Tester Build
From Pizza Tower Wiki
Cactus goes well on pizza.
This build has a page on The Cutting Room Floor.
Tester Build is a series of playtest builds of Pizza Tower, created in preparation for the soon to be released Halloween Demo. With these builds being compiled over a timespan of three weeks, the game was tweaked a bunch and even has features that were ultimately cut before the public demo's release.
Enemies
- Pepperman (Demo 1)
- Cheeseslime
- Forknight
- Weenie and Smoked Weenie
- Pineacool
- Piraneapple
- Pizza Box Goblin
Mechanics
Transformations
Gimmicks
- Dash Pad
- Super Spring
- Bowling Ball
- Banana Peel
- Skateboard
- Bear Trap
- Combo
Differences in the Tower
- The tower is harder because of Peppino's moveset.
- The Bear Traps are present, but have a bug that makes impossible to break them.
- All enemies and Pepperman are harder to beat and impossible to grab.
- The level doesn't have textures.
Differences in Peppino's Moveset
- Peppino doesn't have the Slap move in early revisions, so the only way he can hurt enemies, like Pepperman, is by running into them.
- Peppino still has the bug when running at Mach 1 or higher on the right, he can't jump.
Trivia
- None of the Playtest builds feature the Dance Room seen in the Halloween Demo.
- Despite this, the dance room still exists in later playtest builds. However, when entered, it sends the player to a black room with a flat collision floor.
- Getting an A or S Rank in this level will unlock a harder version of said level.
- This behavior is similar to Demo 2, in which, beating either Ancient or Factory would unlock a "Challenge" variant of the completed level.
- In early revisions, all of the textures are placeholder textures, from the blocks, to the background.
- These builds lack sound.
Pizza Tower | Prerelease builds from|
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