Secret Eyes and therefore three secret rooms. Entering a Secret Eye inside of a secret room will teleport the player back to the level. |
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Once the player has discovered and completed all secrets in the game, Secret Eyes will appear on every floor of the [[Hub]]. These eyes lead to a small [[Sound Test]] housing [[Gustavo]], the [[List of miscellaneous characters#Secret King|Secret King]] and a pink radio. This area allows the player to listen to the [[Soundtrack|OST]] at any time. While music is being played, [[Peppino]], Gustavo and the Secret King will all dance along. |
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Once the player has discovered and completed all secrets in the game, Secret Eyes will appear on every floor of the [[Hub]]. These eyes lead to a small [[Sound Test]] housing [[Gustavo]], the [[List of miscellaneous characters#Secret King|Secret King]], and a pink radio. This area allows the player to listen to the [[Soundtrack|OST]] at any time. While music is being played, [[Peppino]], Gustavo, and the Secret King will all dance along. |
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==Gallery== |
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==Gallery== |
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|first_level_appearance = [[John Gutter]] |
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|first_level_appearance = [[John Gutter]] |
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|first_demo_appearance = [[Desert (Patreon Build)|May 2019 Patreon Demo]]}} |
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|first_demo_appearance = [[Desert (Patreon Build)|May 2019 Patreon Demo]]}} |
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Secret rooms exist as hidden parts of each level and are entered by colliding with a Secret Eye. Secret rooms cannot be re-entered, and each level has three Secret Eyes and therefore three secret rooms. Secret rooms usually center around an [[List of enemies|enemy]], hazard or [[Transformations|transformation]] present in the level, though secret rooms in the early [[List of levels|levels]] often revolve around basic moves. Touching a Secret Eye inside of its secret room will teleport the player back into the level (to the place the secret room was entered in). Entering a secret room during [[Pizza Time]] will pause the countdown until the player exits the secret room (if the timer was already over and Pizzaface is chasing the player, Pizzaface will continue chasing them in the secret room as well), however [[WAR]]'s timer will not stop upon entering a secret room. |
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Secret rooms exist as hidden parts of each level and are entered by colliding with a Secret Eye. Secret rooms cannot be re-entered, and each level has three Secret Eyes and therefore three secret rooms. Secret rooms usually center around an [[List of enemies|enemy]], hazard, or [[Transformations|transformation]] present in the level, though secret rooms in the early [[List of levels|levels]] often revolve around basic moves. Touching a Secret Eye inside of its secret room will teleport the player back into the level (to the place the secret room was entered in). Entering a secret room during [[Pizza Time]] will pause the countdown until the player exits the secret room (if the timer was already over and [[Pizzaface]] is chasing the player, Pizzaface will continue chasing them in the secret room as well); however, [[WAR]]'s timer will not stop upon entering a secret room. |
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Nearly all secret rooms contain one random [[Pizzasonas|Pizzasona]] to collect. They are usually placed near the exit, but some are in harder to reach parts of the room. |
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Nearly all secret rooms contain one random [[Pizzasonas|Pizzasona]] to collect. They are usually placed near the exit, but some are in harder to reach parts of the room. |