Transformations: Difference between revisions

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{{WIP|
'''Transformations''' are special abilities and moves given to the player in [[Pizza Tower]] upon certain interactions with enemies and objects. Most transformations can be used to destroy [[Stupid Rat]]s and are cured by interacting with a [[Priest]], taking damage, getting into the Secret Eye, or interacting with a Dash Pad; the only exceptions are the '''Shotgun''' (Metal Detector), '''Revolver''' (Pizzaface/Pizzahead's Phase Transition), and '''Pepper Pizza'''. (Free Milk Stand)
* The Noise's transformations need to be added.

*Some of the gifs are missing, not because they haven't been uploaded, but because the names are currently being changed.}}
== Ball ==
'''Transformations''' are special abilities and moves given to the player in [[Pizza Tower]] upon certain interactions with enemies and objects. Most transformations can be used to destroy [[Stupid Rat]]s and are cured by interacting with a [[Priest]], taking damage, entering a [[Secret Eye]], or interacting with a Dash Pad; the only exceptions are the '''Shotgun''' (Metal Detector), '''Revolver''' (Pizzaface/Pizzahead's Phase Transition), and '''Pepper Pizza''' (Free Milk Stand).
'''''Appears in:''' [[Pizzascape]], [[Ancient Cheese]], [[Bloodsauce Dungeon]], [[GOLF (Level)|GOLF]], [[Peppibot Factory]], [[Pizzascare]], [[The Crumbling Tower of Pizza]], & [[Tricky Treat]]''

''Gained from: Getting kicked by a [[Pepperoni Goblin]], [[Goblinbot]], [[Big Cheese]], or [[Pepperoni Goblin Bat]]''

''Cured by: Hitting a wall or taking damage''

[[Peppino]] will roll like a ball, smashing everything in his way except for Metal Blocks. While in this form, he can't do anything except jump and only regains control after hitting a wall. The speed at which Peppino rolls can be adjusted using directional input.

=== Ball Peppino ===
<gallery>
PT-spr_player_tumble.gif|Ball Peppino rolling.
Spr player tumbleend.gif|Peppino getting out of the Ball transformation.
File:Spr tv tumble 0.gif|Peppino depicted as an improvised Soccer ball in the HUD.
</gallery>


== Knight ==
== Knight ==
'''''Appears in:''' [[Pizzascape]]
'''''Appears in:''' [[Pizzascape]]''


''Gained from: Grabbing a sword''
''Gained from: Grabbing a sword''
Line 24: Line 11:
''Cured by: Interacting with a Priest''
''Cured by: Interacting with a Priest''


[[Peppino]] wears super heavy knight armor, causing [[enemies]] to be crushed when jumping on them. He gains the ability to double jump and also ground pound using the sword from the Sword Stone. Upon touching a slope or a staircase, he will slide down it at high speeds, defeating any enemies and breaking any [[List of level assets|blocks]] in his path. While sliding, he retains the ability to jump and can cancel the slide using the ground pound. If he hits a wall while sliding, the slide will end. This transformation can only destroy [[Stupid Rat]]s while sliding.
The player wears super heavy knight armor, causing [[enemies]] to be crushed when jumping on them. He gains the ability to double jump and also ground pound using the sword from the Sword Stone. Upon touching a slope or a staircase, they will slide down it at high speeds, defeating any enemies and breaking any [[List of level assets|blocks]] in his path. While sliding, they retain the ability to jump and can cancel the slide using the ground pound. If [[Peppino]] hits a wall while sliding, his slide will end; as for [[The Noise]], he will instead bounce and change direction. This transformation can only destroy [[Stupid Rat]]s while sliding.


<gallery>
<gallery>
File:Sword Stone.png|Sword Stone.
Sword Stone.png|Sword Stone.
</gallery>
</gallery>

=== Knight Peppino ===
<gallery>
<gallery>
Spr knightpep idle.gif|Knight Peppino's regular idle stance.
Spr knightpep idle.gif|Knight Peppino's regular idle stance.
And they say chivalry is dead.gif|Knight Peppino marching valiantly forwards.
PT-spr knightpep walk.gif|Knight Peppino marching valiantly forwards.
Spr knightpep jump.gif|Knight Peppino jumping.
Spr knightpep jump.gif|Knight Peppino jumping.
Spr knightpep doublejump.gif|Knight Peppino double jumping.
Spr knightpep doublejump.gif|Knight Peppino double jumping.
Line 47: Line 32:
Spr knightpep thunder.gif|Peppino getting struck by a thunder bolt and transforming into Knight Peppino.
Spr knightpep thunder.gif|Peppino getting struck by a thunder bolt and transforming into Knight Peppino.
Peppinoknightnewhud.gif|Peppino being depicted as a mighty and valiant Knight in the HUD.
Peppinoknightnewhud.gif|Peppino being depicted as a mighty and valiant Knight in the HUD.
</gallery>
<gallery>
Spr playerN knightsword.gif|The Noise grabbing the sword-fork from a sword stone, about to eat a plate of spaghetti.
Spr playerN knightstart.gif|The Noise getting struck by a thunder bolt and turning into Knight Noise.
PT-Spr playerN knightidle.gif|Knight Noise's idle animation.
Knight knoise .gif|Knight Noise marching not-so valiantly forwards.
Spr playerN knightjumpstart.gif|Knight Noise preparing to jump.
Spr playerN knightjump.gif|Knight Noise jumping.
Spr playerN knightfall.gif|Knight Noise falling.
PT-Spr playerN knightdoublejump.gif|Knight Noise double jumping.
PT-Spr playerN knightdoublejumpfall.gif|Knight Noise falling after double jumping.
Breakhead.gif|Knight Noise landing.
Spr playerN knightdownslope.gif|Knight Noise sliding down a slope.
Spr playerN knightslide.gif|Knight Noise sliding.
PT-knightnoise-slideup.gif|Knight Noise sliding up a slope.
PT-Spr playerN knightdowntrust.gif|Knight Noise thrusting downwards. Thrust is spelled incorrectly.
PT-Spr playerN knightgroundbump.gif|Knight Noise hitting a wall whilst sliding.
PT-Spr playerN knightfly.gif|Knight Noise jumping whilst sliding.
PT-Spr tv knightN.gif|Knight Noise's HUD, depicting him as a knight riding a Weenie Mount steed.
</gallery>

== Ball ==
'''''Appears in:''' [[Pizzascape]], [[Ancient Cheese]], [[Bloodsauce Dungeon]], [[GOLF (Level)|GOLF]], [[Peppibot Factory]], [[Pizzascare]], [[The Crumbling Tower of Pizza]], & [[Tricky Treat]]''

''Gained from: Getting kicked by a [[Pepperoni Goblin]], [[Goblinbot]], or [[Pepperoni Goblin Bat]] or thrown by a [[Big Cheese]]''

''Cured by: Hitting a wall or taking damage''
The player will roll like a ball, smashing everything in his way except for Metal Blocks. While in this form, they can't do anything except jump, and only regains control after hitting a wall. The speed at which they roll can be adjusted using directional input.

