Transformations

From Pizza Tower Wiki

Transformations are temporary changes to the player character that can be caused by interaction with enemies and objects.

Ball

First appearance: Entrance

(Gained from: Getting kicked by a Pepperoni Goblin or pressing down while on a slope or staircase)

Peppino or The Noise will roll like a ball, smashing everything in his way. While in this form, they can't do anything except jump, only gaining back control after contacting a wall. This transformation is the only transformation useable by The Vigilante.

Knight

First appearance: Pizzascape

(Gained from: Grabbing a sword or getting hit by a Pizzard's projectile)

Peppino, The Noise or Snick wear knight armor and are super heavy, causing enemies to be crushed when jumping on them. When touching a slope or a staircase, they will slide down it at high speeds, defeating any enemies and breaking any blocks (other than transformation-specific blocks) in the way. Hitting a wall after sliding down a slope or staircase will get rid of the transformation. Hitting outlets also gets rid of the transformation.

Bomb

First appearance: The Ancient Cheese

(Gained from: Picking up a bomb tossed by a Pizza Box Goblin)

Peppino, The Noise or Snick will hold a bomb and start uncontrollably running around until the bomb explodes, which ends the transformation. In this form, the only actions that can be done are jumping and turning around. This transformation is one of the only ways to break bomb blocks.

Firebutt (Peppino) / Firecape (The Noise) / Firefur (Snick)

First appearance: Bloodsauce Dungeon

(Gained from: Touching a pool of boiling sauce, The Cheese Dragon's fireballs, or a burning haystack)

Peppino, The Noise, or Snick will jump high up in the air and yell as his butt (Peppino), cape (Noise), or fur (Snick) burns until he hits ground.

Weenie Mount

First appearance: Dragon Lair

(Gained from: Mounting a weenie mount left behind by a defeated Camembert Squire)

Peppino or The Noise mounts a giant sausage and is allowed to traverse across dangerous terrain while moving non-stop at high speeds, plowing through any enemies in the way. In this state, he can't get hurt. However, if he hits a wall he'll be knocked off the sausage, ending the transformation.

Firemouth

First appearance: Oregano Desert

(Gained from: Eating one of a Kentucky Kenny's spicy chicken wings)

Peppino will spout fire out of his mouth, running around uncontrollably. In this state, he can shoot fire that can explode TNT and defeat enemies. Besides being able to shoot fire, it works very similarly to the Bomb transformation. The transformation can only end by reaching a free milk stand.

Ghost

First appearance: The Wasteyard

(Gained from: Getting hit by one of a Ranch Shooter's bullets)

Peppino becomes a ghost and can fly by jumping repeatedly and go through cheese graters while also being invincible, but can't use any sort of attack. Enemies also don't attack while he is in this state. Touching a tombstone will end the transformation. Tombstones can be grabbed by Peppino and placed in a different location before entering the transformation.

Mort

First appearance: Fun Farm

(Gained from: Picking up Mort)

Mort the Chicken perches on top of Peppino's head. With Mort on his head, Peppino can have him smack his head in front of him and use him to descend slower in the air. This transformation is also the only way to break Mort cubes. If a dish of corn is touched, Mort will get off of Peppino's head to eat it, ending the transformation. Getting hit will cause Mort to fall off Peppino's head, which ends the transformation.

Barrel

First appearance: Beach level

(Gained from: Dashing into a barrel (on land), Jumping into a barrel (on water))

Peppino gets stuck in a barrel and rolls around in it quickly. This can defeat enemies and break blocks, notably including outlets, which is currently the only way to break them. If the barrel is floating above water, Peppino is allowed to jump into it to traverse across water. Hitting a wall while rolling in the barrel will cause the barrel to break, which ends the transformation. If floating above water, Peppino can jump out of the barrel to end the transformation. Like the tombstones for the Ghost transformation, the barrel can be grabbed and tossed around to different locations before using the transformation.

Cheeseball

First appearance: Sewer level

(Gained from: Getting stuck in one of a Trash Pan's cheeseballs)

Peppino or The Noise gets stuck in a cheeseball and will roll forwards until hitting a wall, which ends the transformation. In this form, their jumps are much smaller than normal. This transformation is the only way to break cheeseball blocks.

Boxed

First appearance: Factory level

(Gained from: Getting crushed by a Box Stamper)

Peppino gets trapped in a pizza box. In this state, he is able to go through small gaps at a faster speed than crawling, however he has no way to attack. Getting hurt or getting grabbed by a Grabbie Hand ends the transformation.

Sticky Cheese

First appearance: Factory level

(Gained from: Touching a Cheese Peppino Robot's sticky cheese or getting cheesed by a cheese chute)

Peppino gets covered in sticky cheese with pepperoni covering his eyes and green peppers covering his eyebrows and mustache. In this form, he is able to stick to conveyor belts and do a wall jump off them. Touching an outlet ends the transformation. 

Scrapped Transformations, all except the "hungry" transformation can be seen in the "ending" room of demo 1

Trivia

  • Originally, many transformations had different functionalities:
    • The Knight transformation originally had a sword attack and was able to walk on slopes normally.
    • The bomb was originally able to be thrown during the Bomb transformation.
    • The Firebutt transformation originally had an animation that played after landing.
    • The Mort transformation's slower descent originally wasn't controllable and was forced.
    • The Barrel transformation was completely reworked, as Peppino was originally able to jump into the barrel instead of dashing into it to walk around in the barrel, which would allow him to be able to walk underwater safely, and Peppino would only start rolling in the barrel if he slipped on a banana peel. He was also able to hide in the barrel when crouching, which made him immune to getting hurt.
  • The Barrel transformation was the first transformation made for the game, originally being made during the development of Preearlytestbuild.