Transformations: Difference between revisions

From Pizza Tower Wiki
Content added Content deleted
(subheader hell has been defeated, and began making some of the descriptions more neutral. also it's fireass, not firecape or firebutt)
(obvs i didn't add the rest of the animations, just needed to update animation names)
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PT-spr_player_tumble.gif|Ball Peppino rolling.
PT-spr_player_tumble.gif|Ball Peppino rolling.
Spr player tumbleend.gif|Peppino getting out of the Ball transformation.
Spr player tumbleend.gif|Peppino getting out of the Ball transformation.
File:Spr tv tumble 0.gif|Peppino depicted as an improvised Soccer ball in the HUD.
Spr tv tumble 0.gif|Peppino depicted as an improvised Soccer ball in the HUD.
</gallery>
</gallery>
<gallery>
<gallery>
Noisedonut.gif|Ball Noise rolling.
PT-Spr playerN tumble.gif|Ball Noise rolling.
Spr playerN tumbleend.gif|The Noise getting out of the ball transformation.
Spr playerN tumbleend.gif|The Noise getting out of the ball transformation.
PT-Spr tv tumbleN.gif|Ball Noise's HUD, depicting him being a donut inside a box of more donuts.
PT-Spr tv tumbleN.gif|Ball Noise's HUD, depicting him being a donut inside a box of more donuts.
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</gallery>
</gallery>
<gallery>
<gallery>
File:Spr playerN knightsword.gif|The Noise grabbing the sword-fork from a sword stone, about to eat a plate of spaghetti.
Spr playerN knightsword.gif|The Noise grabbing the sword-fork from a sword stone, about to eat a plate of spaghetti.
File:Spr playerN knightstart.gif|The Noise getting struck by a thunder bolt and turning into Knight Noise.
Spr playerN knightstart.gif|The Noise getting struck by a thunder bolt and turning into Knight Noise.
File:Knightnoisevibin.gif|Knight Noise's idle animation.
PT-Spr playerN knightidle.gif|Knight Noise's idle animation.
File:Knight knoise .gif|Knight Noise marching not-so valiantly forwards.
Knight knoise .gif|Knight Noise marching not-so valiantly forwards.
File:Spr playerN knightjumpstart.gif|Knight Noise preparing to jump.
Spr playerN knightjumpstart.gif|Knight Noise preparing to jump.
File:Spr playerN knightjump.gif|Knight Noise jumping.
Spr playerN knightjump.gif|Knight Noise jumping.
File:Spr playerN knightfall.gif|Knight Noise falling.
Spr playerN knightfall.gif|Knight Noise falling.
PT-Spr playerN knightdoublejump.gif|Knight Noise double jumping.
PT-Spr playerN knightdoublejump.gif|Knight Noise double jumping.
PT-Spr playerN knightdoublejumpfall.gif|Knight Noise falling after double jumping.
PT-Spr playerN knightdoublejumpfall.gif|Knight Noise falling after double jumping.
File:Breakhead.gif|Knight Noise landing.
Breakhead.gif|Knight Noise landing.
File:Spr playerN knightdownslope.gif|Knight Noise sliding down a slope.
Spr playerN knightdownslope.gif|Knight Noise sliding down a slope.
File:Spr playerN knightslide.gif|Knight Noise sliding.
Spr playerN knightslide.gif|Knight Noise sliding.
File:PT-knightnoise-slideup.gif|Knight Noise sliding up a slope.
PT-knightnoise-slideup.gif|Knight Noise sliding up a slope.
PT-Spr playerN knightdowntrust.gif|Knight Noise thrusting downwards. Thrust is spelled incorrectly.
PT-Spr playerN knightdowntrust.gif|Knight Noise thrusting downwards. Thrust is spelled incorrectly.
PT-Spr playerN knightgroundbump.gif|Knight Noise hitting a wall whilst sliding.
PT-Spr playerN knightgroundbump.gif|Knight Noise hitting a wall whilst sliding.
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Spr player fireass.gif|Peppino comically jumping upwards with his hands behind him.
Spr player fireass.gif|Peppino comically jumping upwards with his hands behind him.
Spr player fireassground.gif|Peppino sliding on the floor with his rear on fire.
Spr player fireassground.gif|Peppino sliding on the floor with his rear on fire.
File:Peppinofireassnewhud.gif|Peppino, depicted as an improvised Bonfire in the HUD.
Peppinofireassnewhud.gif|Peppino, depicted as an improvised Bonfire in the HUD.
</gallery>
</gallery>
<gallery>
<gallery>
Firecapeburn.gif|The Noise feeling the adrenaline after his cape is set on fire.
PT-Spr playerN fireass.gif|The Noise feeling the adrenaline after his cape is set on fire.
Slidenoise.gif|The Noise sliding after landing.
Slidenoise.gif|The Noise sliding after landing.
PT-Spr tv fireassN.gif|Firecape Noise's HUD, depicting him crying in pain as his cape burns.
PT-Spr tv fireassN.gif|Firecape Noise's HUD, depicting him crying in pain as his cape burns.
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After eating a chicken wing, the player's mouth burst into flames. They lose the ability to grab in exchange for a dash attack, and their movement and jumps become more loose and slippery. Touching any enemy will instantly defeat them, and [[TNT Block|TNT Blocks]] will explode upon contact. [[The Noise]]'s jump is more floaty compared to [[Peppino]].