<gallery>
PT-spr_player_tumble.gif|Ball Peppino rolling.
Spr player tumbleend.gif|Peppino getting out of the Ball transformation.
Spr tv tumble 0.gif|Peppino depicted as an improvised Soccer ball in the HUD.
</gallery>
<gallery>
PT-Spr playerN tumble.gif|Ball Noise rolling.
Spr playerN tumbleend.gif|The Noise getting out of the ball transformation.
PT-Spr tv tumbleN.gif|Ball Noise's HUD, depicting him being a donut inside a box of more donuts.
</gallery>
</gallery>


== Firebutt ==
== Fireass ==
'''''Appears in: '''[[Bloodsauce Dungeon]], [[Fun Farm]], [[Deep-Dish 9]], & [[The Crumbling Tower of Pizza]]''
'''''Appears in:''' [[Bloodsauce Dungeon]], [[Fun Farm]], [[Deep-Dish 9]], & [[The Crumbling Tower of Pizza]]''


''Gained from: Touching a pool of [[Boiling Sauce]] or [[Vegetable Farmers#Peasanto|Peasanto]]'s torch''
''Gained from: Touching a pool of [[Boiling Sauce]] or [[Vegetable Farmers#Peasanto|Peasanto]]'s torch''
Line 56: Line 79:
''Cured by: Wears off automatically or touching a priest.''
''Cured by: Wears off automatically or touching a priest.''


Peppino would be launched high upwards and screams as his butt burns until landing onto a solid surface. He can still move around slightly while jumping and kills enemies on contact.
The player will be launched high upwards and scream as their rear burns until landing on solid ground. Touching any enemies in this state will instantly defeat them. The player can still move left or right slightly while jumping.
<gallery>
<gallery>
Spr player fireass.gif|Peppino comically jumping upwards with his hands behind him.
Boiling Sauce.gif|Boiling Sauce.
Spr player fireassground.gif|Peppino sliding on the floor with his rear on fire.
Peppinofireassnewhud.gif|Peppino, depicted as an improvised Bonfire in the HUD.
</gallery>
</gallery>

=== Firebutt Peppino ===
<gallery>
<gallery>
Spr player fireass.gif|Peppino comically jumping upwards after coming into contact with some boiling sauce.
PT-Spr playerN fireass.gif|The Noise feeling the adrenaline after his cape is set on fire.
Spr player fireassground.gif|Peppino's flaming butt sliding after landing.
Slidenoise.gif|The Noise sliding after landing.
PT-Spr tv fireassN.gif|Firecape Noise's HUD, depicting him crying in pain as his cape burns.
File:Peppinofireassnewhud.gif|Peppino, depicted as an improvised Bonfire in the HUD.
</gallery>
</gallery>


== Firemouth ==
== Firemouth ==
'''''Appears in: '''[[Oregano Desert]]''
'''''Appears in:''' [[Oregano Desert]]''


''Gained from: Eating one of a [[Kentucky Kenny]]'s spicy chicken wings''
''Gained from: Eating one of a [[Kentucky Kenny]]'s spicy chicken wings''
Line 75: Line 98:
''Cured by: Interacting with a Priest, getting kicked by a cow, or taking damage''
''Cured by: Interacting with a Priest, getting kicked by a cow, or taking damage''


After eating a chicken wing, the player's mouth burst into flames. They lose the ability to grab in exchange for a dash attack, and their movement and jumps become more loose and slippery. Touching any enemy will instantly defeat them, and [[TNT Block|TNT Blocks]] will explode upon contact. [[The Noise]]'s jump is more floaty compared to [[Peppino]].
Peppino's mouth burns from the inside. He can move freely, but his jumps are more slippery and harder to control. The attack button can be used to dash in mid-air and will grant a slight speed boost afterwards. In this state, he can kill enemies and explode [[TNT Block]]s by touching them.
<gallery>
<gallery>
File:Chicken Wing.gif|Chicken wing.
Chicken Wing.gif|A chicken wing.
</gallery>
</gallery>

=== Firemouth Peppino ===
<gallery widths="185">
<gallery widths="185">
Spr player firemouthintro.gif|Peppino eating the spicy wing.
Spr player firemouthintro.gif|Peppino eating the spicy wing.
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Spr player firemouthspin.gif|Firemouth Peppino jumping.
Spr player firemouthspin.gif|Firemouth Peppino jumping.
Spr player firemouthdash.gif|Firemouth Peppino performing an air dash.
Spr player firemouthdash.gif|Firemouth Peppino performing an air dash.
File:Spr tv firemouth 0.gif|Peppino, depicted having a hard time eating a spicy chicken wing.
Spr tv firemouth 0.gif|Peppino, depicted having a hard time eating a spicy chicken wing.
</gallery>
<gallery>
Spr playerN firemouthintro.gif|Noise eating a gigantic, spicy wing and turning into Firemouth Noise.
PT-spr playerN firemouthidle.gif|Firemouth Noise's Idle animation.
Spr playerN firemouth.gif|Firemouth Noise running.
PT-spr playerN firemouthspin.gif |Firemouth Noise jumping.
PT-spr playerN firemouthdash.gif |Firemouth Noise dashing.
PT-Spr tv firemouthN.gif|The Noise being depicted about to eat a comically large spicy chicken wing in the HUD.
</gallery>
</gallery>


== Ghost ==
== Ghost ==
'''''Appears in: '''[[Wasteyard]] & [[Tricky Treat]]''
'''''Appears in:''' [[Wasteyard]] & [[Tricky Treat]]''


''Gained from: Coming into contact with a [[Mushroom Ghost]]''
''Gained from: Coming into contact with a [[Mushroom Ghost]]''
Line 97: Line 126:
''Cured by: Interacting with a Priest or entering a Secret Eye''
''Cured by: Interacting with a Priest or entering a Secret Eye''


Peppino becomes a ghost and can fly freely. He becomes invincible and is able to pass through Cheese Graters. In this form, he moves quite slowly but collect Ghost Peppers in order to increase his speed and destruction potential. With one ghost pepper he can kill enemies and destroy [[Breakable Block]]s, and with 3 he reaches maximum speed and is able to destroy [[Ghost Block]]s.<gallery>
The player becomes a ghost and can fly freely. They becomes invincible and may pass through [[Cheese Grater|Cheese Graters]]. In this form, they move slowly by default, but can become faster by collecting [[Ghost Pepper|Ghost Peppers]]. After collecting one Ghost Pepper, enemies will be defeated upon touch while dashing, and [[Breakable Block|Breakable Blocks]] will be destroyed. Collecting three will reach the maximum speed and allow the player to destroy [[Ghost Block|Ghost Blocks]]. [[Peppino]] will automatically dash, while [[The Noise]] must press the grab button to dash manually.
<gallery>
File:Spr ghostshroom.gif|Mushroom Ghost
Spr ghostshroom.gif|Mushroom Ghost
</gallery>
</gallery>

