Peppino Spaghetti Gallery
From Pizza Tower Wiki
< Peppino
Concept artwork
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Several Peppino sketches, plus a Wario with a Cease & Desist paper (Most likely due to Peppino Stealing his old design). The smaller Peppino is a reference to Tiny Wario, a form Wario takes when damaged in the earlier Wario Land games, as well as upon riding Penny's bike in WarioWare Smooth Moves
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Transformation sketches. The middle one is currently the only one that made it, as the Firebutt Peppino form.
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Some sketches, seemingly themed around garbage.
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Some more unused transformations.
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More sketches of Peppino crushing a Cheeseslime, holding a mushroom Toppin, and performing a Super Jump.
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The various faces of Peppino Spaghetti.
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Peppino interacting with one of his ancestors.
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The birth of "Evil Peppino".
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Concept art of statuses that would negatively affect Peppino.
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Peppino performing a facepound, achieved after falling for an extended period of time.
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Peppino in various outfits, including a fancy tuxedo, American football gear and a military helmet, possibly before opening his pizzeria as the title suggests.
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Sketch drawn by Pizza Tower Guy, jokingly showing Peppino's past as the antagonist of a fictional videogame, in a reference to Wario's backstory.
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Sketches of Peppino using the Pizza Cutter Buzzsaw to bounce over spikes and Peppino firing downward with the shotgun.
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Sketches of Knight Peppino, including some showing various sword-based attacks that were scrapped from the transformation.
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Peppino triggering a trap after pulling a lever.
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Sketches showing Peppino being unable to run up a slope.
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Peppino running up a skateboard ramp and doing tricks.
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A sketch of Peppino fighting Pepperman featuring a scrapped feature where the game would look like a fighting game during boss fights.
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Peppino looking through all the items he's grabbed during Pizza Time.
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Sketches of Peppino taunting.
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Early concepts of Peppino bodyslamming.
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Peppino running away from an explosion.
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Peppino slam dunking a Pepperoni Goblin into a pit of fire.
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Sketches of more negative transformations.
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Peppino using a finishing move during a boss fight.
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Peppino wearing various hats while using the 3 different weapons.
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Peppino being annoyed at a sign from the tower saying his pizza sucks.
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Sketches of a scrapped "mashing finisher" move where Peppino would repeatedly attack enemies as a finisher.
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Peppino's personality shifting between when he's in the tower and when he's not in the tower.
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Sketches of Peppino attempting to sneak away from a scrapped dog enemy.
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Sketches of Peppino holding his revolver.
Basic Actions
Stand/Walk
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Peppino's regular idle stance.
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Peppino's idle stance when escape timer hits 0, or by older demos, when the player has 1 pizza slice (HP) left.
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Peppino's idle stance after throwing or putting down an enemy after a throw.
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Peppino after the heat meter has filled to the max.
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Peppino's idle stance when Pizza Time is activated.
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Peppino's regular walking animation.
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Peppino's walking animation when escape timer hits 0 or by older demos, when the player has 1 pizza slice (HP) left.
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Peppino's walking animation after throwing an enemy.
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Peppino walking while the heat meter is full.
Jump
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Peppino jumping.
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Peppino landing.
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Peppino landing while walking.
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Peppino falling.
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Peppino falling after a while.
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Peppino free falling, seen after falling for an even longer while.
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Peppino landing on his face after a freefall.
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Peppino bouncing on an enemy.
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Peppino falling after bouncing off an enemy.
Crouch
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Peppino starting to crouch.
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Peppino, idle while crouching.
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Peppino crawling.
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Peppino jumping while crouching.
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Peppino falling while crouching.
Super Jump
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Peppino starting a Super Jump.
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Peppino performing a Super Jump.
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Peppino hitting a ceiling.
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Peppino moving to the left while holding a Super Jump.
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Peppino about to do a Super Jump.
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Peppino moving to the right while holding a Super Jump.
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Peppino falling after hitting a ceiling.
Body Slam
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Peppino preparing to perform a body slam
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Peppino falling during a body slam.
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Peppino landing after a body slam.
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Peppino standing up after a body slam.
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Peppino's animation after body slamming.
Hurt
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Peppino's hurt animation.
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Peppino's hurt animation if airborne.
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Peppino's death animation. Currently, only a frame of him screaming is used, seen in the "TIME'S UP." screen.
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Peppino's death animation.
Level Progression
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Peppino getting a Tower Secret Treasure.
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Peppino entering a level.
