List of enemies: Difference between revisions
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Revision as of 21:03, 10 January 2020
Enemies
Image | Name | Behaviour | First appearance | First Demo appearance |
---|---|---|---|---|
Cheeseslime | Oozes back and forth aimlessly and endlessly. | Tower Entrance | Earlytestbuild | |
Forknight | Walks around and hurts the player if they touch the fork. | Tower Entrance | 2018 Halloween Demo | |
Swedish Monkey | Walks back and forth, occasionally stopping to eat a banana and tossing it behind them. | Tower Entrance | November 2019 Build | |
Pepperoni Goblin | Jogs back and forth, kicking the player and turning them into the Ball transformation when near. | Pizzascape | SAGE 2019 Demo | |
Pizzard | Walks around and tries to zap the player, turning them into the Knight transformation. | Pizzascape | Builds that had the mansion level. And had the forest section. | |
Pizza Box Goblin | Walks back and forth, throwing bombs at the player when they are near. | The Ancient Cheese | Earlytestbuild | |
Pencer | Stands in place, but aggressively charges forward when a player is spotted. | The Ancient Cheese | Sage 2019 Demo | |
Flying Anchovy | Flies in place, but charges forward when a player is spotted. Is unable to turn like the Pencer. | Bloodsauce Dungeon | Sage 2019 Demo | |
Big Cheese | Acts like a regular Cheeseslime, but takes another hit to kill. | Desert level | GOLF | |
Spit Cheese | Sits in place and spits spiky cheeseballs in an arc. | TBA (Desert level as of now) | GOLF | |
[insert image here] | Tribe Cheese | Acts like the Forknight, but can toss its pizza cutter like a boomerang. | Desert level | Patreon builds that had the Desert level. |
Kentucky Kenny | Walks around and throws spicy chicken wings which activate the Firemouth transformation. | Desert level | Patreon builds that had the Desert level. | |
[insert image here] | Greaseball | Acts like the Cheeseslime, but cannot die, unless touching an electricity socket. Can be thrown around as an object to defeat other enemies. | Desert level | Patreon builds that had the Desert level. |
Ranch Shooter | Stands in place and shoots you when spotted, which turns you into a ghost. | Cowboy level | ||
Peasanto | Walks back and forth. Hitting him once turns him into a crazy animal and runs around like a madman and hurts you when touched. This phase allows him to burn haystacks. | TBA (Mansion level as of now) | ||
Cool Pineapple | Strides around and hurts the player if they touch his spiky hair. | TBA | ||
[insert image here] | Piraneapple | Sleeps in place, until waking up by an approaching player and viciously chasing them. | TBA | |
Ninja Slice | Disguises as a prop, then jumps at the player when near. | TBA (Sewer level as of now) | ||
Grandpa | Sits in place and hurts the player when near. He can only be defeated by throwing an object at him. | Mansion level | ||
Weenie | Walks back and forth, being launched into a rolling ball once hit, hurting the player when touching him from the side. | TBA | ||
[insert image here] | Smoked Weenie | Same as the Weenie, but with the addition of hurting the player once they touch his lit cigar in his normal state. | TBA | |
Trash Pan | Stands in place and spits cheeseballs at the player. | Sewer level | ||
Box Stamper | Floats in place and squishes the player when below, turning them into the Boxxed transformation. | Factory level | ||
Grabbie Hand | Floats in place and tries to grab the player when below, taking them to a certain location. | Factory level | ||
Peppino Robot | Rolls around and spits out knives. | Factory level | ||
Cheese Peppino Robot | Rolls around and spits out cheese, turning the player into the Sticky Cheese transformation. | Factory level | ||
Pizzice | Hyperactively rolls around like a buzzsaw, being able to scale up walls, hurting the player when touched from the side. | Freezer level | ||
Noisey | Acts exactly like the Forknight. Only appears in Noise fights. | Some Noise boss fight in the game idk |
Boss Characters
Image | Name | Behaviour | Appearances |
---|---|---|---|
Pepperman | Sprints to the right, chasing the player. Touching him means instant death, making the player restart the chase segment. | Mansion level (only known one, but definitely will make appearances in other levels) | |
The Noise | Acts as a rival battle, when playing as Peppino. His behaviour is of a CPU player in a multiplayer game, and all depends on the goal of the battle. A second player can join in and play against Player 1 as Noise at any time during the fight, removing the AI. |
(these are taken from the game's design doc, this is not reflective of the final product and may change in the future) | |
[insert image here] | Cheese Dragon | ||
[insert image here] | Desert world boss | ||
[insert image here] | Island world boss | ||
[insert image here] | City world boss (probably that clown tomato guy that keeps showing up in concept art) | ||
Fake Peppino | He chases Peppino/Noise and tries to lick them with his toxic tongue. | Factory level | |
[insert image here] | Pizzaface |