=== Ghost Peppino ===
<gallery>
<gallery>
File:DeathEnd.gif|Peppino's corpse after touching a Mushroom Ghost.
DeathEnd.gif|Peppino's body after touching a Mushroom Ghost.
PT-Spr_ghostdrape.gif|Peppino's drape seen when being cured by Priest, going into an eye, or getting caught by [[Pizzaface]].
File:Spr player ghostidle.gif|Ghost Peppino floating.
File:Spr player ghostjump.gif|Ghost Peppino flying upward.
Spr player ghostidle.gif|Ghost Peppino floating.
File:Peppinoghostdash.gif|Ghost Peppino dashing horizontally.
Spr player ghostjump.gif|Ghost Peppino flying upward.
File:Spr player ghostdashdown 0.gif|Ghost Peppino dashing downward.
Peppinoghostdash.gif|Ghost Peppino dashing horizontally.
File:Spr player ghostdashdownright 0.gif|Ghost Peppino dashing diagonally downwards.
Spr player ghostdashdown 0.gif|Ghost Peppino dashing downward.
File:Spr player ghostdashup 0.gif|Ghost Peppino dashing upward.
Spr player ghostdashdownright 0.gif|Ghost Peppino dashing diagonally downwards.
File:Spr player ghostdashupright 0.gif|Ghost Peppino dashing diagonally upwards.
Spr player ghostdashup 0.gif|Ghost Peppino dashing upward.
Spr player ghostdashupright 0.gif|Ghost Peppino dashing diagonally upwards.
File:Spr tv ghost 0.gif|Peppino being depicted nonchalantly as a Ghost under a spotlight in the HUD.
Spr tv ghost 0.gif|Peppino being depicted nonchalantly as a Ghost under a spotlight in the HUD.
</gallery>
<gallery>
PT-Spr_playerN_deathend.gif|The Noise's body after touching a Mushroom Ghost.
PT-Spr_ghostdrapeN.png|The Noise's drape seen when being cured by Priest, going into an eye, or getting caught by [[Pizzaface]].
PT-Spr playerN ghostidle.gif|Ghost Noise floating.
Spr playerN ghostjump.gif|Ghost Noise flying upward.
Spr playerN ghostdash.gif|Ghost Noise dashing to the right.
PT-Spr playerN ghostdashup.gif|Ghost Noise dashing up.
PT-Spr playerN ghostdashdown.gif|Ghost Noise dashing down.
PT-Spr playerN ghostdashdownright.gif|Ghost Noise dashing horizontally to the bottom right.
PT-Spr playerN ghostdashupright.gif|Ghost Noise dashing hoizontally to the top right.
PT-Spr tv ghostN.gif|The Noise depicted as a ghost annoying Peppino, who is using a hairdryer to presumably blow him away in the HUD
</gallery>
</gallery>


== Mort ==
== Mort ==
'''''Appears in: '''[[Fun Farm]]''
'''''Appears in:''' [[Fun Farm]]''


''Gained from: Picking up Mort''
''Gained from: Picking up Mort''


''Cured by: Interacting with a Priest, taking damage, entering a Secret Eye, entering Firebutt transformation or falling into a bottomless pit''
''Cured by: Interacting with a Priest, taking damage, entering a Secret Eye, entering Firebutt transformation, or falling into a bottomless pit''


[[Mort|Mort the Chicken]] perches on top of Peppino's head. With Mort, Peppino gains the ability to double jump, can perform a smack attack in 3 different directions, and can hook onto Mort Hooks for extra height.
[[Mort|Mort the Chicken]] perches on top of Peppino's head. With Mort, Peppino gains the ability to double jump, can perform a smack attack in 3 different directions, and can hook onto Mort Hooks for extra height. The Noise throws Mort forwards like a boomerang instead of using a smack attack.
<gallery>
<gallery>
Spr well.png|The well Mort jumps out from.
Spr well.png|The well Mort jumps out from.
Spr mortidle.gif|Mort.
Spr mortidle.gif|Mort.
</gallery>
</gallery>

=== Mort Peppino ===
<gallery>
<gallery>
Spr player mortidle.gif|Mort sitting on Peppino's head, while Peppino shows some discomfort.
Spr player mortidle.gif|Mort sitting on Peppino's head, while Peppino shows some discomfort.
Line 136: Line 175:
Spr player mortattackup.gif|Mort swinging his comb upwards.
Spr player mortattackup.gif|Mort swinging his comb upwards.
Spr player mortattackdown.gif|Mort swinging his comb downwards, causing both him and Peppino to spin.
Spr player mortattackdown.gif|Mort swinging his comb downwards, causing both him and Peppino to spin.
File:Spr tv mort 0.gif|Mort taking the spotlight in the HUD.
Spr tv mort 0.gif|Mort taking the spotlight in the HUD.
</gallery>
<gallery>
PT-Spr playerN mortidle.gif|The Noise holding Mort.
PT-Spr playerN mortjump.gif|Mort Noise's falling animation.
PT-Spr playerN mortthrow.gif|The Noise throwing Mort forward.
PT-Spr playerN mortwalk.gif|The Noise walking with Mort in his hand.
PT-Spr playerN mortdoublejump.gif|The Noise double jumping with Mort in his hand.
PT-Spr playerN mortland.gif|The Noise landing with Mort in his hand.
PT-Spr playerN mortjumpstart.gif|‎The Noise jumping with Mort in his hands.
PT-Spr mortprojectile.gif|Mort after The Noise throws him forward.
PT-Spr tv mortN.gif|Mort Noise's HUD, depicting him chasing after Mort.
</gallery>
</gallery>


== Weenie Mount ==
== Weenie Mount ==
'''''Appears in: '''[[Fast Food Saloon]] & [[The Crumbling Tower of Pizza]]''
'''''Appears in:''' [[Fast Food Saloon]] & [[The Crumbling Tower of Pizza]]''


''Gained from: Mounting a weenie mount or killing the (scrapped) enemy [[Camembert Squire]]''
''Gained from: Mounting a [[Weenie Mount|weenie mount]] or killing the (scrapped) enemy [[Camembert Squire]]''


''Cured by: Dismounting a weenie mount or interacting with a Priest (unseen normally)''
''Cured by: Dismounting a weenie mount or interacting with a Priest (unseen normally)''


Peppino mounts a Weenie, and is allowed to run around freely at high speeds, defeating any enemies in his way. In this state, he can't get damaged upon contact with an enemy. Jumping in this state will cause the player to enter a long jump but will also make them dismount the weenie.
Peppino or The Noise mounts a Weenie, and is allowed to run around freely at high speeds, defeating any enemies in his way. In this state, he can't get damaged upon contact with an enemy. Jumping in this state will cause the player to enter a long jump but will also make them dismount the weenie.
<gallery>
<gallery>
Spr weeniemount.gif|Weenie mount.
Spr weeniemount.gif|Weenie mount.
</gallery>
</gallery>

=== Peppino on Weenie Mount ===
<gallery>
<gallery>
Spr player weeniemount.gif|Peppino riding on a Weenie Mount.
Spr player weeniemount.gif|Peppino riding on a Weenie Mount.
Spr player weenieturn 0.gif|Peppino turning around with a Weenie Mount.
Spr player weenieturn 0.gif|Peppino turning around with a Weenie Mount.
File:Spr tv weenie 0.gif|Peppino being depicted as a Cowboy in the HUD while riding the Weenie Mount, Revolver in hand.
Spr tv weenie 0.gif|Peppino being depicted as a Cowboy in the HUD while riding the Weenie Mount, Revolver in hand.
</gallery>
</gallery>

== Revolver ==
'''''Appears in:''''' ''[[The Vigilante|The Vigilante's Boss Fight]] & [[Pizzahead|Pizzahead's Boss Fight]]''

''Gained from: Interacting with a gun crate during a boss fight.''

