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(Combined Dangerous Water and Water Current into one and overhauled the page a little.)
 
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{{Infobox object
<tabber>
|image = <gallery>
|-|Dangerous Water=
Spr_water.gif|Dangerous Water
{{Block|title1=Dangerous Water|image1=Spr_water.gif|first_level_appearance=[[Crust Cove]]|first_demo_appearance=[[List of builds|Beachandforestv1]]}}
Spr_current.gif|Water Current
</gallery>
|destructible = No
|debut = [[Crust Cove]]
|build-debut = [[List of builds|Beachandforestv1]]
|type = block
}}


'''Dangerous Water''' is a [[List of level assets|level asset]] in [[Pizza Tower (Game)|Pizza Tower]].
'''Dangerous Water''' and '''Water Current''' is a [[List of level assets|level asset]] in [[Pizza Tower (Game)|Pizza Tower]].


'''Water''' is a collective of water based obstacles in Pizza Tower. This includes Dangerous Water and Water Currents.
== Description ==
== Description ==
Dangerous Water is an unassuming body of water, that is usually only one tile deep.
Dangerous Water is an unassuming body of water, that is usually only one tile deep.


Water Current is a quickly running body of water, with a very wavy surface.
== Behaviour ==

==Behaviour==
===Dangerous Water===
The player can run over Dangerous Water if they are at Mach 2 or higher.
The player can run over Dangerous Water if they are at Mach 2 or higher.


Otherwise, when the player is on Dangerous Water, a [[Piraneapple]] will jump up out of the water and attack the player, sending them flying upwards.
Otherwise, when the player is on Dangerous Water, a [[Piraneapple]] will jump up out of the water and attack the player, sending them flying upwards.


If an enemy is pushed into dangerous water, it is instantly killed.
== Appears In ==


===Water Current===
When the player comes into contact with a Water Current, they are launched in the direction the Water Current is facing. After the player exits the current, they enter a state of inaction where they can damage any enemy they touch, while also bouncing slightly off of walls. If an enemy is pushed into a water current, it is instantly killed.

If the player is instead on [[Trash Pan]]'s lid, they will slide across the water, regardless of what direction it is facing.

[[The Noise]] interacts with water currents differently if he is in [[Oh Shit!]], instead using a surfboard to ride water the current. While surfing, The Noise can jump, do a mid-air spin, or influence the direction the surfboard travels. Doing a mid-air spin cancels the surfboard state.

==Appears In==
* '''[[Crust Cove]]'''
* '''[[Crust Cove]]'''
* [[Oh Shit!]]
* [[Oh Shit!]]
* [[The Crumbling Tower of Pizza]] (Water Current only)
* [[Secrets Of The World]]


== Trivia ==
==Trivia==
===Water===

{{TriviaNote}}
* Dangerous Water is one of only three occurrences with a unique HUD design that isn't a [[Transformations|transformation]].
* Dangerous Water is one of only three occurrences with a unique HUD design that isn't a [[Transformations|transformation]].
** The other two are when the player is holding a Bomb, and when the player is putting [[Greaseball]].
**The other two are when the player is holding a Bomb, and when the player is putting [[Greaseball]].
*The player can destroy [[Stupid Rat|Stupid Rats]] after being attacked by a Piraneapple, similar to the [[Transformations|Firebutt transformation]] (unseen normally).
*The player can destroy [[Stupid Rat|Stupid Rats]] after being attacked by a Piraneapple, similar to the [[Transformations#Firebutt|Firebutt transformation]] (unseen normally).
*There was a older version of water that went unused, dating back to [[Early Test Build]]. It also worked differently than how it works in the final game.
**The player used to be able to go into the water, making them slower, and jump higher. This also gave the [[Toppins]] scuba gear as a cosmetic touch.
**The old version of the [[Transformations#Barrel|Barrel]] also used this old version of the water, allowing you to push the barrel into the water, and float with it.
===Water Current===
*Another version of the currents went unused, dating back to [[Early Test Build]] aswell. It also worked differently than how it works in the final game.
**It would push the player in a specified direction underwater.


== Gallery ==
==Gallery==
===Regular animations===

=== Regular Animations ===
<gallery>
<gallery>
File:Spr water.gif|Dangerous Water idle animation.
Spr water.gif|Dangerous Water idle animation.
Spr current.gif|Water Current animation.
File:Spr piraneapplewater.gif|A Piraneapple jumping out of the water to attack the player.
</gallery>
File:Peppinoscaredjumpstart.gif|Peppino being attacked by the Piraneapple.
<gallery>
File:Peppinoscaredjump.gif|Peppino in the air after being attacked by the Piraneapple.
Spr piraneapplewater.gif|A Piraneapple jumping out of the water to attack the player.
File:Spr tv scaredjump 0.gif|The HUD display after the player enters Dangerous Water, depicting Peppino fishing up a Piraneapple.
</gallery>
</gallery>


===[[Peppino]] animations===
=== Scrapped Animations ===
Seen when using the gimmick as Peppino.
<gallery>
<gallery>
File:Spr playerN scaredjump.gif|The Noise getting attacked by a Piraneapple.
Peppinoscaredjumpstart.gif|Peppino being attacked by the Piraneapple.
Peppinoscaredjump.gif|Peppino in the air after being attacked by the Piraneapple.
File:Spr tv scaredjumpN 0.gif|The HUD when [[The Noise]] enters dangerous water, depicting The Noise as a small fish about to be consumed by a larger fish, presumably a Piraneapple.
File:Peppinoscaredjump3.gif|Unused animation of Peppino looking angrily at the player after getting attacked by a Piraneapple.
Spr tv scaredjump 0.gif|The HUD when the player enters Dangerous Water, depicting Peppino fishing up a Piraneapple.
</gallery>
<gallery>
Aaaaaaaa.gif|[[Peppino]] slipping and sliding on a Water Current.
</gallery>
</gallery>
[[Category:Level Assets]]
[[Category:Misc.]]