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Peppino's victory animation, used for winning an arena or throwing Greaseball into the goal. Earlier was used after defeating Pepperman and Noise Satellite in Demo 1 and 2 respectively.
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Peppino unlocking a door.
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Peppino entering a door.
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Peppino walking out of a door.
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Peppino going up a pizzabox.
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Peppino going down a pizzabox.
Idle
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One of Peppino's idle animations, where he looks at the player disappointedly for a moment.
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Another one of Peppino's idle animations, where he does a vaudeville-inspired dance.
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Another Peppino's idle animation, where he looks at something disappointedly for a moment.
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Another idle animation, where Peppino does an Italian gesture.
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Peppino doing another italian gesture.
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Peppino's idle animation, where he's biting his arm.
Grab
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Peppino lunging forward to grab something.
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Peppino jumping while grabbing.
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Peppino falling while grabbing.
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Peppino starting to hold an enemy or junk.
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Peppino's idle stance while holding an enemy or junk.
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Peppino walking while holding an enemy or junk.
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Peppino jumping while holding an enemy or junk.
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Peppino falling while holding an enemy or junk.
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Peppino landing while holding an enemy or junk.
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Peppino after bumping into a wall while grabbing.
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Peppino when the grab is cancelled in the air.
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Peppino crouchslipping.
Attacking
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Finishing blows that Peppino can make.
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Peppino diving with an enemy.
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Peppino landing after diving with an enemy.
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Peppino charging at an enemy while grabbing it.
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Peppino punching a big block after grabbing it.
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Peppino slapping a big block after grabbing it.
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Peppino kicking a big block after grabbing it.
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Peppino punching a big block after grabbing it.
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Peppino hitting a big block with his head after grabbing it.
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Peppino spinning after grabbing a big block.
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Peppino biting a big block after grabbing it, Referencing Pac-man.
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Peppino while swinging an enemy around and tossing them.
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Peppino uppercutting
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Peppino hitting something in the air.
Dash
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Peppino dashing at Mach 1.
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Peppino dashing at Mach 2.
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Peppino dashing at Mach 3.
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Peppino dashing at Mach 4.
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Peppino's animation after touching a dashpad.
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Peppino jumping at Mach 1.
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Peppino's falling animation after jumping at Mach 1.
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Peppino jumping at Mach 2.
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Peppino's falling animation after jumping at Mach 2.
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Peppino jumping at Mach 3.
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Peppino drifting at Mach 2.
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Peppino drifting at Mach 3.
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Peppino dashing up the wall.
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Peppino doing a wall jump.
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Peppino falling after a wall jump.
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Peppino jumping from enemy at Mach 2. Originally was used as regular jump at Mach 2.
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Peppino diving downwards, can be done by holding down in mid-air at Mach 2 or Mach 3.
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Peppino running through enemies or small blocks at Mach 2.
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Peppino running through enemies at Mach 3.
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Peppino rolling, starting at Mach 2.
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Peppino getting up after rolling.
Taunts
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Peppino's Super Taunt, referencing Daffy Duck in a Zoot Suit, which is commonly paired with the caption "Literally Me".
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Peppino's Super Taunt, showing thumb up with a grin.
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Peppino's Super Taunt, pointing his hands up while grinning.
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Peppino showing thumb up with a grin.
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Peppino holding a diploma. A nod to Dr. Robotink from AoSTH, which became a minor meme in old YouTube Poop videos called "diploma dope."
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Peppino pointing at the ground while laughing. It can often be confused for him screaming at something. Possibly a reference to the "What are those?" meme.
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Peppino striking a flex while facing away from the camera. This is quite possibly a reference to one of Wario's victory animations, which is seen after defeating a boss in Warioland 4.
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Peppino striking a pose with his back facing the camera. Possibly refers to the victory pose of Street Fighter's Akuma.
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Peppino laying without a shirt and a rose in his mouth. Possibly a nod to the "Draw me like one of your french girls" pose.
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Peppino pointing his hands up while grinning.
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Peppino holding the end of his hat while looking smug.
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Peppino with one of his hands closer to the camera, again appearing smug. References Daffy Duck in a Zoot Suit, which is commonly paired with the caption "Literally Me".
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Peppino doing a parry attack.
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Peppino parrying an attack through an uppercut.
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Peppino doing a parry attack where his head enlarges.
Transformations/States
Ball
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Peppino sliding down, preparing to use the Ball transformation.
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Peppino transitioning into the Ball transformation.
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Peppino turning into a ball.
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Peppino bumping into a wall, ending the transformation.