''Cured by: Phase transition (Pizzahead/Pizzaface boss fight only)''

Peppino obtains a revolver. Pressing the grab button fires a bullet. This may be constantly fired, slowly dealing damage to a boss. Holding grab will charge up the revolver, firing a large bullet that deals 6 damage once the charge is complete.<gallery>
File:Spr shotgun 0.png|Gun crate.
</gallery>

=== Revolver Peppino ===
<gallery>
<gallery>
PT-Spr playerN weeniemount.gif|The Noise riding on a Weenie Mount.
File:Spr player pistolintro 0.gif|Peppino obtaining a revolver.
PT-Spr playerN weenieturn.gif|The Noise turning around with a Weenie Mount.
File:Peppinopistolidle.gif|Peppino's Revolver idle animation
PT-Spr tv weenieN.gif|The Noise depicted as a sausage running from kitchen utensils in the HUD.
File:Peppinopistolwalk.gif|Peppino's Revolver walking animation
File:Spr player pistoljump1 0.gif|Peppino jumping with Revolver.
File:Spr player pistoljump2 0.gif|Peppino falling with the Revolver.
File:Spr player pistolland 0.gif|Peppino landing with the Revolver.
File:Pepgunned.gif|Peppino firing the revolver.
File:Spr player pistolshotend 0.gif|Pistol Peppino ready to shoot with a angry/valiant face during the transition to the next phase of a boss fight, or when he defeats The Vigilante during the quick draw segment.
</gallery>

=== Peppino’s Bullets ===
<gallery>
File:Spr peppinobullet.gif|Peppino Bullet being fired.
File:Landbullet.gif|Peppino Bullet hitting a wall. This animation is never used.
File:Deadbullet.gif|Peppino Bullet’s “death” sprite, after hitting anything.
File:Spr peppinobulletGIANT 0.gif|Large Peppino Bullet being fired.
File:Spr peppinobulletGIANT dead 0.png|Large Peppino Bullet’s “death” sprite, after hitting anything.
</gallery>
</gallery>


Line 197: Line 218:
''Cured by: Interacting with a Priest or taking damage''
''Cured by: Interacting with a Priest or taking damage''


Peppino gets stuck in a barrel. He can walk around freely and perform a roll to defeat enemies and break blocks. The barrel will change directions if it hits a wall, and will be launched upwards upon contact with a slope.
Peppino or The Noise gets stuck in a barrel. He can walk around freely and perform a roll to defeat enemies and break blocks. The barrel will change directions if it hits a wall, and depending on the character, will be launched upwards upon contact with a slope (Peppino) or will start rolling up the wall upon contact with a slope. (The Noise)
<gallery>
<gallery>
Spr barrel.png|Barrel.
Spr barrel.png|Barrel.
</gallery>
</gallery>

=== Barrel Peppino ===
<gallery>
<gallery>
Spr player barrelidle new.gif|Peppino sitting inside a Barrel.
Spr player barrelidle new.gif|Peppino sitting inside a Barrel.
Line 211: Line 230:
Spr player barrelroll new.gif|Peppino rolling inside the Barrel.
Spr player barrelroll new.gif|Peppino rolling inside the Barrel.
PT-spr_tv_barrel.gif|Peppino being depicted in a castaway situation in the HUD.
PT-spr_tv_barrel.gif|Peppino being depicted in a castaway situation in the HUD.
</gallery>
<gallery>
PT-spr playerN barrelidle 0.gif|The Noise sitting in a Barrel upside down.
PT-spr playerN barrelmove 0.gif|The Noise moving inside the Barrel.
PT-spr playerN barreljump 0.gif|The Noise jumping with the Barrel.
PT-spr playerN barrelfall 0.gif|The Noise falling with the Barrel.
PT-spr playerN barrelland 0.gif|The Noise landing on the ground with the Barrel.
PT-spr playerN barrelslipnslide 0.gif|The Noise starting to roll inside the Barrel.
PT-spr playerN barrelroll 0.gif|The Noise rolling inside the Barrel.
PT-spr playerN barrelclimbwall 0.gif|The Noise rolling up a wall inside the Barrel.
PT-Spr tv barrelN.gif|The Noise depicted as a pirate lost at sea in the HUD.
</gallery>
</gallery>


Line 218: Line 248:
''Gained from: Grabbing towards a [[rocket]]''
''Gained from: Grabbing towards a [[rocket]]''


''Cured by: Hitting a wall, dismounting the rocket, taking damage or interacting with a Priest (unseen normally)''
''Cured by: Hitting a wall, dismounting the rocket, taking damage, or interacting with a Priest (unseen normally)''


Peppino is stuck to a rocket and propels forward until he crashes into a wall, causing the rocket to explode and Peppino to tumble down. He can slightly redirect the rocket up or down, and can turn around if he were touching the surface. When [[The Noise]] obtains this transformation, he eats the rocket whole and becomes the rocket himself. This transformation can be cancelled by hitting a wall or jumping.
Peppino is stuck to a rocket and propels forward until he crashes into a wall, causing the rocket to explode and Peppino to tumble down. He can slightly redirect the rocket up or down, and can turn around if he were touching the surface. When [[The Noise]] obtains this transformation, he eats the rocket whole and becomes the rocket himself. This transformation can be cancelled by hitting a wall or jumping.
Line 225: Line 255:
Spr rocketnerd dead.png|Rocket's defeated sprite, after the transformation ends.
Spr rocketnerd dead.png|Rocket's defeated sprite, after the transformation ends.
</gallery>
</gallery>

=== Rocket Peppino ===
<gallery>
<gallery>
Peppinorocketstart.gif|Peppino getting on a rocket.
Peppinorocketstart.gif|Peppino getting on a rocket.
Line 233: Line 261:
Spr player rocketslide.gif|Peppino changing the direction of the Rocket.
Spr player rocketslide.gif|Peppino changing the direction of the Rocket.
Peppinorockethitwall.gif|Peppino tumbling down after crashing into a wall with the Rocket.
Peppinorockethitwall.gif|Peppino tumbling down after crashing into a wall with the Rocket.
File:Spr tv rocket 0.gif|Peppino being depicted as an Astronaut in the HUD.
Spr tv rocket 0.gif|Peppino being depicted as an Astronaut in the HUD.
</gallery>
<gallery>
PT-Spr playerN rocketstart.gif|Noise eating the rocket and turning into Rocket Noise.
PT-Spr playerN rocket.gif|Rocket Noise rocketing forwards while airborne.
PT-spr playerN rocketbump 0.gif|Rocket Noise bumping into a wall.
PT-Spr tv rocketN.gif|Rocket Noise's HUD, depicting him wearing goggles while aiming a rocket launcher, ready to blast an unsuspecting enemy.
</gallery>
</gallery>


== Cheeseball ==
== Cheeseball ==
'''''Appears in: '''[[Oh Shit!]]''
'''''Appears in:''' [[Oh Shit!]]''


''Gained from: Getting stuck in a Cheeseball''
''Gained from: Getting stuck in a Cheeseball''


''Cured by: Hitting a wall, transitioning into the Sticky Cheese transformation in the process or interacting with a Priest (unseen normally)''
''Cured by: Hitting a wall, transitioning into the Sticky Cheese transformation in the process, or interacting with a Priest (unseen normally)''


Peppino gets stuck in a Cheeseball and will roll uncontrollably until he hits a wall, which ends the transformation and causes the Sticky Cheese transformation. In this form, the player has no control of Peppino and will be launched upwards upon contact with a slope. Hitting [[Super Side Spring]]s bounces Peppino in the opposite direction.
Peppino gets stuck in a Cheeseball and will roll uncontrollably until he hits a wall, which ends the transformation and causes the Sticky Cheese transformation. In this form, the player has no control of Peppino and will be launched upwards upon contact with a slope. Hitting [[Super Side Spring]]s bounces Peppino in the opposite direction.
Line 247: Line 281:
Spr cheeseball.gif|Cheeseball.
Spr cheeseball.gif|Cheeseball.
</gallery>
</gallery>

