Mushroom Ghost: Difference between revisions
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{{infobox character
{{Template:Infobox enemy ▼
|image = Spr_ghostshroom.gif
|affiliation = [[Pizzaface]]
|transformation = [[Transformations#Ghost|Ghost]]
|debut = [[Wasteyard]]
|build-debut = [[April Build (2021)]]
|enemy =
▲'''Mushroom Ghost''' is an [[List_of_enemies|enemy]] in [[Pizza Tower]].
== Description ==
'''Mushroom Ghost''' is a brown mushroom with crazy eyes, a fanged smile and a ghostly tail.
== Behavior ==
The Mushroom Ghost floats in place, and upon coming into contact with the player, will turn them into the [[Transformations#Ghost|Ghost transformation]]. It is invincible and thus cannot be defeated.
There are three main variants of Mushroom Ghost, all acting differently.▼
== Appears in ==
The first variant appears in Kid's Party, they'll appear in a room and slowly floats towards the player. If they catch them, the player is teleported to the room they previously were in with no damage given.▼
* [[Wasteyard]]
The second variant is activated whenever a Destructible John Block is broken. The Mushroom Ghost will float alongside the player for a moment before charging into them to deal damage.▼
*[[Secrets Of The World]]
== Trivia ==
* In Eggplant Build, the Mushroom Ghost would float in circles around a set point.
* Mushroom Ghost's sprite in-file is translucent.
▲* There
▲** The first variant
▲** The second variant
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Latest revision as of 00:00, 9 July 2024
Mushroom Ghost is a character in Pizza Tower.
Description
Mushroom Ghost is a brown mushroom with crazy eyes, a fanged smile and a ghostly tail.
Behavior
The Mushroom Ghost floats in place, and upon coming into contact with the player, will turn them into the Ghost transformation. It is invincible and thus cannot be defeated.
Appears in
Trivia
- In Eggplant Build, the Mushroom Ghost would float in circles around a set point.
- Mushroom Ghost's sprite in-file is translucent.
- There used to be two other variants of the Mushroom Ghost which now go unused.
- The first variant would appear in Don't Make A Sound, and appear in a room and slowly float towards Peppino. If it made contact with him, Peppino would be teleported to the room he previously was in with no damage given.
- The second variant would be activated whenever a Destructible John Block (which also now goes unused) was broken. This variant would float alongside Peppino for a moment before charging into him to deal damage.
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