Knight
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Knight Peppino's regular idle stance.
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Knight Peppino jumping.
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Knight Peppino falling.
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Knight Peppino landing.
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Knight Peppino sliding down stairs.
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Knight Peppino charging.
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Knight Peppino marching valiantly forwards.
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Peppino taking out sword in Knight transformation intro.
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Peppino getting struck by thunder bolt.
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First part of Knight Peppino's armor after losing the transformation.
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Second part of Knight Peppino's armor after losing the transformation.
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Third part of Knight Peppino's armor after losing the transformation.
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Forth part of Knight Peppino's armor after losing the transformation.
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Fifth part of Knight Peppino's armor after losing the transformation.
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Sixth part of Knight Peppino's armor after losing the transformation.
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Knight Peppino's Sword Attack.
Bomb
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Peppino after picking up a bomb.
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Peppino panicking while holding a bomb.
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Peppino panicking while holding a bomb, which is about to explode.
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Peppino recovering from being exploded.
Firebutt
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Peppino screaming after landing on some very hot pizza sauce.
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Peppino landing after the Firebutt transformation.
Weenie Mount
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Peppino riding on a Weenie Mount.
Firemouth
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Peppino eating spicy wings and turning Firemouth.
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Firemouth Peppino running.
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Firemouth Peppino shooting fireballs.
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Peppino recovering by drinking free milk.
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Firemouth Peppino's fireball.
Ghost
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Ghost Peppino walking.
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Ghost Peppino jumping.
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Ghost Peppino transforming back into Peppino.
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Peppino being shot by Ranch Shooter.
Mort
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Mort on Peppino's idle animation.
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Mort on Peppino's jumping animation.
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Mort dragging Peppino forward.
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Mort on Peppino's attacking animation.
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Mort after getting knocked off Peppino's head.
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Mort eating corn.
Barrel
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Barrel Peppino's rolling animation.
Cheeseball
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Cheeseball Peppino rolling animation.
Boxed
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Peppino getting boxed animation.
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Boxed Peppino's idle animation.
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Boxed Peppino's walking animation.
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Boxed Peppino's jumping animation.
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Box's debris 1.
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Box's debris 2.
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Box's debris 3.
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Box's debris 4.
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Box's debris 5.
Sticky Cheese
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Cheese Peppino's idle animation.
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Peppino getting covered in sticky cheese.
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Peppino dragging himself while covered in sticky cheese, looking like a zombie.
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Although this animation can't be seen normally, it's not unused. It can be seen if a Conveyor Belt is placed in a room with the transformation and the transformation is used to stick under it.
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Sticky Cheese Peppino sticking to a wall.
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Sticky Cheese Peppino preparing to jump.
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Sticky Cheese Peppino's jumping animation.
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Sticky Cheese Peppino's falling animation.
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Sticky Cheese Peppino's landing animation.
Pseudo-Transformations
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Peppino after getting squished by a Boulder.
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Peppino slipping on a banana.
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Peppino tumbling around after touching a water current.
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Peppino after getting hit by a Bowling Ball.
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Peppino getting bit by a Piraneapple.
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Peppino in the air after getting bit by a Piraneapple.
Weapons
Shotgun
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Peppino standing still, shotgun in hand.
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Peppino shooting down and entering a ground pound.
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Peppino doing a ground pound with his feet.
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Peppino after ground pounding with the shotgun.
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Peppino crawling with shotgun.
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Peppino preparing to jump while crouching with shotgun.
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Peppino jumping while crounching with shotgun.
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Peppino falling with shotgun.
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Peppino ducking with shotgun.
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Peppino's sprite while duck with shotgun.
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Peppino jumping with shotgun.
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Peppino landing with shotgun.
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Peppino walking with shotgun.
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Peppino after obtaining the shotgun.
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Peppino firing the shotgun.
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Peppino shoulder bashing while holding the shotgun.
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Shotgun pickup.
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Shotgun falling from hands of Peppino.
Pizza Cutter Buzzsaw
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Peppino dashing with the buzzsaw.
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Peppino starting the buzzsaw.
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Peppino standing with the buzzsaw.
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Peppino hitting a wall with the buzzsaw.
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Peppino hitting something with the buzzsaw.
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Peppino getting the buzzsaw.
Old Pizza Cutter Buzzsaw
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Peppino doing a dash move with the buzzsaw
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Peppino bouncing on the buzzsaw.
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Peppino frantically swinging the buzzsaw.
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Peppino jumping while using the buzzsaw.
