List of builds: Difference between revisions

From Pizza Tower Wiki
Content added Content deleted
m (Some link changes.)
(→‎Public Builds: Added some notes. That's about it.)
Tag: Reverted
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'''pizzatowerearlybuildtest_v211.zip'''<br>
'''pizzatowerearlybuildtest_v211.zip'''<br>
'''pizzatowerdemo.zip''' (Peter Griffin)
'''pizzatowerdemo.zip''' (Peter Griffin)
|First publicly released prerelease build(s), which were once downloadable only on the Pizza Tower Discord through a Dropbox link.
|First publicly released prerelease build(s), which were once downloadable only on the Pizza Tower Discord through a Dropbox link, showing off the direction the game was headed towards. ('''It took a complete 180 soon after.''')
|N/A
|N/A
|-
|-
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|October 31st, 2018
|October 31st, 2018
|'''PizzaTowerHalloweenDemo.zip'''
|'''PizzaTowerHalloweenDemo.zip'''
|The very first "Demo" build of the game, released on itch.io on Halloween of 2018. Featuring a overhaul to Peppino's moveset which included a short-range attack, that being the now unused Slap, and a completely new level and a boss fight with Pepperman.
|First prerelease build released on itch.io.
|N/A
|N/A
|-
|-
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'''pizzatowerdemo2_2.zip'''<br>
'''pizzatowerdemo2_2.zip'''<br>
'''pizzatowerdemo2_3.zip'''
'''pizzatowerdemo2_3.zip'''
|The second "Demo" build of the game, released at the very start of December of 2018. This time, two new levels (One of them being a redesign of the level already present in the prior Demo build.) and associated timed-challenge levels were added, those being "Ancient" and "Factory", alongside that, new sounds were added to the game, some remaining in the game until SAGE.
|
|[[File:PizzaTower-Demo2_thumb.png|200px]]
|[[File:PizzaTower-Demo2_thumb.png|200px]]
|-
|-
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|December 21st, 2018
|December 21st, 2018
|'''grinch.rar'''
|'''grinch.rar'''
|Only available for a very limited time while a race of the same name was taking place. Build was delisted from Dropbox sometime later. Notable for being the only build compressed in a .rar format to lock the build's contents behind a password (<tt>pizzabinch</tt>).
|Only available for a very limited time while a race of the same name was taking place. Build was delisted from Dropbox sometime later. Notable for being the only build compressed in a .rar format to lock the build's contents behind a password (<tt>pizzabinch</tt>). The first three people to have completed the Race and shown a screenshot to McPig (At the time, PTG) of the ending screen would've received Patreon access for a full month.
|N/A
|N/A
|-
|-
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|April 1st, 2019
|April 1st, 2019
|'''GOLF.zip'''
|'''GOLF.zip'''
|Released as an April Fools joke, it introuced a brand new Golf mechanic. That Golf mechanic would've then received a full overhaul and be put into the final Game... And the Noise makes his first public playable debut in this demo too.
|Released as an April Fools joke.
|[[File:PizzaTower-GOLF_thumb.png|200px]]
|[[File:PizzaTower-GOLF_thumb.png|200px]]
|-
|-
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'''PizzaTowerSAGE2019_v13b.zip'''<br>
'''PizzaTowerSAGE2019_v13b.zip'''<br>
'''PizzaTowerSAGE2019_v14.zip'''
'''PizzaTowerSAGE2019_v14.zip'''
|Released on SAGE 2019, This build showed far more drastic changes to the game, now being a far smoother and fast paced platformer. Peppino received a Blue outfit (Which was broken in v13, soon fixed in v13b) to go with the Sonic-theme of SAGE, and Snick (It's him!) was added as a temporary playable character exclusive to the demo, who had small cameos in the final game. The demo also had a contest about... '''''Screaming'''''. 10 people who shattered their lungs (And used the power of editing) would've won the contest. One of the screams in particular was used for when Peppino or Snick entered the Firebutt/Firefur transformation, and the rest of the screams had a small chance of playing when enemies were killed.
|
|[[File:PizzaTower-SAGE2019_thumb.png|200px]]
|[[File:PizzaTower-SAGE2019_thumb.png|200px]]
|-
|-
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|October 30th, 2019
|October 30th, 2019
|'''PizzaTower_Hardoween2019.zip'''
|'''PizzaTower_Hardoween2019.zip'''
|Released a day before Halloween, the only playable character in this build was The Noise, and Pizzascare makes it's debut in this demo as a harder version of Pizzascape, featuring completely new decorations which were made by several members of the official Pizza Tower Discord in a contest.
|
|[[File:PizzaTower-NoisesHardoween_thumb.png|200px]]
|[[File:PizzaTower-NoisesHardoween_thumb.png|200px]]
|-
|-
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|December 30th, 2019
|December 30th, 2019
|'''PizzaTower_xmasv22.zip'''
|'''PizzaTower_xmasv22.zip'''
|The final public demo of the game. Released 5 days after Christmas, introduced a harder re-skin of Bloodsauce Dungeon, named "Strongcold". Just like Hardoween, there was also a contest involved in the decorations, and the Toppins got Christmas-Themed reskins.
|
|[[File:PizzaTower-PeppinosXmasBreak_thumb.png|200px]]
|[[File:PizzaTower-PeppinosXmasBreak_thumb.png|200px]]
|}
|}

Revision as of 23:29, 28 January 2024

Unfinished? Not on my watch!
This article is a work in progress. You can help the wiki by finishing it.