===[[The Noise]] animations===
|-|Water Current=
Seen when using the gimmick as The Noise.
{{Block|title1=Water Current|image1=Spr_current.gif|first_level_appearance=[[Crust Cove]]|first_demo_appearance=placeholder (please replace with actual first demo appearance)}}

'''Water Current''' is a [[List of level assets|level asset]] in [[Pizza Tower (Game)|Pizza Tower]].

== Description ==
Water Current is a quickly running body of water, with a very wavy surface.

== Behaviour ==
When the player comes into contact with a Water Current, they are launched in the direction the Water Current is facing. After the player exits the current, they enter a state of inaction where they can damage any enemy they touch, while also bouncing slightly off of walls.

If the player is instead on [[Trash Pan]]'s lid, they will slide across the water, regardless of what direction it is facing.

== Appears In ==

* '''[[Crust Cove]]'''
* [[Oh Shit!]]
* [[The Crumbling Tower of Pizza]]

== Trivia ==
*Peppino's animation of him slipping and sliding is also used when he interacts with an [[Anti-gravitational Olive]].

== Gallery ==

=== Regular Animations ===
<gallery>
<gallery>
Spr playerN scaredjump.gif|The Noise getting attacked by a Piraneapple.
File:Spr current.gif|Water Current animation.
PT-Spr playerN mach3water.gif|The Noise running over Dangerous Water.
File:Aaaaaaaa.gif|[[Peppino]] slipping and sliding on a Water Current.
PT-Spr_tv_scaredjumpN.gif|The HUD when player enters dangerous water, depicting The Noise as a small fish about to be consumed by a larger fish, presumably a Piraneapple.
</gallery>
<gallery>
Spr_playerN_current.gif|[[The Noise]] riding on a Water Current while in an inner tube.
PT-Spr playerN surfing.gif|The Noise surfing in Oh Shit!
PT-Spr surfback.gif|The Noise's surfboard after he leaves the water current.
</gallery>
</gallery>


=== Scrapped Animations ===
===Scrapped animations===
<gallery>
<gallery>
Peppinoscaredjump3.gif|Unused animation of Peppino looking angrily at the player after getting attacked by a Piraneapple.
Spr_playerN_current.gif|[[The Noise]] riding on a Water Current while in an inner tube.
</gallery>
</gallery>
[[Category:Level Assets]]
[[Category:Misc.]]
</tabber>

Latest revision as of 16:02, 6 May 2024

Dangerous Water and Water Current is a level asset in Pizza Tower.

Water is a collective of water based obstacles in Pizza Tower. This includes Dangerous Water and Water Currents.

Description

Dangerous Water is an unassuming body of water, that is usually only one tile deep.

Water Current is a quickly running body of water, with a very wavy surface.

Behaviour

Dangerous Water

The player can run over Dangerous Water if they are at Mach 2 or higher.

Otherwise, when the player is on Dangerous Water, a Piraneapple will jump up out of the water and attack the player, sending them flying upwards.

If an enemy is pushed into dangerous water, it is instantly killed.

Water Current

When the player comes into contact with a Water Current, they are launched in the direction the Water Current is facing. After the player exits the current, they enter a state of inaction where they can damage any enemy they touch, while also bouncing slightly off of walls. If an enemy is pushed into a water current, it is instantly killed.

If the player is instead on Trash Pan's lid, they will slide across the water, regardless of what direction it is facing.

The Noise interacts with water currents differently if he is in Oh Shit!, instead using a surfboard to ride water the current. While surfing, The Noise can jump, do a mid-air spin, or influence the direction the surfboard travels. Doing a mid-air spin cancels the surfboard state.

Appears In

Trivia

Water

This section is dedicated to trivia and miscellaneous information about Water.
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
  • Dangerous Water is one of only three occurrences with a unique HUD design that isn't a transformation.
    • The other two are when the player is holding a Bomb, and when the player is putting Greaseball.
  • The player can destroy Stupid Rats after being attacked by a Piraneapple, similar to the Firebutt transformation (unseen normally).
  • There was a older version of water that went unused, dating back to Early Test Build. It also worked differently than how it works in the final game.
    • The player used to be able to go into the water, making them slower, and jump higher. This also gave the Toppins scuba gear as a cosmetic touch.
    • The old version of the Barrel also used this old version of the water, allowing you to push the barrel into the water, and float with it.

Water Current

  • Another version of the currents went unused, dating back to Early Test Build aswell. It also worked differently than how it works in the final game.
    • It would push the player in a specified direction underwater.

Gallery

Regular animations

Peppino animations

Seen when using the gimmick as Peppino.

The Noise animations

Seen when using the gimmick as The Noise.

Scrapped animations