After eating a chicken wing, the player's mouth burst into flames. They lose the ability to grab in exchange for a dash attack, and their movement and jumps become more loose and slippery. Touching any enemy will instantly defeat them, and [[TNT Block|TNT Blocks]] will explode upon contact. [[The Noise]]'s jump is more floaty compared to [[Peppino]].
<gallery>
<gallery>
File:Chicken Wing.gif|A chicken wing.
Chicken Wing.gif|A chicken wing.
</gallery>
</gallery>
<gallery widths="185">
<gallery widths="185">
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Spr player firemouthspin.gif|Firemouth Peppino jumping.
Spr player firemouthspin.gif|Firemouth Peppino jumping.
Spr player firemouthdash.gif|Firemouth Peppino performing an air dash.
Spr player firemouthdash.gif|Firemouth Peppino performing an air dash.
File:Spr tv firemouth 0.gif|Peppino, depicted having a hard time eating a spicy chicken wing.
Spr tv firemouth 0.gif|Peppino, depicted having a hard time eating a spicy chicken wing.
</gallery>
</gallery>
<gallery>
<gallery>
Spr playerN firemouthintro.gif|Noise eating a gigantic, spicy wing and turning into Firemouth Noise.
Spr playerN firemouthintro.gif|Noise eating a gigantic, spicy wing and turning into Firemouth Noise.
PT-spr playerN firemouthidle.gif |Firemouth Noise's Idle animation.
PT-spr playerN firemouthidle.gif|Firemouth Noise's Idle animation.
Spr playerN firemouth.gif|Firemouth Noise running.
Spr playerN firemouth.gif|Firemouth Noise running.
PT-spr playerN firemouthspin.gif |Firemouth Noise jumping.
PT-spr playerN firemouthspin.gif |Firemouth Noise jumping.
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The player becomes a ghost and can fly freely. They becomes invincible and may pass through [[Cheese Grater|Cheese Graters]]. In this form, they move slowly by default, but can become faster by collecting [[Ghost Pepper|Ghost Peppers]]. After collecting one Ghost Pepper, enemies will be defeated upon touch while dashing, and [[Breakable Block|Breakable Blocks]] will be destroyed. Collecting three will reach the maximum speed and allow the player to destroy [[Ghost Block|Ghost Blocks]]. [[Peppino]] will automatically dash, while [[The Noise]] must press the grab button to dash manually.
The player becomes a ghost and can fly freely. They becomes invincible and may pass through [[Cheese Grater|Cheese Graters]]. In this form, they move slowly by default, but can become faster by collecting [[Ghost Pepper|Ghost Peppers]]. After collecting one Ghost Pepper, enemies will be defeated upon touch while dashing, and [[Breakable Block|Breakable Blocks]] will be destroyed. Collecting three will reach the maximum speed and allow the player to destroy [[Ghost Block|Ghost Blocks]]. [[Peppino]] will automatically dash, while [[The Noise]] must press the grab button to dash manually.
<gallery>
<gallery>
File:Spr ghostshroom.gif|Mushroom Ghost
Spr ghostshroom.gif|Mushroom Ghost
</gallery>
</gallery>
<gallery>
<gallery>
File:DeathEnd.gif|Peppino's body after touching a Mushroom Ghost.
DeathEnd.gif|Peppino's body after touching a Mushroom Ghost.
File:Spr player ghostidle.gif|Ghost Peppino floating.
Spr player ghostidle.gif|Ghost Peppino floating.
File:Spr player ghostjump.gif|Ghost Peppino flying upward.
Spr player ghostjump.gif|Ghost Peppino flying upward.
File:Peppinoghostdash.gif|Ghost Peppino dashing horizontally.
Peppinoghostdash.gif|Ghost Peppino dashing horizontally.
File:Spr player ghostdashdown 0.gif|Ghost Peppino dashing downward.
Spr player ghostdashdown 0.gif|Ghost Peppino dashing downward.
File:Spr player ghostdashdownright 0.gif|Ghost Peppino dashing diagonally downwards.
Spr player ghostdashdownright 0.gif|Ghost Peppino dashing diagonally downwards.
File:Spr player ghostdashup 0.gif|Ghost Peppino dashing upward.
Spr player ghostdashup 0.gif|Ghost Peppino dashing upward.
File:Spr player ghostdashupright 0.gif|Ghost Peppino dashing diagonally upwards.
Spr player ghostdashupright 0.gif|Ghost Peppino dashing diagonally upwards.
File:Spr tv ghost 0.gif|Peppino being depicted nonchalantly as a Ghost under a spotlight in the HUD.
Spr tv ghost 0.gif|Peppino being depicted nonchalantly as a Ghost under a spotlight in the HUD.
</gallery>
</gallery>
<gallery>
<gallery>
Spr playerN ghostidle.gif|Ghost Noise floating.
PT-Spr playerN ghostidle.gif|Ghost Noise floating.
Spr playerN ghostjump.gif|Ghost Noise flying upward.
Spr playerN ghostjump.gif|Ghost Noise flying upward.
Spr playerN ghostdash.gif|Ghost Noise dashing to the right.
Spr playerN ghostdash.gif|Ghost Noise dashing to the right.
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Spr player mortattackup.gif|Mort swinging his comb upwards.
Spr player mortattackup.gif|Mort swinging his comb upwards.
Spr player mortattackdown.gif|Mort swinging his comb downwards, causing both him and Peppino to spin.
Spr player mortattackdown.gif|Mort swinging his comb downwards, causing both him and Peppino to spin.
File:Spr tv mort 0.gif|Mort taking the spotlight in the HUD.
Spr tv mort 0.gif|Mort taking the spotlight in the HUD.
</gallery>
<gallery>
PT-Spr playerN mortidle.gif|The Noise holding Mort.
</gallery>
</gallery>