Notes: References & Level Editor wikitable changes.

This page lists all prerelease builds of Pizza Tower released before the final release. Build revisions under the same name are grouped together.

Public Builds

Everything listed here are prerelease builds that have been released to the public, either during a special event or as a standalone demo.

Title Release date File names & revisions Notes Cover
Early Test Build July 15th, 2018

pizzatowerearlybuildtest.zip
pizzatowerearlybuildtest_v2.zip
pizzatowerearlybuildtest_v21.zip
pizzatowerearlybuildtest_v211.zip
pizzatowerdemo.zip (Peter Griffin)

First publicly released prerelease build(s), which were once downloadable only on the Pizza Tower Discord through a Dropbox link, showing off the direction the game was headed towards. (It took a complete 180 soon after.) N/A
Halloween Demo October 31st, 2018 PizzaTowerHalloweenDemo.zip The very first "Demo" build of the game, released on itch.io on Halloween of 2018. Featuring a overhaul to Peppino's moveset which included a short-range attack, that being the now unused Slap, and a completely new level and a boss fight with Pepperman. N/A
Demo 2 December 5th, 2018

pizzatowerdemo2.zip
pizzatowerdemo2_1.zip
pizzatowerdemo2_2.zip
pizzatowerdemo2_3.zip

The second "Demo" build of the game, released at the very start of December of 2018. This time, two new levels (One of them being a redesign of the level already present in the prior Demo build.) and associated timed-challenge levels were added, those being "Ancient" and "Factory", alongside that, new sounds were added to the game, some remaining in the game until SAGE.
Christmas Race December 21st, 2018 grinch.rar Only available for a very limited time while a race of the same name was taking place. Build was delisted from Dropbox sometime later. Notable for being the only build compressed in a .rar format to lock the build's contents behind a password (pizzabinch). The first three people to have completed the Race and shown a screenshot to McPig (At the time, PTG) of the ending screen would've received Patreon access for a full month. N/A
GOLF April 1st, 2019 GOLF.zip Released as an April Fools joke, it introuced a brand new Golf mechanic. That Golf mechanic would've then received a full overhaul and be put into the final Game... And the Noise makes his first public playable debut in this demo too.
SAGE 2019 Demo September 26th, 2019

PizzaTowerSAGE2019_v12.zip
PizzaTowerSAGE2019_v13.zip
PizzaTowerSAGE2019_v13b.zip
PizzaTowerSAGE2019_v14.zip

Released on SAGE 2019, This build showed far more drastic changes to the game, now being a far smoother and fast paced platformer. Peppino received a Blue outfit (Which was broken in v13, soon fixed in v13b) to go with the Sonic-theme of SAGE, and Snick (It's him!) was added as a temporary playable character exclusive to the demo, who had small cameos in the final game. The demo also had a contest about... Screaming. 10 people who shattered their lungs (And used the power of editing) would've won the contest. One of the screams in particular was used for when Peppino or Snick entered the Firebutt/Firefur transformation, and the rest of the screams had a small chance of playing when enemies were killed.
Noise's Hardoween October 30th, 2019 PizzaTower_Hardoween2019.zip Released a day before Halloween, the only playable character in this build was The Noise, and Pizzascare makes it's debut in this demo as a harder version of Pizzascape, featuring completely new decorations which were made by several members of the official Pizza Tower Discord in a contest.
Peppino's Xmas Break December 30th, 2019 PizzaTower_xmasv22.zip The final public demo of the game. Released 5 days after Christmas, introduced a harder re-skin of Bloodsauce Dungeon, named "Strongcold". Just like Hardoween, there was also a contest involved in the decorations, and the Toppins got Christmas-Themed reskins.

Patreon Builds

Everything listed here are builds that were exclusively released to the game's Patrons. Starting December 13th 2018, after the plans for a Kickstarter fell through, McPig decided to fund the game entirely through Patreon with one of the rewards giving Weenie tier and Cool tier Patrons access to Patreon builds that would get released without a schedule.

Between January 12th and July 3rd, 2019, builds were released through Dropbox. Starting with the release of Blue Block Land v2, all builds would be uploaded to itch.io.