=== Cheeseball Peppino ===
<gallery>
<gallery>
Spr player cheeseball.gif|Peppino getting caught in a Cheeseball.
Spr player cheeseball.gif|Peppino getting caught in a Cheeseball.
PT-spr_tv_cheeseball.gif|Peppino sitting on a top of a big sandwich with Meatballs and cheese with a Cheeseball being sent his way in the HUD.
PT-spr_tv_cheeseball.gif|Peppino sitting on a top of a big sandwich with Meatballs and cheese with a Cheeseball being sent his way in the HUD.
</gallery>
<gallery>
PT-Spr playerN cheeseball.gif|'''spr_playerN_cheeseball'''<br>Cheeseball Noise's rolling animation.
PT-Spr tv cheeseballN.gif|'''spr_tv_cheeseballN'''<br>Cheeseball Noise's HUD, depicting him staring at a hotdog with a cheese ball on top of it.
</gallery>
</gallery>


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''Cured by: Interacting with a Priest or taking damage''
''Cured by: Interacting with a Priest or taking damage''


Peppino gets covered in sticky cheese, with pepperoni slices covering his eyes and green peppers covering his eyebrows and mustache. In this form, he is incredibly slow, but can cling to walls and jump off of them. He is also capable of defeating [[Stupid Rat]]s simply by touching them. When The Noise obtains this transformation, the transformation is more of the "Sticky Rat" transformation.
Peppino gets covered in sticky cheese, with pepperoni slices covering his eyes and green peppers covering his eyebrows and mustache. In this form, he is incredibly slow, but can cling to walls and jump off of them. He is also capable of defeating [[Stupid Rat]]s simply by touching them. When The Noise obtains this transformation, he instead becomes a Cheese Rat and can crawl up walls without needing to jump.


=== Sticky Cheese Peppino ===
<gallery>
<gallery>
PT-spr_cheesepep_idle.gif|Cheese Peppino's idle animation.
PT-spr_cheesepep_idle.gif|Cheese Peppino's idle animation.
Line 272: Line 307:
Spr cheesepep land.gif|Sticky Cheese Peppino's landing animation.
Spr cheesepep land.gif|Sticky Cheese Peppino's landing animation.
PT-spr_tv_cheesepep.gif|Peppino being depicted as a terrifying Cheese Monster in the HUD.
PT-spr_tv_cheesepep.gif|Peppino being depicted as a terrifying Cheese Monster in the HUD.
</gallery>
<gallery>
PT-Spr playerN cheesedidle.gif|Cheese Rat Noise's idle animation.
PT-Spr playerN cheesedmove.gif|Cheese Rat Noise's walking animation.
PT-Spr playerN cheesedjumpstartfixed.gif|Cheese Rat Noise preparing to jump.
PT-Spr playerN cheesedjump.gif|Cheese Rat Noise jumping.
PT-Spr playerN cheesedfall.gif|Cheese Rat Noise falling.
PT-Spr playerN cheesedland.gif|Cheese Rat Noise landing.
PT-Spr_playerN_cheesedstickside_0.gif|Cheese Rat Noise sticking onto a wall going up.
PT-Spr playerN cheesedsticksidedown.gif|Ditto, but going down.
PT-Spr playerN cheesedwalljump.gif|Cheese Rat Noise jumping off of a wall.
PT-Spr tv cheesepepN.gif|Cheese Rat Noise's HUD, depicting him as a pleading-eyed, cheesy little rat, paired together with a [[Stupid Rat]] inside a claw machine.
</gallery>
</gallery>


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''Gained from: Getting crushed by a [[Box Stamper]]''
''Gained from: Getting crushed by a [[Box Stamper]]''


''Cured by: Interacting with a Priest or taking damage''
''Cured by: Interacting with a Priest, entering a Secret Eye or taking damage''


Peppino gets trapped in a pizza box. In this state, he will gradually gain speed while walking and is more slippery, but he is able to go through small gaps at a faster speed than crawling. It also grants him ability to flap ten times in the air before dropping to a solid surface. The grab attack is replaced by a spin attack, which can be extended by holding the grab button.<gallery>
When playing as Peppino, Peppino gets trapped in a pizza box. In this state, he will gradually gain speed while walking and is more slippery, but he is able to go through small gaps at a faster speed than crawling. It also grants him ability to flap ten times in the air before dropping to a solid surface. The grab attack is replaced by a spin attack, which can be extended by holding the grab button.

When Playing as The Noise, he gets flattened and turned into Mini Noise. He has the same moves as Peppino, but instead of flapping,
he Flies Infinitely.
<gallery>
File:Boxcrusher1.gif|Box Stamper
File:Boxcrusher1.gif|Box Stamper
</gallery>
</gallery>

=== Boxed Peppino ===
<gallery>
<gallery>
Spr boxxedpep intro new.gif|Peppino getting flattened and boxed up.
Spr boxxedpep intro new.gif|Peppino getting flattened and boxed up.
Line 294: Line 343:
Spr boxxedpep spin.gif|Boxed Peppino spinning to attack enemies and Rats in his way.
Spr boxxedpep spin.gif|Boxed Peppino spinning to attack enemies and Rats in his way.
PT-spr_tv_boxxedpep.gif|Peppino being depicted as a Pizza with a Face in the HUD.
PT-spr_tv_boxxedpep.gif|Peppino being depicted as a Pizza with a Face in the HUD.
</gallery>
<gallery>
Spr playerN boxxedintro.gif|The Noise being compressed into Mini Noise.
PT-Spr playerN boxxedidle.gif|Mini Noise's idle animation.
Spr playerN boxxedmove.gif|Mini Noise's walking animation.
Spr playerN boxxedjump.gif|Mini Noise's jumping animation.
Spr playerN boxxedfall.gif|Mini Noise's falling animation.
Spr playerN boxxeddash 0.gif|Mini Noise's dashing/spinning animation.
Spr_playerN_boxxeddashstart_0.gif|Mini Noise starting to dash/spin.
Spr_playerN_boxxeddashend_0.gif|Mini Noise ending his dash/spin attack.
Spr_playerN_boxxedhit.gif |Mini Noise hitting someone with his dash/spin attack.
PT-Spr playerN boxxedjetpack.gif|Mini Noise starting his jetpack animation.
PT-Spr playerN boxxedjetpack.gif|Mini Noise flying with his Jetpack. (the animation is a loop of the ending of the previous)
PT-Spr playerN boxxedjetpackfall.gif|Mini Noise ending his jetpack animation.
PT-Spr tv boxxedpepN.gif|Mini Noise's HUD, depicting an assembly line of Mini Noises.
</gallery>
</gallery>


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''Cured by: Interacting with a Free Milk Stand''
''Cured by: Interacting with a Free Milk Stand''


Once picked up, Peppino will consume the pizza and his skin will turn fully red as he makes a maliciously triumphant pose. The player becomes invincible to all enemies and their attacks, able to defeat them by simply touching them. Pressing the jump button in midair will let the player spin and continuously fly upwards. This spin can break [[Ice Block|Frozen Blocks]]. This transformation cannot be removed by a [[Priest]] but can be removed by a Free Milk Stand. This can stack with other transformations.<gallery>
Once picked up, Peppino will consume the pizza and his skin will turn fully red as he makes a maliciously triumphant pose. The player becomes invincible to all enemies and their attacks, able to defeat them by simply touching them. Pressing the jump button in midair will let the player spin and continuously fly upwards. This spin can break [[Ice Block|Frozen Blocks]]. This transformation cannot be removed by a [[Priest]], but can be removed by a Free Milk Stand. This can stack with other transformations.
<gallery>
File:Spr pizzapepper.gif|Pepper Pizza
Spr pizzapepper.gif|Pepper Pizza
Pepperpizzapep.png|Peppino and The Noise's skin palette after consuming the Pepper Pizza
</gallery>
</gallery>