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Spr player weeniemount.gif|Peppino riding on a Weenie Mount.
Spr player weeniemount.gif|Peppino riding on a Weenie Mount.
Spr player weenieturn 0.gif|Peppino turning around with a Weenie Mount.
Spr player weenieturn 0.gif|Peppino turning around with a Weenie Mount.
File:Spr tv weenie 0.gif|Peppino being depicted as a Cowboy in the HUD while riding the Weenie Mount, Revolver in hand.
Spr tv weenie 0.gif|Peppino being depicted as a Cowboy in the HUD while riding the Weenie Mount, Revolver in hand.
</gallery>
</gallery>
<gallery>
<gallery>
Spr playerN weeniemount.gif|The Noise riding on a Weenie Mount.
PT-Spr playerN weeniemount.gif|The Noise riding on a Weenie Mount.
PT-Spr playerN weenieturn.gif|The Noise turning around with a Weenie Mount.
PT-Spr playerN weenieturn.gif|The Noise turning around with a Weenie Mount.
PT-Spr tv weenieN.gif|The Noise depicted as a sausage running from kitchen utensils in the HUD.
PT-Spr tv weenieN.gif|The Noise depicted as a sausage running from kitchen utensils in the HUD.
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</gallery>
</gallery>
<gallery>
<gallery>
File:Spr player pistolintro 0.gif|Peppino obtaining a revolver.
Spr player pistolintro 0.gif|Peppino obtaining a revolver.
File:Peppinopistolidle.gif|Peppino's Revolver idle animation.
Peppinopistolidle.gif|Peppino's Revolver idle animation.
File:Peppinopistolwalk.gif|Peppino's Revolver walking animation.
Peppinopistolwalk.gif|Peppino's Revolver walking animation.
File:Spr player pistoljump1 0.gif|Peppino jumping with Revolver.
Spr player pistoljump1 0.gif|Peppino jumping with Revolver.
File:Spr player pistoljump2 0.gif|Peppino falling with the Revolver.
Spr player pistoljump2 0.gif|Peppino falling with the Revolver.
File:Spr player pistolland 0.gif|Peppino landing with the Revolver.
Spr player pistolland 0.gif|Peppino landing with the Revolver.
File:Pepgunned.gif|Peppino firing the revolver.
Pepgunned.gif|Peppino firing the revolver.
File:Spr player pistolshotend 0.gif|Peppino ready to shoot with a angry/valiant face during the transition to the next phase of a boss fight, or when he defeats The Vigilante during the quick draw segment.
Spr player pistolshotend 0.gif|Peppino ready to shoot with a angry/valiant face during the transition to the next phase of a boss fight, or when he defeats The Vigilante during the quick draw segment.