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Peppino crouching while using the buzzsaw.
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Peppino charging the buzzsaw.
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Peppino with the buzzsaw at full charge.
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Peppino pulling out the buzzsaw.
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Peppino hitting a wall with the buzzsaw.
Revolver
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Peppino shooting the revolver.
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Peppino's idle after firing the revolver.
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Peppino walking after firing the revolver.
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Peppino's Bullet as seen on the HUD.
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Peppino's Bullet
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Peppino's Bullet hitting the wall.
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Peppino's Bullet "Death" Sprite
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Old Bullet HUD sprite.
Co-op (w/ The Noise)
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Peppino and Noise in a fightball.
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Peppino's multiplayer off-screen icon.
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Peppino on the character select screen.
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Peppino being selected.
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Peppino in the rank screen after losing to Noise.
HUD
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Peppino nervously looking around.
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Peppino preparing himself to run at Mach 1.
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Peppino looking angry, seen when running at Mach 2.
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Peppino with "crazy eyes," seen when running at Mach 3.
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Peppino feeling a lot of air force, seen when running at Mach 4.
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Peppino feeling his head shaking after crashing into the ceiling on falling into the floor.
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Peppino being menacing. Seen when a combo of 3 or more is obtained.
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Peppino feeling happy by collecting a key or a Tower Secret Treasure.
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Peppino looking scared, seen when standing still during the escape.
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Peppino looking panicked, seen once the escape timer hits 0 or by older demos, when the player has 1 pizza slice (1 HP) left.
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Peppino looking scared after getting hit. Also was used when The Noise appeared in older demos.
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Peppino looking mad after throwing an enemy.
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Knight Peppino's HUD.
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Rolling Peppino's HUD.
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Bomb and Firebutt Peppino's HUD.
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Bomb Peppino's HUD after bomb's explosion.
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Peppino pushing Noise's HUD.
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Peppino's default HUD.
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Bomb Peppino's HUD.
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Firebutt Peppino's HUD.
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Shotgun Peppino's HUD.
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Knight Peppino's HUD.
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Boxed Peppino's HUD.
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Mort Peppino's HUD.
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Peppino's golf HUD.
Ranks
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Peppino with an S Rank. He shows a rare display of triumphant jubilance at the player's impressive skill.
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Peppino with an A Rank, doing a thumbs-up of approval for the player's effort in nearly getting the difficult and coveted S rank.
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Peppino with a B rank, looking surprised or slightly confused.
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Peppino with a C rank. He shows a tired expression, appearing fed up with the player's lack of effort.
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Peppino with a D rank, sarcastically congratulating the player for their utter lack of gathering points or getting most or all of them drained whilst escaping.
In-game Misc.
Other Actions
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Peppino's animation when grinding on a grind rail.
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Peppino knocking on something while looking panicked. Was originally used for a cutscene where Peppino knocks on the door of an alien and delivers him pizza, after which he's beamed up to the U.F.O level. Now used in Gnome Forest while finishing the delivery of pizza to gnomes.
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Peppino after losing all pizza slice's in Gnome Forest.
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Peppino's animation during the start of Strongcold's fight or any arena event. Also was used when The Noise appeared in older demos.
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Peppino being grabbed by a Grabbie Hand.
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Peppino seeing Gustavo after losing all pizza slice's in Gnome forest.
Other In-Game Appearances
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Peppino answering the phone, seen when hovering over the start game option.
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Peppino when selecting the start game option, panicking
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Peppino reading about towers, as seen when hovering Options on the Title Screen.
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Peppino's realistic portrait in boss intro.
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Peppino's realistic portrait in boss intro. (Shadow)
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Peppino being dragged by Santa.
Scrapped Animations
Stand/Walk
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Peppino's original standing animation. The first frame of the animation would later be used as the base for the final version's animation, and one of the frames would be used for the :ohgod: emote in the Pizza Tower Discord.
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Peppino's turning animation. This animation is seen in old Tumblr videos.
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Peppino standing on stairs.
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Peppino climbing up stairs.
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Peppino running up a slope.
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Peppino sliding down a slope, a clear reference to Wario's sliding down a slope in Wario Land 3.
Jump
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An unfinished jump animation, probably was to be used for jumping when Pizza Time has run out, or its actual purpose at the time, when the player only has 1 HP left.
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Peppino preparing to do a high jump.
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Peppino starting a high jump.
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Peppino doing a high jump.
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Peppino performing a handstand jump.
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Peppino hitting an object during a freefall.
