Water: Difference between revisions
(→Gallery: added image to gallery (noise surfboard)) |
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File:Peppinoscaredjump.gif|Peppino in the air after being attacked by the Piraneapple. |
File:Peppinoscaredjump.gif|Peppino in the air after being attacked by the Piraneapple. |
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File:Spr playerN scaredjump.gif|The Noise getting attacked by a Piraneapple. |
File:Spr playerN scaredjump.gif|The Noise getting attacked by a Piraneapple. |
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PT-Spr playerN mach3water.gif|The Noise running over dangerous water. |
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File:Spr tv scaredjump 0.gif|The HUD display after the player enters Dangerous Water, depicting Peppino fishing up a Piraneapple. |
File:Spr tv scaredjump 0.gif|The HUD display after the player enters Dangerous Water, depicting Peppino fishing up a Piraneapple. |
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File:Spr tv scaredjumpN 0.gif|The HUD when [[The Noise]] enters dangerous water, depicting The Noise as a small fish about to be consumed by a larger fish, presumably a Piraneapple. |
File:Spr tv scaredjumpN 0.gif|The HUD when [[The Noise]] enters dangerous water, depicting The Noise as a small fish about to be consumed by a larger fish, presumably a Piraneapple. |
Revision as of 17:47, 2 April 2024
Water is a collective of water based obstacles in Pizza Tower. This includes Dangerous Water and Water Currents.
Dangerous Water
Dangerous Water is a level asset in Pizza Tower.
Description
Dangerous Water is an unassuming body of water, that is usually only one tile deep.
Behaviour
The player can run over Dangerous Water if they are at Mach 2 or higher.
Otherwise, when the player is on Dangerous Water, a Piraneapple will jump up out of the water and attack the player, sending them flying upwards.
If an enemy is pushed into dangerous water, it is instantly killed.
Appears In
Trivia
- Dangerous Water is one of only three occurrences with a unique HUD design that isn't a transformation.
- The other two are when the player is holding a Bomb, and when the player is putting Greaseball.
- The player can destroy Stupid Rats after being attacked by a Piraneapple, similar to the Firebutt transformation (unseen normally).
- There was a older version of water that went unused, dating back to Early Test Build. It also worked differently than how it works in the final game.
Gallery
Regular Animations
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Dangerous Water idle animation.
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A Piraneapple jumping out of the water to attack the player.
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Peppino being attacked by the Piraneapple.
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Peppino in the air after being attacked by the Piraneapple.
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The Noise getting attacked by a Piraneapple.
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The Noise running over dangerous water.
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The HUD display after the player enters Dangerous Water, depicting Peppino fishing up a Piraneapple.
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The HUD when The Noise enters dangerous water, depicting The Noise as a small fish about to be consumed by a larger fish, presumably a Piraneapple.
Scrapped Animations
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Unused animation of Peppino looking angrily at the player after getting attacked by a Piraneapple.
Water Current
Water Current is a level asset in Pizza Tower.
Description
Water Current is a quickly running body of water, with a very wavy surface.
Behaviour
When the player comes into contact with a Water Current, they are launched in the direction the Water Current is facing. After the player exits the current, they enter a state of inaction where they can damage any enemy they touch, while also bouncing slightly off of walls. If an enemy is pushed into a water current, it is instantly killed.
If the player is instead on Trash Pan's lid, they will slide across the water, regardless of what direction it is facing.
The Noise interacts with water currents differently if he is in Oh Shit!, instead using a surfboard to ride water the current. While surfing, The Noise can jump, do a mid-air spin, or influence the direction the surfboard travels. Doing a mid-air spin cancels the surfboard state.
Appears In
Trivia
- Peppino's animation of him slipping and sliding is also used when he interacts with an Anti-gravitational Olive.
- Another version of the currents went unused, dating back to Early Test Build aswell. It also worked differently than how it works in the final game.
- It would push the player in a specified direction underwater.