File:Spr peppinobullet.gif|Peppino Bullet being fired.
Spr peppinobullet.gif|Peppino Bullet being fired.
File:Landbullet.gif|Peppino Bullet hitting a wall. This animation is never used.
Landbullet.gif|Peppino Bullet hitting a wall. This animation is never used.
File:Deadbullet.gif|Peppino Bullet’s “death” sprite, after hitting anything.
Deadbullet.gif|Peppino Bullet’s “death” sprite, after hitting anything.
File:Spr peppinobulletGIANT 0.gif|Large Peppino Bullet being fired.
Spr peppinobulletGIANT 0.gif|Large Peppino Bullet being fired.
File:Spr peppinobulletGIANT dead 0.png|Large Peppino Bullet’s “death” sprite, after hitting anything.
Spr peppinobulletGIANT dead 0.png|Large Peppino Bullet’s “death” sprite, after hitting anything.
</gallery>
</gallery>


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Peppinorockethitwall.gif|Peppino tumbling down after crashing into a wall with the Rocket.
Peppinorockethitwall.gif|Peppino tumbling down after crashing into a wall with the Rocket.
File:Spr tv rocket 0.gif|Peppino being depicted as an Astronaut in the HUD.
File:Spr tv rocket 0.gif|Peppino being depicted as an Astronaut in the HUD.
</gallery>
<gallery>
Spr playerN rocketstart.gif|Noise eating the rocket and turning into Rocket Noise.
PT-Spr playerN rocket.gif|Rocket Noise rocketing forwards while airborne.
PT-spr playerN rocketbump 0.gif|Rocket Noise bumping into a wall.
</gallery>
</gallery>


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PT-spr_tv_cheeseball.gif|Peppino sitting on a top of a big sandwich with Meatballs and cheese with a Cheeseball being sent his way in the HUD.
PT-spr_tv_cheeseball.gif|Peppino sitting on a top of a big sandwich with Meatballs and cheese with a Cheeseball being sent his way in the HUD.


Spr playerN cheeseball.gif|'''spr_playerN_cheeseball'''<br>Cheeseball Noise's rolling animation.
PT-Spr playerN cheeseball.gif|'''spr_playerN_cheeseball'''<br>Cheeseball Noise's rolling animation.
</gallery>
</gallery>


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Spr cheesepep land.gif|Sticky Cheese Peppino's landing animation.
Spr cheesepep land.gif|Sticky Cheese Peppino's landing animation.
PT-spr_tv_cheesepep.gif|Peppino being depicted as a terrifying Cheese Monster in the HUD.
PT-spr_tv_cheesepep.gif|Peppino being depicted as a terrifying Cheese Monster in the HUD.
</gallery>
<gallery>
PT-Spr playerN cheesedidle.gif|Cheese Rat Noise's idle animation.
Spr playerN cheesedmove.gif|Cheese Rat Noise walking.
PT-Spr_playerN_cheesedjump.gif|Cheese Rat Noise jumping.
Spr playerN cheesedfall.gif|Cheese Rat Noise falling.
Spr playerN cheesedland.gif|Cheese Rat Noise landing.
</gallery>
</gallery>


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Spr boxxedpep spin.gif|Boxed Peppino spinning to attack enemies and Rats in his way.
Spr boxxedpep spin.gif|Boxed Peppino spinning to attack enemies and Rats in his way.
PT-spr_tv_boxxedpep.gif|Peppino being depicted as a Pizza with a Face in the HUD.
PT-spr_tv_boxxedpep.gif|Peppino being depicted as a Pizza with a Face in the HUD.
</gallery>
<gallery>
Spr playerN boxxedintro.gif|The Noise becoming tiny.
PT-Spr playerN boxxedidle.gif|Tiny Noise's idle animation.
Spr playerN boxxedmove.gif|Tiny Noise walking.
Spr playerN boxxedjump.gif|Tiny Noise jumping.
Spr playerN boxxedfall.gif|Tiny Noise falling.
</gallery>
</gallery>