Super Jump
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Peppino preparing to Super Jump. This animation however is only seen in Demo 0.
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A older sprite of super jump.
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Peppino preparing to perform a Super Side Jump. Though Peppino could never do this, a similar was given to The Noise when his moveset was overhauled.
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Peppino performing a Super Side Jump.
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Peppino finishing the Super Side Jump.
Body Slam
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Peppino's old ground pound sprite. Through being only one sprite, it was planned to be a full animation, before it was scrapped, as seen from game's files.
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Peppino's older animation of body slam.
Idle
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Peppino vomiting on the ground. This was used in the GOLF demo, as an idle animation when Peppino has one slice of health left.
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An alternate version of the vomit animation where he vomits blood.
Grab
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Peppino grabbing himself in midair. Was an early prototype of grab dash.
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Peppino's old idle sprite while grabiing while grabbing an enemy or junk. Used only in Demo 0.
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Peppino's old walking animation while grabbing an enemy or junk. Used only in Demo 0.
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Peppino's old jumping animation while grabbing an enemy or junk. Used only in Demo 0.
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Peppino's old falling animation while grabbing an enemy or junk. Used only in Demo 0.
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Peppino double grabbing.
Slap
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Peppino's slapping animation. Was used in Demo 1, 2, and some other builds. Was changed to grab.
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Peppino's second slapping animation.
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Peppino's slapping in air animation. Reason of being cut same as regular slap.
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Peppino's second slapping in air animation.
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Peppino's slapping while running animation. Reason of being cut same as regular slap.
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Peppino's second slapping while running animation.
Shoulder Bash
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Peppino shoulder bashing.
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Peppino shoulder bashing in midair.
Attacking
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Peppino slapping the enemy with more power than a regular slap.
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Peppino kicking an enemy behind him.
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Peppino kicking his legs upwards while spinning as an attack that throws the enemy in the air diagonally. The sprite is still in the game's files howsoever.
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Peppino throwing his fist downwards in the air as an attack that throws the enemy diagonally downwards. The sprite is still in the game's files howsoever.
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Peppino performing the backbreaker, an early version of the piledriver.
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Peppino tackling using his belly to attack. Seen in Preearlytestbuild and GOLF.
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Peppino butt attacking.
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Peppino landing after doing a butt attack.
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Peppino slapping downwards.
Dash
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Peppino running after jumping at Mach 1. Used only in Demo 0 and the May 2019 Patreon demo.
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Peppino jumping at Mach 1. Used only in Demo 0.
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Peppino after rolling.
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The early version of the Mach 3 animation. Seen in the very first prototype, but removed in Demo 0.
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Peppino running up a wall. This was used in older versions of the SAGE demo.
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Peppino starting a crouchslide.
Taunts
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Peppino's sonic adventure super taunt. This was removed due to the normal sonic adventure taunt being replaced.
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Peppino's sonic adventure taunt. This was replaced by a new taunt.
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Peppino's promotion taunt which is a reference to on scene in The Adventures Of Sonic The Hedgehog. Removed because PTG didn't feel like finding a way to make it so "promotion" faces the right way no matter what direction the player taunts in.
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Peppino's taunt of him putting his hands on his hips and looking at the player. A nod to a picture of Peter Griffin from Family Guy that is often used in deep fried memes. This taunt was used since SAGE 2019 Demo, but does not appear in newer builds of the game.
Meteor
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Meteor Peppino, a scrapped transformation.
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Another animation for Meteor Peppino, used when the player bounces out a sloped surface.
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Meteor Peppino after hitting a wall.
Barrel
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Barrel Peppino's idle sprite.
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Barrel Peppino's crouching animation.
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Barrel Peppino's walking animation.
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Barrel Peppino's running animation.
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Barrel Peppino's preparing to roll animation.
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Barrel Peppino's old rolling animation.
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Barrel Peppino's falling animation.
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Peppino floating on water while in the barrel.
Shotgun
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Peppino using the shotgun to double jump.
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Peppino shooting the shotgun.
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Peppino shooting the shotgun in the air
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Peppino in the air after using the shotgun to double jump.
Revolver/Pizza Ingredient Shooter
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Peppino shooting the revolver in the air.
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Peppino sliding after shooting the revolver in the air.
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Peppino aiming diagonally with pizza ingredient shooter.
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Peppino shooting diagonally with his revolver.
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Peppino ready to shoot the revolver.
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Peppino aiming up with pizza ingredient shooter.
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Peppino shooting up with his revolver.