=== Pepper Pizza Peppino ===
<gallery>
<gallery>
File:PT-spr_player_gottreasure.gif|Peppino collecting a slice of the "Satan's Choice" Pepper Pizza. Also seen when collecting the [[Tower Secret Treasure]]
PT-spr_player_gottreasure.gif|Peppino collecting a slice of the "Satan's Choice" Pepper Pizza. Also seen when collecting a [[Tower Secret Treasure]] or a small key.
File:PT-spr_player_poweredup.gif|Peppino feeling a great sense of power after consuming the Pepper Pizza.
PT-spr_player_poweredup.gif|Peppino feeling a great sense of power after consuming the Pepper Pizza.
File:PT-spr_player_jetpackstart2.gif|Peppino flying upwards with the new powers of the Pepper Pizza.
PT-spr_player_jetpackstart2.gif|Peppino flying upwards with the new powers of the Pepper Pizza.
File:PT-spr_player_firemouthend.gif|Peppino nullifying the power of the Pepper Pizza by drinking free milk.
PT-spr_player_firemouthend.gif|Peppino nullifying the power of the Pepper Pizza by drinking free milk.
</gallery>
File:Pepperpizzapep.png|Peppino's skin Palette after consuming the Pepper Pizza.
<gallery>
PT-Spr playerN noisebombspinjump.gif|The Noise flying with his jetpack.
PT-spr_playerN_pizzapepper.gif|The Noise laughing with fire in his mouth after eating the Pepper Pizza.
PT-spr_playerN_firemouthend.gif|The Noise nullifying the power of Pepper Pizza by eating milk.
</gallery>
</gallery>


== Shotgun ==
== Shotgun ==
'''''Appears in: '''[[Don't Make A Sound]], [[WAR]], & [[The Crumbling Tower of Pizza]]''
'''''Appears in:''' [[Don't Make A Sound]], [[WAR]], & [[The Crumbling Tower of Pizza]]''


''Gained from: Interacting with a gun crate''
''Gained from: Interacting with a gun crate''
Line 323: Line 391:
''Cured by: Passing by a Metal Detector''
''Cured by: Passing by a Metal Detector''


Peppino obtains a shotgun. Pressing the grab button fires a shot, which can destroy [[Target Block]]s. This powerup cannot be removed by a [[Priest]], but can be removed by a Metal Detector. Peppino is also able to enter other transformations while holding the Shotgun (except those that require a grab, like the Knight Sword) such as the Rocket and Animatronic transformation.<gallery>
Peppino obtains a shotgun. Pressing the grab button fires a shot, which can destroy [[Target Block]]s. This powerup cannot be removed by a [[Priest]], but can be removed by a Metal Detector. Peppino is also able to enter other transformations while holding the Shotgun (except those that require a grab, like the Knight Sword), such as the Rocket and Animatronic transformation.
File:Spr shotgun 0.png|Gun crate
</gallery>

=== Shotgun Peppino ===
<gallery widths="185">
<gallery widths="185">
File:Spr shotgun 0.png|Gun crate.
</gallery>
<gallery>
Newshotgunanim (1).gif|Peppino obtaining and racking the Shotgun.
Newshotgunanim (1).gif|Peppino obtaining and racking the Shotgun.
PT-spr_shotgun_idle-CROPPED.gif|Peppino standing still, shotgun in hand.
PT-spr_shotgun_idle-CROPPED.gif|Peppino standing still, shotgun in hand.
Line 343: Line 410:
PT-spr_player_shotgunjump2-CROPPED.gif|Peppino after ground pounding with the shotgun.
PT-spr_player_shotgunjump2-CROPPED.gif|Peppino after ground pounding with the shotgun.
Spr tv shotgun 0.gif|Peppino being depicted as a "Rambo"-like Buff Man while holding the Shotgun in the HUD.
Spr tv shotgun 0.gif|Peppino being depicted as a "Rambo"-like Buff Man while holding the Shotgun in the HUD.
</gallery>
<gallery>
PT-Spr playerN minigunstart.gif|The Noise obtaining the minigun and loading it with a sausage.
PT-Spr playerN minigunidle.gif|The Noise's idle stance with the minigun.
Spr playerN minigunjump.gif|The Noise jumping with minigun.
Spr playerN minigunfall.gif|The Noise falling with minigun.
Spr playerN minigunland.gif|The Noise landing with minigun.
Spr playerN minigunmove.gif|The Noise walking with minigun.
Spr playerN minigunshoot.gif|The Noise firing the minigun.
Slamprep.gif|The Noise preparing to ground pound with minigun.
Slam.gif|The Noise ground pounding with minigun.
Slamland.gif|The Noise landing after ground pounding with minigun.
Goduck.gif|The Noise preparing to duck with minigun.
Duck.gif|The Noise ducking with minigun.
Crawl.gif|The Noise crawling with minigun.
PT-Spr playerN minigundown.gif|The Noise shooting grinded up sausage downwards.
PT-Spr tv shotgunN.gif|Minigun Noise's HUD, depicting him as a hunched-over psycho wielding his sausage minigun. Oddly, the sausage isn't seen loaded in.
</gallery>
</gallery>


== Animatronic/Peshino ==
== Animatronic/Dead ==
'''''Appears''''' '''''in: '''[[Don't Make A Sound]]''
'''''Appears in:''' [[Don't Make A Sound]]''


''Gained from: Being caught by a [[Toppin Monsters|Toppin Monster]]''
''Gained from: Being caught by a [[Toppin Monsters|Toppin Monster]]''
Line 352: Line 436:
''Cured by: Wears off automatically''
''Cured by: Wears off automatically''


Peppino is trapped inside an animatronic shell and loses a total of 60 [[Pizza Points]], 10 points at a time, before breaking free automatically. His walking speed and jump height are greatly reduced, and he cannot perform a grab or dash. Upon gaining this transformation, any current combo will immediately end.
Peppino is trapped inside an animatronic shell and loses a total of 60 [[Pizza Points]], 10 points at a time, before breaking free automatically. His walking speed and jump height are greatly reduced, and he cannot perform a grab or dash. Upon gaining this transformation, any current combo will immediately end. When The Noise obtains this transformation, instead of becoming an animatronic, he dies. He cannot move whatsoever until he is replaced by a new Noise around 4 seconds later. The Noise does not lose Pizza Points while dead.