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Once picked up, Peppino will consume the pizza and his skin will turn fully red as he makes a maliciously triumphant pose. The player becomes invincible to all enemies and their attacks, able to defeat them by simply touching them. Pressing the jump button in midair will let the player spin and continuously fly upwards. This spin can break [[Ice Block|Frozen Blocks]]. This transformation cannot be removed by a [[Priest]], but can be removed by a Free Milk Stand. This can stack with other transformations.
Once picked up, Peppino will consume the pizza and his skin will turn fully red as he makes a maliciously triumphant pose. The player becomes invincible to all enemies and their attacks, able to defeat them by simply touching them. Pressing the jump button in midair will let the player spin and continuously fly upwards. This spin can break [[Ice Block|Frozen Blocks]]. This transformation cannot be removed by a [[Priest]], but can be removed by a Free Milk Stand. This can stack with other transformations.
<gallery>
<gallery>
File:Spr pizzapepper.gif|Pepper Pizza
Spr pizzapepper.gif|Pepper Pizza


File:PT-spr_player_gottreasure.gif|Peppino collecting a slice of the "Satan's Choice" Pepper Pizza. Also seen when collecting a [[Tower Secret Treasure]] or a small key.
PT-spr_player_gottreasure.gif|Peppino collecting a slice of the "Satan's Choice" Pepper Pizza. Also seen when collecting a [[Tower Secret Treasure]] or a small key.
File:PT-spr_player_poweredup.gif|Peppino feeling a great sense of power after consuming the Pepper Pizza.
PT-spr_player_poweredup.gif|Peppino feeling a great sense of power after consuming the Pepper Pizza.
File:PT-spr_player_jetpackstart2.gif|Peppino flying upwards with the new powers of the Pepper Pizza.
PT-spr_player_jetpackstart2.gif|Peppino flying upwards with the new powers of the Pepper Pizza.
File:PT-spr_player_firemouthend.gif|Peppino nullifying the power of the Pepper Pizza by drinking free milk.
PT-spr_player_firemouthend.gif|Peppino nullifying the power of the Pepper Pizza by drinking free milk.
File:Pepperpizzapep.png|Peppino's skin Palette after consuming the Pepper Pizza.
Pepperpizzapep.png|Peppino's skin Palette after consuming the Pepper Pizza.
</gallery>
<gallery>
PT-Spr playerN noisebombspinjump.gif|The Noise flying with his jetpack.
PT-spr_playerN_pizzapepper.gif|The Noise laughing with fire in his mouth after eating the Pepper Pizza.
PT-spr_playerN_firemouth_end.gif|The Noise nullifying the power of Pepper Pizza by eating milk.
</gallery>
</gallery>


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PT-spr_player_shotgunjump2-CROPPED.gif|Peppino after ground pounding with the shotgun.
PT-spr_player_shotgunjump2-CROPPED.gif|Peppino after ground pounding with the shotgun.
Spr tv shotgun 0.gif|Peppino being depicted as a "Rambo"-like Buff Man while holding the Shotgun in the HUD.
Spr tv shotgun 0.gif|Peppino being depicted as a "Rambo"-like Buff Man while holding the Shotgun in the HUD.
</gallery>
<gallery>
Spr playerN minigunstart.gif|The Noise obtaining the minigun and loading it with a sausage.
PT-Spr playerN minigunidle.gif|The Noise's idle stance with the minigun.
Spr playerN minigunjump.gif|The Noise jumping with minigun.
Spr playerN minigunfall.gif|The Noise falling with minigun.
Spr playerN minigunland.gif|The Noise landing with minigun.
Spr playerN minigunmove.gif|The Noise walking with minigun.
Spr playerN minigunshoot.gif|The Noise firing the minigun.
Spr playerN minigundash.gif|The Noise dashing with minigun.
Slamprep.gif|The Noise preparing to ground pound with minigun.
Slam.gif|The Noise ground pounding with minigun.
Slamland.gif|The Noise landing after ground pounding with minigun.
Goduck.gif|The Noise preparing to duck with minigun.
Duck.gif|The Noise ducking with minigun.
Crawl.gif|The Noise crawling with minigun.
</gallery>
</gallery>


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<gallery>
<gallery>
Animatronicpep.gif|Animatronic Peppino, also known as Peshino.
Animatronicpep.gif|Animatronic Peppino, also known as Peshino.
File:Spr playerN animatronic.gif|The Noise's corpse.
PT-Spr playerN animatronic.gif|The Noise's corpse.
</gallery>
</gallery>


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Clowntent.gif|A clown tent.
Clowntent.gif|A clown tent.