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Peppino's older animation of shooting the revolver.
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Peppino shooting with pizza ingredient shooter while crouching.
Misc.
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Peppino angrily talking. This animation is currently unimplemented. A similar animation can be found for other characters, Mr. Stick and Gustavo.
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A tired Peppino talking. This is currently unimplemented for the same reason as the last one.
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Peppino talking while shocked, not seen for the same reason as the other two.
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Possibly used for the scrapped spaghetti and meatballs pickup.
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Peppino smirking. This served as the basis for the :smirk: emote in the Pizza Tower Discord.
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Peter Griffin as Peppino hidden in the Earlytestbuild Files. Used in a joke demo as a replacement for Peppino.
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Peppino hanging on a hook.
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A sprite known as "player_bossdefeat." Seen in Preearlytestbuild when defeating the Pepperman.
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Peppino sleeping. No one knows what its purpose was, as by the time anyone thought to ask, PTG had forgotten.
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Peppino riding on a hook.
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A currently unused and possibly unfinished co-op idle animation of Noise and Peppino doing a rain dance ritual to make spaghetti.
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Old version of Firebutt transformation. Can be seen in endings of Demo 1, 2, GOLF and some other builds.
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Shotgun backup icon, was used when picking up a second shotgun in the SAGE 2019 Demo, which is not possible in newer builds, making it unused.
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Peppino getting out of the Pizza Portal.
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Peppino going inside the Pizza Portal.
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Peppino being unusually calm. This HUD face was part of a old health system where Peppino's mood would change depending on how many health you have. You started with just three hit points, and you could only get more by eating the unused "Spaghetti Plate" pickup. It appears when you obtain the maximum of four hitpoints. Some time later it was replaced by the "Angry Peppino" mood (and then, even more time later the feature was totally scrapped.)
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Peppino's Watch, was used to display Pizza Time in the old pause menu.
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Peppino's hyperrealistic portrait. Only appeared in files of game. The usage is unknown.
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Original options in main menu animation.
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Original erase data in main menu animation.
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Peppino being beamed up into the ufo level
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Peppino on a skateboard, got replaced with the clown transformation.
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Peppino's older sprite of grinding a grind rail
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Peppino landing after getting bit by Piraneapple
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Peppino's down breakdance move
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A older animation of crouch slipping.
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Peppino jumping after crouch slipping.
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Peppino falling after jumping from a crouch slip.
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Peppino's world map sprite.
Comics (w/ The Noise)
Promotional art
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Includes the original design for the Noise, as this was made earlier in development.
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A T-shirt design.
Miscellaneous
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Peppino congratulating the player for sucking too much. Possibly related to a unused room of the same name
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Peppino in a lower resolution art style, parodying games that use this aesthetic.
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All the frames for the Peppino mod for Sonic Robo Blast 2 Kart.
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Peppino's Rivals of Aether custom fighter portrait.
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All frames for the Peppino mod for Rivals of Aether.
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Peppino's Portrait in the Character Select screen for Antonball Deluxe.
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Peppino's apperance in Antonball Deluxe.
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Peppino asking for money, used to promote Pizza Tower Guy's Patreon.
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Ending photo from the Peppino's Xmas Break demo.
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All of the weapon animations for the Peppino Class mod for DOOM.
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Old animation PTG made back in the end of 2018 saying "Peppino’s new year resolution. Happy new year (soon)!". Note the use of the cut Big Peppino transformation and the also cut spaghetti eating animation
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Artwork showing SAGE's server exploding (due to alot of people visiting it at the same time).
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A sprite of Peppino as a hamburger saying that "his buns are very toasty" that was posted in the Thing of the Week/Day channel on the Discord server. A reference to PaRappa the Rapper 2.
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Toppinbot's Description of Peppino on the Pizza Tower Discord.
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Peppino's sprite made for Pizza Crawler.
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Knight Peppino's sprite made for Pizza Crawler.
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Mockup animation of Peppino talking in a dialogue window. Some frames were also used in Pizza Tower Guy's January Update video on Youtube and Twitter.
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A following animation, when PTG posted this one he posted it with examination music from Ace Attorney. Also used in the same video as Peppino "coughing."
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A third animation, made to be Peppino shouting "OBJECTION!" as in Ace Attorney.
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Peppino's cameo in the advert for Pizza Tower of the in-game manual from Treasure Tech.
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Artwork promoting a game night on Halloween in the Pizza Tower Discord.
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Sketch of a "level 2" Peppino.
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Sketch of a "Level 3" Peppino.