The ability to subscribe ended in December 2022 as development was wrapping up.

Main

These are regular Patreon builds released by McPig.

Title Release date File names & revisions Notes
January Build January 12th, 2019 PTjanuarymonthlybuild1.zip
March Build Part 1 March 17th, 2019 PTmarchbuildpart1.zip First build made after the transition to GM2.
Optimisation Test March 22nd, 2019 PT_optimisationtest1.zip
March Build Part 2 April 3rd, 2019 PizzaTower_MarchBuildpart2.zip
Desert May 23rd, 2019

pizzatowerpatreonbuild_desert.zip
pizzatowerpatreonbuild_desertoldmach.zip
pizzatowerpatreonbuild_deserthotpatch.zip
pizzatowerpatreonbuild_desertheavy.zip
pizzatowerpatreonbuild_desertoldmoves.zip

Blue Block Land July 3rd, 2019

PizzaTower_blueblocklandv1.zip
PizzaTower_blueblocklandv2.zip
PizzaTower_blueblocklandv3.zip

Version 2 is notable for being the first build to be uploaded to itch.io.
Lets Go To SAGE ?

PizzaTower_letsgotoSAGE4.zip
PizzaTower_letsgotoSAGE5.zip

Noise's Hardoween (Preview) October 30th, 2019 ?
Coop November 29th, 2019 PizzaTowerCoop_v1.zip
Entrance December 13th, 2019 ?
Peppino's Xmas Break (Preview) December 27th, 2019

PizzaTower_xmasv1.zip
PizzaTower_xmasv2.zip
PizzaTower_xmasv21.zip

Noise January 8th, 2020

PizzaTower_noisev1.zip
PizzaTower_noisev2.zip
PizzaTower_noisev21.zip

Boss February 1st, 2020

PizzaTower_Boss_v0.zip
PizzaTower_Boss_v1.zip
PizzaTower_Boss_v11.zip
PizzaTower_Boss_v12.zip

Desert Playtest February 16th, 2020 PizzaTower_desert_playtest1.zip
Graveyard Playtest February 24th, 2020 PizzaTower_graveyard_playtest.zip
Western Build April 26th, 2020

PizzaTower_westernbuildv1.zip
PizzaTower_westernbuildv2.zip
PizzaTower_westernbuildv3.zip

Beach and Forest July 11th, 2020 PizzaTower_beachandforestv2.zip
April Build (2021) April 3rd, 2021

PizzaTower_April2021Build.zip
?
PizzaTower_April2021Build(hotfixoopsie1).zip

Eggplant June 14th, 2022

PT_Eggplantv15.zip
PT_Eggplantv15_1.zip
PT_Eggplantv15_2.zip
PT_Eggplantv15_3.zip

Level Editor

These are Level Editor builds released by Sertif, with approval and additional resources given by McPig. The Level Editor is a series of builds that, as the name suggests, adds a level editor to the game, using Boss v12 as a base. No level editor features would be featured in the final game, but some of its functionality was restored in Pumpkin Hunt, hinting at a possible comeback of the Level Editor for the final game.

Revision Release Date Notes
v1 2020-02-06 /
v11 / /
v12 playtest / /
v12 2020-02-07 /
v2 playtest / Updated version of the level editor with new enemies, new objects, and props. Now uses the Western Build.
v2 playtest 2 / /
v2 playtest 3 / /
v2 / /
v3 playtest / First build to use the YoYo Compiler. Updated Level Editor featuring new objects, enemies, and graphics. Features online support. The hub room can no longer be accessed.
v3 playtest 2 / /
v3 playtest 3 / /
v33 2020-05-13 /
v4 playtest 2020-07-29 /
v41 playtest 2020-07-30 /
v42 playtest 2020-07-31 /
v43 old 2020-07-31 /
v43 2020-07-31 Added a featured levels tab along with the editor now being on the Beachandforest build.

Playtest Builds

Everything listed here are builds that were released exclusively to a select few playtesters that were handpicked by McPig.

Between June 16th to December 3rd, playtest builds were released through Dropbox. Starting on February 2021 with the release of Playtest, builds were released on a now deleted itch.io page behind a password up until October 28th, 2022. Around November 2022, as development was starting to wrap up, builds were released on a now deleted playtest branch on Steam until release.

Title Release date File names & revisions Notes
Pizza_Tower_test
Tester Build
Demo 2 Test 1 December 3rd, 2018 pizzatowerdemo2test1.zip
Playtest
May Build (2021)
Rework
Playtestin
Eggplant (Playtest Preview)
Octobe22 Build
November Steam Builds November 26th, 2022 Group name for all Steam builds released in November.
December Steam Builds December 11th, 2022 Group name for all Steam builds released in December.
January Steam Builds January 6th, 2023 Group name for all Steam builds released in January.

Reference