The Noise/Gallery: Difference between revisions

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(The old grind animation is old)
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Piledriverland.gif|'''spr_playerN_suplexland'''<br>The Noise falling off of a platform after diving with an enemy.
Piledriverland.gif|'''spr_playerN_suplexland'''<br>The Noise falling off of a platform after diving with an enemy.
CROMCH 2 - NOISE REBORN.gif|'''spr_playerN_swingding/spr_playerN_swingdingend'''<br>The Noise swinging an enemy around and tossing them.
CROMCH 2 - NOISE REBORN.gif|'''spr_playerN_swingding/spr_playerN_swingdingend'''<br>The Noise swinging an enemy around and tossing them.
spr_playerN_breakdanceuppercut.gif| '''file name assumed to be spr_playerN_breakdanceuppercut'''<br>The Noise jumping high up in the air deomonically.
</gallery>
</gallery>



Revision as of 17:27, 23 March 2024

Unfinished? Not on my watch!
This article is a work in progress. You can help the wiki by finishing it.

Notes: The Noise Update released a few days ago, adding a massive amount of new sprites that need to ripped from the game ASAP. Please move all unused Playable Noise sprites to Scrapped Animations and replace with new ones from the update. Move sprites that are used in the update to their correct locations.


This page is for The Noise's animations as a playable character. For the bossfight animations, see the main page.

Basic Actions

Idle/Walk

Jump

Crouch

Super Jump

Body Slam/Ground Pound

Hurt/Death

Level Progression

Idle animation

Grab

Attacking

Dash

Taunts

Swap Mode (w/ Peppino)

Other actions

Transformations

Ball

Knight

Firecape

Firemouth

Ghost

Mort

Weenie Mount

Barrel

Rocket

Cheeseball

Cheese Rat

Mini

Pepper Pizza

Minigun

Dead

Clown

HUD

Normal

Transformations

Damage screens

Ranks

In-game Misc.

Scrapped animations

Scrapped Moves

Rank screens

Old HUD

Co-op (w/ Peppino)

Scrapped transformation moves

Miscellaneous

Strongcold Boss Fight

Old Design

Scrapped Noise Crusher Fight

Older HUD

Comics

Promotional art

Miscellaneous

Concept artwork