=== Animatronic Peppino/Peshino ===
<gallery>
<gallery>
Animatronicpep.gif|Animatronic Peppino/Peshino.
Animatronicpep.gif|Animatronic Peppino, also known as Peshino.
PT-Spr playerN animatronic.gif|The Noise's corpse.
</gallery>
</gallery>


Line 362: Line 445:
'''''Appears in:''' [[Vacation Resort]] secret room''
'''''Appears in:''' [[Vacation Resort]] secret room''


''Gained from: Entering a clown tent''
''Gained from: Entering a [[Clown Tent]]''


''Cured by: Wears off automatically''
''Cured by: Wears off automatically''
Line 370: Line 453:
Clowntent.gif|A clown tent.
Clowntent.gif|A clown tent.
</gallery>
</gallery>

==== Clown Peppino ====
<gallery>
<gallery>
File:Clown idle.gif|Clown Peppino's moving in a tiny clown car.
Clown idle.gif|Clown Peppino moving in a tiny clown car.
File:Clown bump.gif|Clown Peppino bumping into a ceiling.
Clown bump.gif|Clown Peppino bumping into a ceiling.
File:Clown jump.gif|Clown Peppino jumping.
Clown jump.gif|Clown Peppino jumping.
File:Clown wallclimb.gif|Clown Peppino wall climbing.
Clown wallclimb.gif|Clown Peppino wall climbing.
</gallery>
File:Spr tv clown 0.gif|Peppino’s being shown as an extremely unhappy clown in the HUD. Unseen as the HUD is disabled in the Hub.
<gallery>
PT-Spr playerN clown.gif|Clown Noise's idle animation.
Spr playerN clownbump.gif|Clown Noise when bumping into a wall.
Spr playerN clownjump.gif|Clown Noise jumping.
Spr playerN clownfall.gif|Clown Noise falling.
Spr playerN clownwallclimb.gif|Clown Noise wall climbing.
</gallery>
</gallery>


Line 388: Line 475:
**The Bomb transformation was likely based on Flaming Wario. [[Early Test Build]] even had its music play when activated.
**The Bomb transformation was likely based on Flaming Wario. [[Early Test Build]] even had its music play when activated.
**The Ghost transformation is similar to Bat Wario from ''Wario Land 4'', and Vampire Wario's bat form from ''Wario Land 3''.
**The Ghost transformation is similar to Bat Wario from ''Wario Land 4'', and Vampire Wario's bat form from ''Wario Land 3''.
***Alongside this, The Noise's ghost transformation bares a striking resemblance to the [https://www.mariowiki.com/Boo Boos] from most ''Super Mario'' games.
**The Barrel transformation was initially similar to Snowman Wario, but its final version is very different.
**The Barrel transformation was initially similar to Snowman Wario, but its final version is very different.
**The Cheeseball transformation is similar to Frozen Wario and Ball o' String Wario.
**The Cheeseball transformation is similar to Frozen Wario and Ball o' String Wario.
Line 395: Line 483:
**The Ball transformation is not based on a transformation, but rather Wario's Roll move from ''Wario Land 4''.
**The Ball transformation is not based on a transformation, but rather Wario's Roll move from ''Wario Land 4''.
*** In addition, Peppino's super jump functions similarly to both Flat Wario and Spring Wario, for aiming the jump and launching into the air respectively.
*** In addition, Peppino's super jump functions similarly to both Flat Wario and Spring Wario, for aiming the jump and launching into the air respectively.
* The Barrel transformation was the first transformation made for the game.
*The Barrel transformation was the first transformation made for the game.
*The Shotgun's hud animation appears to be a nod to Duke Nukem. This is more apparent in Patreon builds pre-dating April 2021, where upon picking up either the Shotgun or Chaingun (Peppino and The Noise respectively), Peppino can be seen in the TV quoting the Duke Nukem meme '''Dick Kickem'''.
*The Shotgun's hud animation appears to be a nod to Duke Nukem. This is more apparent in Patreon builds pre-dating April 2021, where upon picking up either the Shotgun or Chaingun (Peppino and The Noise respectively), Peppino can be seen in the TV quoting the Duke Nukem meme '''Dick Kickem'''.
*The Revolver ability was inspired by Donald Duck's gun in the game Maui Mallard in Cold Shadow.
*The Revolver ability was inspired by Donald Duck's gun in the game Maui Mallard in Cold Shadow.
*In Sticky Cheese form, Peppino's pepperoni eyes and green pepper facial hair cause him to resemble [[Pizzaface]].
*In Sticky Cheese form, Peppino's pepperoni eyes and green pepper facial hair cause him to resemble [[Pizzaface]].
*When obtaining the knight transformation as Noise, the spaghetti seen before being struck by lightning will also get palette swapped due to an oversight.
[[Category:Misc.]]
[[Category:Misc.]]

Latest revision as of 17:31, 5 June 2024

Unfinished? Not on my watch!
This article is a work in progress. You can help the wiki by finishing it. Notes:

  • The Noise's transformations need to be added.
  • Some of the gifs are missing, not because they haven't been uploaded, but because the names are currently being changed.

Transformations are special abilities and moves given to the player in Pizza Tower upon certain interactions with enemies and objects. Most transformations can be used to destroy Stupid Rats and are cured by interacting with a Priest, taking damage, entering a Secret Eye, or interacting with a Dash Pad; the only exceptions are the Shotgun (Metal Detector), Revolver (Pizzaface/Pizzahead's Phase Transition), and Pepper Pizza (Free Milk Stand).

Knight

Appears in: Pizzascape

Gained from: Grabbing a sword

Cured by: Interacting with a Priest

The player wears super heavy knight armor, causing enemies to be crushed when jumping on them. He gains the ability to double jump and also ground pound using the sword from the Sword Stone. Upon touching a slope or a staircase, they will slide down it at high speeds, defeating any enemies and breaking any blocks in his path. While sliding, they retain the ability to jump and can cancel the slide using the ground pound. If Peppino hits a wall while sliding, his slide will end; as for The Noise, he will instead bounce and change direction. This transformation can only destroy Stupid Rats while sliding.

Ball

Appears in: Pizzascape, Ancient Cheese, Bloodsauce Dungeon, GOLF, Peppibot Factory, Pizzascare, The Crumbling Tower of Pizza, & Tricky Treat

Gained from: Getting kicked by a Pepperoni Goblin, Goblinbot, or Pepperoni Goblin Bat or thrown by a Big Cheese

Cured by: Hitting a wall or taking damage The player will roll like a ball, smashing everything in his way except for Metal Blocks. While in this form, they can't do anything except jump, and only regains control after hitting a wall. The speed at which they roll can be adjusted using directional input.

Fireass

Appears in: Bloodsauce Dungeon, Fun Farm, Deep-Dish 9, & The Crumbling Tower of Pizza

Gained from: Touching a pool of Boiling Sauce or Peasanto's torch

Cured by: Wears off automatically or touching a priest.

The player will be launched high upwards and scream as their rear burns until landing on solid ground. Touching any enemies in this state will instantly defeat them. The player can still move left or right slightly while jumping.

Firemouth

Appears in: Oregano Desert

Gained from: Eating one of a Kentucky Kenny's spicy chicken wings

Cured by: Interacting with a Priest, getting kicked by a cow, or taking damage

After eating a chicken wing, the player's mouth burst into flames. They lose the ability to grab in exchange for a dash attack, and their movement and jumps become more loose and slippery. Touching any enemy will instantly defeat them, and TNT Blocks will explode upon contact. The Noise's jump is more floaty compared to Peppino.

Ghost

Appears in: Wasteyard & Tricky Treat

Gained from: Coming into contact with a Mushroom Ghost

Cured by: Interacting with a Priest or entering a Secret Eye

The player becomes a ghost and can fly freely. They becomes invincible and may pass through Cheese Graters. In this form, they move slowly by default, but can become faster by collecting Ghost Peppers. After collecting one Ghost Pepper, enemies will be defeated upon touch while dashing, and Breakable Blocks will be destroyed. Collecting three will reach the maximum speed and allow the player to destroy Ghost Blocks. Peppino will automatically dash, while The Noise must press the grab button to dash manually.

Mort

Appears in: Fun Farm

Gained from: Picking up Mort

Cured by: Interacting with a Priest, taking damage, entering a Secret Eye, entering Firebutt transformation, or falling into a bottomless pit

Mort the Chicken perches on top of Peppino's head. With Mort, Peppino gains the ability to double jump, can perform a smack attack in 3 different directions, and can hook onto Mort Hooks for extra height. The Noise throws Mort forwards like a boomerang instead of using a smack attack.

