Demo 2: Difference between revisions

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* At this point, the level has been totally remade.
* At this point, the level has been totally remade.
* The [[Pepperman]] Boss Fight is removed.
* The [[Pepperman/Pre-release|Pepperman]] Boss Fight is removed.
* The first floor of the level uses Hot Spaghetti instead of Cold Spaghetti.
* The first floor of the level uses Hot Spaghetti instead of Cold Spaghetti.
* All of the Toppins are in different places.
* All of the Toppins are in different places.
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* When you get past Pillar John, you have to kill the Noise Satellite in order for The Noise to walk on screen to Press a Big Red button to activate Pizza Time.
* When you get past Pillar John, you have to kill the Noise Satellite in order for The Noise to walk on screen to Press a Big Red button to activate Pizza Time.


== Differences in [[Peppino]]'s moveset ==
== Differences in [[Peppino|Peppino's]] moveset ==


* The Slap move is used instead of the grab move.
* The Slap move is used instead of the grab move.
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== Trivia ==
== Trivia ==
* The demo has older versions of some of the [[Soundtrack|songs]] in the OST.
* The demo has older versions of some of the [[Soundtrack|songs]] in the OST.
* In this demo, there was an easter egg where the player could change [[Peppino]] palette on the title screen by pressing left and right.
* In this demo, there was an easter egg where the player could change Peppino's palette on the title screen by pressing left and right.
* In this demo, Peppino's palette can be changed to several different colors. These colors being: White, Red, A red color akin to that of the Virtual Boy, Blue, Green, Yellow, and Orange.
** The following are Peppino's different palettes: White, Red, A red color akin to that of the [https://en.wikipedia.org/wiki/Virtual_Boy Virtual Boy], Blue, Green, Yellow, and Orange.
[[Category:Demos]]
[[Category:Demos]]

Revision as of 19:43, 29 June 2023

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Template:Basic Demo Info

Demo 2 is the third public demo of Pizza Tower, Released 1 months after Demo 1, this includes a remake of the "Ancient" level, and a new level, "Factory", along with Time Challenges of those 2 levels.

Enemies

Ancient

Factory

Transformations

Levels

Level Differences

Ancient

  • At this point, the level has been totally remade.
  • The Pepperman Boss Fight is removed.
  • The first floor of the level uses Hot Spaghetti instead of Cold Spaghetti.
  • All of the Toppins are in different places.
  • The Background is the Same as John Gutter instead of a bunch of Purple Bricks, to symbolize the Tower.

Factory

  • This level would eventually be reworked into the Peppibot Factory level.
  • The old Boxed and Sticky Cheese Transformations are featured here.
  • The Unused Yellow variant of the Peppibots are used.
  • If you slap the Grabbie Hand, you will High Five it, making it give you a Thumbs Up.
  • The White Peppibot doesn't do anything but walk, and spit out Knives.

Challenges

  • These Levels feature textures from "Ancient" and "Factory".
  • In these levels, Pizza Time starts immediately, and it tests your skill using the Transformations found in the levels.

Both

  • Pillar John is used Someway to start Pizza Time, needing all 5 Toppins to let the player pass.
  • When you get past Pillar John, you have to kill the Noise Satellite in order for The Noise to walk on screen to Press a Big Red button to activate Pizza Time.

Differences in Peppino's moveset

  • The Slap move is used instead of the grab move.
    • The player can also walk while Slapping.
  • The old Mach 1, where the player cannot break Breakable Blocks or climb walls, is present. However, they can still stun enemies, but only for a very short while.
    • It also has a different animation when the player runs sometimes.
  • When hurt, the player bounces around for longer than in the final game.
  • The player flies upwards with the super jump faster.
  • It is still possible to break Metal Blocks with the super jump.
  • Running into cheeseslimes at (the old) Mach 2 kills them, while other enemies only get stunned.
  • When wall climbing, Peppino quickly loses speed and starts falling.
    • Peppino also can't jump off the walls.
  • The Body Slam move is absent. Because of this, falling onto a metal block from a high enough height will break it.

Trivia

  • The demo has older versions of some of the songs in the OST.
  • In this demo, there was an easter egg where the player could change Peppino's palette on the title screen by pressing left and right.
    • The following are Peppino's different palettes: White, Red, A red color akin to that of the Virtual Boy, Blue, Green, Yellow, and Orange.