Demo 2: Difference between revisions
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* In these levels, [[Pizza Time/Pre-release|Pizza Time]] starts immediately, and it tests your skill using the Transformations found in the levels. |
* In these levels, [[Pizza Time/Pre-release|Pizza Time]] starts immediately, and it tests your skill using the Transformations found in the levels. |
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=== Pizza Time === |
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* While [[Pillar John]] is present, he does not activate Pizza Time. Instead he acts as a barrier which prevents the player from accessing the room that contains the Noise Satellite. To get past Pillar John, the player must feed him all 5 [[Toppins]]. Once past Pillar John, the player needs to defeat the Noise Satellite, which then causes [[The Noise]] to appear, who then presses a big red button, then Pizza Time activates. |
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* Pillar John doesn't activate Pizza Time, instead the player needs to feed Pillar John all 5 Toppins in order to pass. |
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* When you get past Pillar John, you have to kill the Noise Satellite, which causes The Noise to walk on screen who presses a big red button, activating Pizza Time. |
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== Differences in [[Peppino|Peppino's]] moveset == |
== Differences in [[Peppino|Peppino's]] moveset == |
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* |
* Peppino will slap enemies to attack instead of grabbing them. |
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** The player can also walk while slapping. |
** The player can also walk while slapping. |
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* The old Mach 1, where the player cannot break Breakable Blocks or climb walls, is present. However, they can still stun enemies, but only for a very short while. |
* The old Mach 1, where the player cannot break Breakable Blocks or climb walls, is present. However, they can still stun enemies, but only for a very short while. |
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* The Ancient level contains assets that would go on to be used in John Gutter, [[Pizzascape]] and [[Ancient Cheese]]. |
* The Ancient level contains assets that would go on to be used in John Gutter, [[Pizzascape]] and [[Ancient Cheese]]. |
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* While the Factory level uses Peppino's Sticky Cheese transformation, in the final game, the Sticky Cheese transformation can only be obtained in [[Oh Shit!]] |
* While the Factory level uses Peppino's Sticky Cheese transformation, in the final game, the Sticky Cheese transformation can only be obtained in [[Oh Shit!]] |
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* The demo contains older variants of |
* The demo contains older variants of songs in the [[Soundtrack|OST]]. |
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* In this demo, there is an Easter Egg where the player can change Peppino's palette on the title screen by pressing left and right on the keyboard. |
* In this demo, there is an Easter Egg where the player can change Peppino's palette on the title screen by pressing left and right on the keyboard. |
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** These palettes were the following: White, Red, A red color akin to that of the [https://en.wikipedia.org/wiki/Virtual_Boy Virtual Boy], Orange, Yellow, Green and Blue. |
** These palettes were the following: White, Red, A red color akin to that of the [https://en.wikipedia.org/wiki/Virtual_Boy Virtual Boy], Orange, Yellow, Green and Blue. |
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*The Noise can now be |
*The Noise can now be defeated by quickly slapping him after he activates Pizza Time. |
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[[Category:Demos]] |
[[Category:Demos]] |
Revision as of 20:26, 26 July 2023
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This article is a stub. You can help by expanding it.
Demo 2 is the third public demo of Pizza Tower, released 1 month after Demo 1. This demo includes a remake of the "Ancient" level, and a new level, "Factory", along with timed "Challenge" variants of both levels.
Enemies
Ancient
Factory
Transformations
Levels
Level Differences
Ancient
- The level itself has been reworked from the ground up.
- The Pepperman boss fight has been removed.
- The first floor of the level uses Hot Spaghetti instead of Cold Spaghetti.
- All of the Toppins are in different places.
- The background is the same as John Gutter instead of a bunch of purple bricks.
Factory
- This level would eventually be reworked into the Peppibot Factory level.
- The old versions of Peppino's Boxed and Sticky Cheese transformations are featured here.
- The Peppibot enemy is present in the level, however it lacks its current moveset, instead only walking around and spitting out knives.
- The unused Cheese variant of the Peppibot is also present, spitting out cheese globs instead of knives.
- If you slap the Grabbie Hand, it will give Peppino a high-five, then a thumbs-up.
Challenges
- These Levels feature textures from "Ancient" and "Factory".
- In these levels, Pizza Time starts immediately, and it tests your skill using the Transformations found in the levels.
Pizza Time
- While Pillar John is present, he does not activate Pizza Time. Instead he acts as a barrier which prevents the player from accessing the room that contains the Noise Satellite. To get past Pillar John, the player must feed him all 5 Toppins. Once past Pillar John, the player needs to defeat the Noise Satellite, which then causes The Noise to appear, who then presses a big red button, then Pizza Time activates.
Differences in Peppino's moveset
- Peppino will slap enemies to attack instead of grabbing them.
- The player can also walk while slapping.
- The old Mach 1, where the player cannot break Breakable Blocks or climb walls, is present. However, they can still stun enemies, but only for a very short while.
- It also has a different animation when the player runs sometimes.
- When hurt, the player bounces around for longer than in the final game.
- The player flies upwards with the super jump faster.
- It is still possible to break Metal Blocks with the super jump.
- Running into Cheeseslimes at (the old) Mach 2 kills them, while other enemies only get stunned.
- When wall climbing, Peppino quickly loses speed and starts falling.
- Peppino also can't jump off of walls.
- The Body Slam move is absent. Because of this, falling onto a metal block from a high enough height will break it.
Trivia
- The Ancient level contains assets that would go on to be used in John Gutter, Pizzascape and Ancient Cheese.
- While the Factory level uses Peppino's Sticky Cheese transformation, in the final game, the Sticky Cheese transformation can only be obtained in Oh Shit!
- The demo contains older variants of songs in the OST.
- In this demo, there is an Easter Egg where the player can change Peppino's palette on the title screen by pressing left and right on the keyboard.
- These palettes were the following: White, Red, A red color akin to that of the Virtual Boy, Orange, Yellow, Green and Blue.
- The Noise can now be defeated by quickly slapping him after he activates Pizza Time.