Demo 2: Difference between revisions
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|download link= [https://archive.org/download/pizzatowerdemobuildspublic/Public/pizzatowerdemo2.zip Version 2]<br>[https://archive.org/download/pizzatowerdemobuildspublic/Public/pizzatowerdemo2_1.zip Version 2.1]<br>[https://archive.org/download/pizzatowermodifiedzips/Public/2018-12-05%20%5BDemo%202.2%5D.7z Version 2.2 (Repackaged)]<br>[https://archive.org/download/pizzatowerdemobuildspublic/Public/pizzatowerdemo2_3.zip Version 2.3] |
|download link= [https://archive.org/download/pizzatowerdemobuildspublic/Public/pizzatowerdemo2.zip Version 2]<br>[https://archive.org/download/pizzatowerdemobuildspublic/Public/pizzatowerdemo2_1.zip Version 2.1]<br>[https://archive.org/download/pizzatowermodifiedzips/Public/2018-12-05%20%5BDemo%202.2%5D.7z Version 2.2 (Repackaged)]<br>[https://archive.org/download/pizzatowerdemobuildspublic/Public/pizzatowerdemo2_3.zip Version 2.3] |
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|caption1=A screenshot of the "Ancient" level.}} |
|caption1=A screenshot of the "Ancient" level.}} |
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'''Demo 2''' is the third public [[List of builds|demo]] of [[Pizza Tower]], |
'''Demo 2''' is the third public [[List of builds|demo]] of [[Pizza Tower]], released 1 month after [[Halloween Demo|Demo 1]]. This demo includes a remake of the "Ancient" level, and a new level, "Factory", along with timed "Challenge" variants of both levels. |
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== Enemies == |
== Enemies == |
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=== Ancient === |
=== Ancient === |
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* |
* The level itself has been reworked from the ground up. |
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* The [[Pepperman/Pre-release#Original Pepperman boss fight|Pepperman]] |
* The [[Pepperman/Pre-release#Original Pepperman boss fight|Pepperman]] boss fight has been removed. |
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* The first floor of the level uses Hot Spaghetti instead of Cold Spaghetti. |
* The first floor of the level uses Hot Spaghetti instead of Cold Spaghetti. |
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* All of the [[Toppins/Pre-release|Toppins]] are in different places. |
* All of the [[Toppins/Pre-release|Toppins]] are in different places. |
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* The |
* The background is the same as [[John Gutter]] instead of a bunch of purple bricks. |
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=== Factory === |
=== Factory === |
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* This level would eventually be reworked into the [[Peppibot Factory]] level. |
* This level would eventually be reworked into the [[Peppibot Factory]] level. |
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* The old Boxed and Sticky Cheese |
* The old versions of Peppino's Boxed and Sticky Cheese transformations are featured here. |
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* The Peppibot enemy is present in the level, however it lacks its current moveset, instead only walking around and spitting out knives. |
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* The Unused Yellow variant of the Peppibots are used. |
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** The unused Cheese variant of the Peppibot is also present, spitting out cheese globs instead of knives. |
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* If you slap the [[Grabbie Hand]], |
* If you slap the [[Grabbie Hand]], it will give Peppino a high-five, then a thumbs-up. |
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* The White Peppibot doesn't do anything but walk, and spit out Knives. |
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=== Challenges === |
=== Challenges === |
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=== Both === |
=== Both === |
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* Pillar John |
* Pillar John doesn't activate Pizza Time, instead the player needs to feed Pillar John all 5 Toppins in order to pass. |
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* When you get past Pillar John, you have to kill the Noise Satellite |
* When you get past Pillar John, you have to kill the Noise Satellite, which causes The Noise to walk on screen who presses a big red button, activating Pizza Time. |
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== Differences in [[Peppino|Peppino's]] moveset == |
== Differences in [[Peppino|Peppino's]] moveset == |
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* The Slap move is used instead of the grab move. |
* The Slap move is used instead of the grab move. |
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** The player can also walk while |
** The player can also walk while slapping. |
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* The old Mach 1, where the player cannot break Breakable Blocks or climb walls, is present. However, they can still stun enemies, but only for a very short while. |
* The old Mach 1, where the player cannot break Breakable Blocks or climb walls, is present. However, they can still stun enemies, but only for a very short while. |
