Beach and Forest: Difference between revisions

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====Differences from Western Build====
====Differences from Western Build====
*'''The super jump nerf has been reverted into how it is in the final game.
*The super jump nerf has been reverted into how it is in the final game.
*'''Two new levels are accessible: Pineapple Beach ([[Crust Cove]]) and [[Gnome Forest]].
*Two new levels are accessible: Pineapple Beach ([[Crust Cove]]) and [[Gnome Forest]].
*'''[[Kung Fu]] can be found in the data.win, but only with an extremely early version of its first room.
*[[Kung Fu]] can be found in the data.win, but only with an extremely early version of its first room.
*'''Two new abilities have been added: the parry and breakdance, though the breakdance was originally used as an attack.
*Two new abilities have been added: the parry and breakdance, though the breakdance was originally used as an attack.
*'''You can preform a jump while crouch sliding.
*You can preform a jump while crouch sliding.
*Parries must be performed by being in the "taunt state" the exact frame an attack would hit, making parrying much harder than in the final game.
*When an enemy is parried, it will be launched away from the player like a projectile, allowing the enemy to kill other enemies. In the final game, this was changed to have enemies just immediately die when parried.


==Levels==
==Levels==
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===Trivia===
===Trivia===
* This is the last build to feature several old things, such as the original HUD.
* This is the last build to feature several old things, such as the original HUD.
*When doing a parry, you have to be in the "taunting state" the exact frame you get hit by an attack, making parrying much harder than in the final game.
*When you parry an enemy, like projectiles, the enemy will be launched away from the player, which also makes the enemy able to kill other enemies. In the final game, this was changed to have enemies just immediately die when parried.
{{PTbuilds}}
{{PTbuilds}}

Revision as of 19:29, 27 June 2024

Cactus goes well on pizza.

This build has a page on The Cutting Room Floor.

Beach and Forest is a Patreon build of Pizza Tower. It was released on July 11th, 2020.

Differences from Western Build

  • The super jump nerf has been reverted into how it is in the final game.
  • Two new levels are accessible: Pineapple Beach (Crust Cove) and Gnome Forest.
  • Kung Fu can be found in the data.win, but only with an extremely early version of its first room.
  • Two new abilities have been added: the parry and breakdance, though the breakdance was originally used as an attack.
  • You can preform a jump while crouch sliding.
  • Parries must be performed by being in the "taunt state" the exact frame an attack would hit, making parrying much harder than in the final game.
  • When an enemy is parried, it will be launched away from the player like a projectile, allowing the enemy to kill other enemies. In the final game, this was changed to have enemies just immediately die when parried.

Levels

World 1

  • Entrance
  • Pizzascape
  • The Ancient Cheese
  • Bloodsauce Dungeon

World 2

  • Oregano Desert
  • The Wasteyard
  • Fun Farm
  • Space Pinball

World 3

  • Pineapple Beach
  • Gnome Forest
  • Kung Fu (first room in data.win)

World Extras

  • Pizzascare
  • Strongcold
  • Dragon Lair

Trivia

  • This is the last build to feature several old things, such as the original HUD.