Weenie Mount

Appears in: Fast Food Saloon & The Crumbling Tower of Pizza

Gained from: Mounting a weenie mount or killing the (scrapped) enemy Camembert Squire

Cured by: Dismounting a weenie mount or interacting with a Priest (unseen normally)

Peppino or The Noise mounts a Weenie, and is allowed to run around freely at high speeds, defeating any enemies in his way. In this state, he can't get damaged upon contact with an enemy. Jumping in this state will cause the player to enter a long jump but will also make them dismount the weenie.

Barrel

Appears in: Crust Cove

Gained from: Jumping into a barrel

Cured by: Interacting with a Priest or taking damage

Peppino or The Noise gets stuck in a barrel. He can walk around freely and perform a roll to defeat enemies and break blocks. The barrel will change directions if it hits a wall, and depending on the character, will be launched upwards upon contact with a slope (Peppino) or will start rolling up the wall upon contact with a slope. (The Noise)

Rocket

Appears in: Deep-Dish 9, WAR, & The Crumbling Tower of Pizza

Gained from: Grabbing towards a rocket

Cured by: Hitting a wall, dismounting the rocket, taking damage, or interacting with a Priest (unseen normally)

Peppino is stuck to a rocket and propels forward until he crashes into a wall, causing the rocket to explode and Peppino to tumble down. He can slightly redirect the rocket up or down, and can turn around if he were touching the surface. When The Noise obtains this transformation, he eats the rocket whole and becomes the rocket himself. This transformation can be cancelled by hitting a wall or jumping.

Cheeseball

Appears in: Oh Shit!

Gained from: Getting stuck in a Cheeseball

Cured by: Hitting a wall, transitioning into the Sticky Cheese transformation in the process, or interacting with a Priest (unseen normally)

Peppino gets stuck in a Cheeseball and will roll uncontrollably until he hits a wall, which ends the transformation and causes the Sticky Cheese transformation. In this form, the player has no control of Peppino and will be launched upwards upon contact with a slope. Hitting Super Side Springs bounces Peppino in the opposite direction.

Sticky Cheese

Appears in: Oh Shit!

Gained from: Ending the Cheeseball transformation

Cured by: Interacting with a Priest or taking damage

Peppino gets covered in sticky cheese, with pepperoni slices covering his eyes and green peppers covering his eyebrows and mustache. In this form, he is incredibly slow, but can cling to walls and jump off of them. He is also capable of defeating Stupid Rats simply by touching them. When The Noise obtains this transformation, he instead becomes a Cheese Rat and can crawl up walls without needing to jump.

Boxed

Appears in: Peppibot Factory

Gained from: Getting crushed by a Box Stamper

Cured by: Interacting with a Priest, entering a Secret Eye or taking damage

When playing as Peppino, Peppino gets trapped in a pizza box. In this state, he will gradually gain speed while walking and is more slippery, but he is able to go through small gaps at a faster speed than crawling. It also grants him ability to flap ten times in the air before dropping to a solid surface. The grab attack is replaced by a spin attack, which can be extended by holding the grab button.

When Playing as The Noise, he gets flattened and turned into Mini Noise. He has the same moves as Peppino, but instead of flapping, he Flies Infinitely.

Pepper Pizza

Appears in: Refrigerator-Refrigerador-Freezerator

Gained from: Eating the "Satan's Choice" Pepper Pizza

Cured by: Interacting with a Free Milk Stand

Once picked up, Peppino will consume the pizza and his skin will turn fully red as he makes a maliciously triumphant pose. The player becomes invincible to all enemies and their attacks, able to defeat them by simply touching them. Pressing the jump button in midair will let the player spin and continuously fly upwards. This spin can break Frozen Blocks. This transformation cannot be removed by a Priest, but can be removed by a Free Milk Stand. This can stack with other transformations.

Shotgun

Appears in: Don't Make A Sound, WAR, & The Crumbling Tower of Pizza

Gained from: Interacting with a gun crate

Cured by: Passing by a Metal Detector

Peppino obtains a shotgun. Pressing the grab button fires a shot, which can destroy Target Blocks. This powerup cannot be removed by a Priest, but can be removed by a Metal Detector. Peppino is also able to enter other transformations while holding the Shotgun (except those that require a grab, like the Knight Sword), such as the Rocket and Animatronic transformation.

Animatronic/Dead

Appears in: Don't Make A Sound

Gained from: Being caught by a Toppin Monster

Cured by: Wears off automatically

Peppino is trapped inside an animatronic shell and loses a total of 60 Pizza Points, 10 points at a time, before breaking free automatically. His walking speed and jump height are greatly reduced, and he cannot perform a grab or dash. Upon gaining this transformation, any current combo will immediately end. When The Noise obtains this transformation, instead of becoming an animatronic, he dies. He cannot move whatsoever until he is replaced by a new Noise around 4 seconds later. The Noise does not lose Pizza Points while dead.

Clown

Appears in: Vacation Resort secret room

Gained from: Entering a Clown Tent

Cured by: Wears off automatically

Peppino becomes a clown and is forced to drive a clown car forward nonstop. While in the clown car, he can jump and climb up walls by either jumping on them, or by bumping onto them. The transformation ends after 10 seconds. The player can leave the room during the transformation by hitting the top of the right wall and continuously jumping to maneuver Peppino into the hole.

Pre-release

For cut transformations and scrapped ideas, see Transformations/Pre-release

Trivia

  • Several of these transformations bear a striking resemblance to those in the Wario Land series, a major source of inspiration during Pizza Tower's development.
    • The Knight transformation functions similarly to Snowman Wario, with some resemblance to Fat Wario as well.
    • The Bomb transformation was likely based on Flaming Wario. Early Test Build even had its music play when activated.
    • The Ghost transformation is similar to Bat Wario from Wario Land 4, and Vampire Wario's bat form from Wario Land 3.
      • Alongside this, The Noise's ghost transformation bares a striking resemblance to the Boos from most Super Mario games.
    • The Barrel transformation was initially similar to Snowman Wario, but its final version is very different.
    • The Cheeseball transformation is similar to Frozen Wario and Ball o' String Wario.
    • Peppino's Boxed transformation is visually similar to Flat Wario, but is closer to Tiny Wario from Wario Land II in terms of function.
      • The Noise under this transformation appears to be conceptually identical to Tiny Wario.
    • The Sticky Cheese transformation is similar to Zombie Wario.
    • The Ball transformation is not based on a transformation, but rather Wario's Roll move from Wario Land 4.
      • In addition, Peppino's super jump functions similarly to both Flat Wario and Spring Wario, for aiming the jump and launching into the air respectively.
  • The Barrel transformation was the first transformation made for the game.
  • The Shotgun's hud animation appears to be a nod to Duke Nukem. This is more apparent in Patreon builds pre-dating April 2021, where upon picking up either the Shotgun or Chaingun (Peppino and The Noise respectively), Peppino can be seen in the TV quoting the Duke Nukem meme Dick Kickem.
  • The Revolver ability was inspired by Donald Duck's gun in the game Maui Mallard in Cold Shadow.
  • In Sticky Cheese form, Peppino's pepperoni eyes and green pepper facial hair cause him to resemble Pizzaface.
  • When obtaining the knight transformation as Noise, the spaghetti seen before being struck by lightning will also get palette swapped due to an oversight.