List of scrapped content
This is a page listing all scrapped content for Pizza Tower.
Playable Characters
- Snick (Only one alongside King Noyz to not be repurposed as a boss, though he does make cameo appearances)
- King Noyz
- The Vigilante
- Pepperman
- Pogo Noise
Levels
- Level2 (aka Unused Water Level)
- Level1
- Ancient
- Snick's Challenge
- Strongcold
- Dragon Lair
- Mansion
- Top
- Kung Fu
- Demo 1 level
- Early Test Build level
- GOLF (2019 version)
- Space Pinball
- Old tutorial
- City
- Pizzascare (Hardoween version)
- Spooky Apartment
- Exit
- Circus
- Freefallin'
Challenge levels
Challenge levels were unique levels of Demo 2 that could be unlocked by collecting 5 coins in Ancient and Factory. At the beginning of both of them, the escape timer starts and player needs to complete a set of obstacles based on level's mechanics.
- Ancient Challenge
- Factory Challenge
Enemies
- Pizza Lady
- Bear Trap
- Noise Bomb (Enemy)
- Pepperman Bomb
- Laser Gun Cheeseslime
- Snick.exe
- Pizza Car
- Police Car
- Fake Peppino (Mansion)
Secret Enemies
Bosses
- Pepperman (old)
- Noise Crusher
- Bee
- Mr. Stick
- Noise (Strongcold)
- Cheese Dragon
- Clownmato (Boss)
- Pizzahead (Phase 3) (file)
Objects
- Pizzacycles
Cheese Spikes
These were cheese spikes that would hurt the player on contact, working identically to Outlets. While not technically used in the final game, its sprite was repurposed into both the Spit Cheese's projectile and Fake Peppino's Super Taunt Attack projectiles.
Hook
The hook was present in Early Test Build (albeit unused) and worked similiarly to the Flying Ladder - it automatically moves the player upwards until it reaches the ceiling.
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Peppino hanging on a hook.
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Peppino riding on a hook.
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Hook.
Mechanics
- Style Bar/Combo Multiplier
- Suplex Moves (seen prior to the SAGE demo)
- Day/Night System
- Old panic/pizza time shaders (seen in the 2019 and 2020(?) builds)
Heat Meter
The Heat Meter would fill when killing enemies (and empties itself if none are being killed), and would increase the speed of enemies and points gained. In the April 2021 build and Rework, enemies could also have new behaviour if the meter was high enough. See the Heat Meter page for more info.
Health system
The January and March patreon builds had a health system, displayed as a pizza in the top left corner which loses slices as health decreases. It would decrease when taking damage and increase when collecting a Pizza Slice. If the health is at 1 and the player takes damage, Peppino dies and the player is sent back to the hub. It would been later used in an early version of Gnome Forest where Gustavo's Pizza Box has a health system, if the pizza box took damage, Peppino will die and will be sent back to the section where Gustavo is located.
Pizza Coins
Pizza Coins were present in Demo 1, Demo 2, and SAGE 2019 demo. In Demo 1 and SAGE 2019 demo, 4 of these can be spent to buy a shotgun from a Pay Block, while in Demo 2, the player will unlock a level's challenge by collecting 5 Pizza Coins in it.
Pizza Shield
The Pizza Shield was a collectible that would appear in front of Peppino after being collected. When taking damage, instead of getting hurt, the Pizza Shield would break.
Gallery
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A image showing of how the game would look like, which would have multiple towers.
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Heat meter.
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Peppino's Old HUD animation when he has full health.
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Peppino's Old HUD animation for when he has 1 HP.
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All possible health amounts.
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Pizza Coin.
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Pizza Shield's animation after collected.
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The Style Bar, at level 1.
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Ditto, but at level 2.
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Ditto, but at level 3.
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Ditto, but at level 4, with skulls on the bar itself.
Transformations
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Early Firebutt Transformation
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Early Pizza Box Transformation
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Early Peshino Transformation
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Early Barrel Transformation
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Sick Transformation
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Drunk Transformation
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Spinny Transformation
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Meteor Transformation
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Swiss Cheese Transformation
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Muscle Transformation
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Shy Transformation
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Caffeinated Transformation
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Superhero Transformation
Abilities
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Horizontal Super Jump
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Freefall
Animations
- Characters talking:
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Peppino's angry talk
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Peppino's bored talk
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Peppino's shocked talk
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Pillar John's old talk
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Peppino walking up the stairs
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Peppino eating spaghetti
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Peppino's original Mach 3 animation
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Peppino's "Back-breaker" animation
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Peppino throwing an enemy diagonally, originally seen in the patron builds with the first reworked desert level
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Peppino going down and up stairs
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Peppino slapping an enemy down
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Peppino's Old Holding animation (seen fully only in Early Test Build)
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Peppino jumping during Showtime
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Peppino Vomiting
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Peppino Vomiting (blood variant)
- Other Peppino animations:
- "Red Eyes"
- "Googly Eyes"; his walking animation is seemingly absent in the files of newer builds or demos
- Peppino walking on stairs originally without it being on a cutscene
- Noise:
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The unused Noise Crusher boss.
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The Noise bouncing on a washing machine with a cowboy hat.
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The Noise's cutscene before he activates Pizza Time.
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The Noise riding his skateboard.
- Suplex Moves for both Peppino and Noise (seen fully prior to the SAGE Demo)
- Other:
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Cheeseslime turning the opposite direction
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Cheeseslime's full death animation (seen fully prior to the SAGE Demo)
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Cheeseslime getting bounced off (seen fully prior to Demo 1)
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Cheeseslime falling off a ledge
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Toppin Monsters' 3D Jumpscares
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Pillar John's Old Design
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"You Suck!" (Early Test Build)
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Pizzaface's old idle animation
Music
Unused
- Christmas Race! (Grinch's Ultimatum Song)
- Pesto Anchovi
- Distasteful Anchovi
- LEANING NIGHTMARE
- Garlic Noodles
- Collapse!
- Freefallin'
- Hallelujah Mama-Mia
- Small Fruit, 5:00 PM
- Toxic Rave
- R.O.R.
- Delivery for the City
- Running With Pockets Full of Meatballs
- Spooky Apartment Escape/SNICK IS COMING
- Undercooked Spaghetti
- I Ain't Got No Time to Dance
- Spaghetti
- Tarragon Pizza
- Overcooked Meat Lover
- Ground Bound
- Phantom Tower
- The Noise
- music_weird
- For A Few Toppings More
- Move it, Boy!
- Spooky Apartment
- The Noise's Jam-Packed Radical Anthem
- Teeth Dust In The Strongcold
- Funiculi, Funicula (Dim Widdy Version)
- On The Rocks (Early Ver.)
- clown but ins ky weuidfunsidnfisjcn (Draft 1)