Water: Difference between revisions

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File:Aaaaaaaa.gif|[[Peppino]] slipping and sliding on a Water Current.
File:Aaaaaaaa.gif|[[Peppino]] slipping and sliding on a Water Current.
Spr_playerN_current.gif|[[The Noise]] riding on a Water Current while in an inner tube.
Spr_playerN_current.gif|[[The Noise]] riding on a Water Current while in an inner tube.
PT-Spr playerN surfing.gif|The Noise surfing in Oh Shit!
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Revision as of 17:15, 2 April 2024

Water is a collective of water based obstacles in Pizza Tower. This includes Dangerous Water and Water Currents.

Dangerous Water

Dangerous Water is a level asset in Pizza Tower.

Description

Dangerous Water is an unassuming body of water, that is usually only one tile deep.

Behaviour

The player can run over Dangerous Water if they are at Mach 2 or higher.

Otherwise, when the player is on Dangerous Water, a Piraneapple will jump up out of the water and attack the player, sending them flying upwards.

If an enemy is pushed into dangerous water, it is instantly killed.

Appears In

Trivia

  • Dangerous Water is one of only three occurrences with a unique HUD design that isn't a transformation.
    • The other two are when the player is holding a Bomb, and when the player is putting Greaseball.
  • The player can destroy Stupid Rats after being attacked by a Piraneapple, similar to the Firebutt transformation (unseen normally).
  • There was a older version of water that went unused, dating back to Early Test Build. It also worked differently than how it works in the final game.
    • The player used to be able to go into the water, making them slower, and jump higher. This also gave the Toppins scuba gear as a cosmetic touch.
    • The old version of the Barrel also used this old version of the water, allowing you to push the barrel into the water, and float with it.

Gallery

Regular Animations

Scrapped Animations

Water Current

Water Current is a level asset in Pizza Tower.

Description

Water Current is a quickly running body of water, with a very wavy surface.

Behaviour

When the player comes into contact with a Water Current, they are launched in the direction the Water Current is facing. After the player exits the current, they enter a state of inaction where they can damage any enemy they touch, while also bouncing slightly off of walls. If an enemy is pushed into a water current, it is instantly killed.

If the player is instead on Trash Pan's lid, they will slide across the water, regardless of what direction it is facing.

The Noise interacts with water currents differently if he is in Oh Shit!, instead using a surfboard to ride water the current. While surfing, The Noise can jump, do a mid-air spin, or influence the direction the surfboard travels. Doing a mid-air spin cancels the surfboard state.

Appears In

Trivia

  • Peppino's animation of him slipping and sliding is also used when he interacts with an Anti-gravitational Olive.
  • Another version of the currents went unused, dating back to Early Test Build aswell. It also worked differently than how it works in the final game.
    • It would push the player in a specified direction underwater.

Gallery

Regular Animations