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** It also has a different animation when the player runs sometimes. |
** It also has a different animation when the player runs sometimes. |
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* The player flies upwards with the super jump faster. |
* The player flies upwards with the super jump faster. |
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* It is still possible to break Metal Blocks with the super jump. |
* It is still possible to break Metal Blocks with the super jump. |
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* Running into |
* Running into Cheeseslimes at (the old) Mach 2 kills them, while other enemies only get stunned. |
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* When wall climbing, Peppino quickly loses speed and starts falling. |
* When wall climbing, Peppino quickly loses speed and starts falling. |
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** Peppino also can't jump off |
** Peppino also can't jump off of walls. |
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* The Body Slam move is absent. Because of this, falling onto a metal block from a high enough height will break it. |
* The Body Slam move is absent. Because of this, falling onto a metal block from a high enough height will break it. |
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== Trivia == |
== Trivia == |
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* The |
* The Ancient level contains assets that would go on to be used in John Gutter, [[Pizzascape]] and [[Ancient Cheese]]. |
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* While the Factory level uses Peppino's Sticky Cheese transformation, in the final game, the Sticky Cheese transformation can only be obtained in [[Oh Shit!]] |
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⚫ | |||
* The demo contains older variants of [[Soundtrack|songs]] in the OST. |
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[[Category:Demos]] |
[[Category:Demos]] |
Revision as of 20:13, 29 June 2023
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This article is a stub. You can help by expanding it.
Demo 2 is the third public demo of Pizza Tower, released 1 month after Demo 1. This demo includes a remake of the "Ancient" level, and a new level, "Factory", along with timed "Challenge" variants of both levels.
Enemies
Ancient
Factory
Transformations
Levels
Level Differences
Ancient
- The level itself has been reworked from the ground up.
- The Pepperman boss fight has been removed.
- The first floor of the level uses Hot Spaghetti instead of Cold Spaghetti.
- All of the Toppins are in different places.
- The background is the same as John Gutter instead of a bunch of purple bricks.
Factory
- This level would eventually be reworked into the Peppibot Factory level.
- The old versions of Peppino's Boxed and Sticky Cheese transformations are featured here.
- The Peppibot enemy is present in the level, however it lacks its current moveset, instead only walking around and spitting out knives.
- The unused Cheese variant of the Peppibot is also present, spitting out cheese globs instead of knives.
- If you slap the Grabbie Hand, it will give Peppino a high-five, then a thumbs-up.
Challenges
- These Levels feature textures from "Ancient" and "Factory".
- In these levels, Pizza Time starts immediately, and it tests your skill using the Transformations found in the levels.
Both
- Pillar John doesn't activate Pizza Time, instead the player needs to feed Pillar John all 5 Toppins in order to pass.
- When you get past Pillar John, you have to kill the Noise Satellite, which causes The Noise to walk on screen who presses a big red button, activating Pizza Time.
Differences in Peppino's moveset
- The Slap move is used instead of the grab move.
- The player can also walk while slapping.
- The old Mach 1, where the player cannot break Breakable Blocks or climb walls, is present. However, they can still stun enemies, but only for a very short while.
- It also has a different animation when the player runs sometimes.
- When hurt, the player bounces around for longer than in the final game.
- The player flies upwards with the super jump faster.
- It is still possible to break Metal Blocks with the super jump.
- Running into Cheeseslimes at (the old) Mach 2 kills them, while other enemies only get stunned.
- When wall climbing, Peppino quickly loses speed and starts falling.
- Peppino also can't jump off of walls.
- The Body Slam move is absent. Because of this, falling onto a metal block from a high enough height will break it.
Trivia
- The Ancient level contains assets that would go on to be used in John Gutter, Pizzascape and Ancient Cheese.
- While the Factory level uses Peppino's Sticky Cheese transformation, in the final game, the Sticky Cheese transformation can only be obtained in Oh Shit!
- The demo contains older variants of songs in the OST.
- In this demo, there is an Easter Egg where the player can change Peppino's palette on the title screen by pressing left and right on the keyboard.
- These palettes were the following: White, Red, A red color akin to that of the Virtual Boy, Orange, Yellow, Green and Blue.