File:Clown idle.gif|Clown Peppino moving in a tiny clown car.
Clown idle.gif|Clown Peppino moving in a tiny clown car.
File:Clown bump.gif|Clown Peppino bumping into a ceiling.
Clown bump.gif|Clown Peppino bumping into a ceiling.
File:Clown jump.gif|Clown Peppino jumping.
Clown jump.gif|Clown Peppino jumping.
File:Clown wallclimb.gif|Clown Peppino wall climbing.
Clown wallclimb.gif|Clown Peppino wall climbing.
File:Spr tv clown 0.gif|Peppino being shown as an extremely unhappy clown in the HUD. Unseen as the HUD is disabled in the Hub.
Spr tv clown 0.gif|Peppino being shown as an extremely unhappy clown in the HUD. Unseen as the HUD is disabled in the Hub.
</gallery>
<gallery>
PT-Spr playerN clown.gif|Clown Noise's idle animation.
Spr playerN clownbump.gif|Clown Noise when bumping into a wall.
Spr playerN clownjump.gif|Clown Noise jumping.
Spr playerN clownfall.gif|Clown Noise falling.
</gallery>
</gallery>



Revision as of 19:30, 27 March 2024

Unfinished? Not on my watch!
This article is a work in progress. You can help the wiki by finishing it.

Notes: The Noise's transformations need to be added.

Transformations are special abilities and moves given to the player in Pizza Tower upon certain interactions with enemies and objects. Most transformations can be used to destroy Stupid Rats and are cured by interacting with a Priest, taking damage, getting into the Secret Eye, or interacting with a Dash Pad; the only exceptions are the Shotgun (Metal Detector), Revolver (Pizzaface/Pizzahead's Phase Transition), and Pepper Pizza (Free Milk Stand).

Ball

Appears in: Pizzascape, Ancient Cheese, Bloodsauce Dungeon, GOLF, Peppibot Factory, Pizzascare, The Crumbling Tower of Pizza, & Tricky Treat

Gained from: Getting kicked by a Pepperoni Goblin, Goblinbot, or Pepperoni Goblin Bat or thrown by a Big Cheese

Cured by: Hitting a wall or taking damage The player will roll like a ball, smashing everything in his way except for Metal Blocks. While in this form, theye can't do anything except jump, and only regains control after hitting a wall. The speed at which they roll can be adjusted using directional input.

Knight

Appears in: Pizzascape

Gained from: Grabbing a sword

Cured by: Interacting with a Priest

The player wears super heavy knight armor, causing enemies to be crushed when jumping on them. He gains the ability to double jump and also ground pound using the sword from the Sword Stone. Upon touching a slope or a staircase, they will slide down it at high speeds, defeating any enemies and breaking any blocks in his path. While sliding, they retain the ability to jump and can cancel the slide using the ground pound. If they hit a wall while sliding, the slide will end. This transformation can only destroy Stupid Rats while sliding.

Fireass

Appears in: Bloodsauce Dungeon, Fun Farm, Deep-Dish 9, & The Crumbling Tower of Pizza

Gained from: Touching a pool of Boiling Sauce or Peasanto's torch

Cured by: Wears off automatically or touching a priest.

The player will be launched high upwards and scream as their rear burns until landing on solid ground. Touching any enemies in this state will instantly defeat them. The player can still move left or right slightly while jumping.

Firemouth

Appears in: Oregano Desert

Gained from: Eating one of a Kentucky Kenny's spicy chicken wings

Cured by: Interacting with a Priest, getting kicked by a cow, or taking damage

After eating a chicken wing, the player's mouth burst into flames. They lose the ability to grab in exchange for a dash attack, and their movement and jumps become more loose and slippery. Touching any enemy will instantly defeat them, and TNT Blocks will explode upon contact. The Noise's jump is more floaty compared to Peppino.

Ghost

Appears in: Wasteyard & Tricky Treat

Gained from: Coming into contact with a Mushroom Ghost

Cured by: Interacting with a Priest or entering a Secret Eye

The player becomes a ghost and can fly freely. They becomes invincible and may pass through Cheese Graters. In this form, they move slowly by default, but can become faster by collecting Ghost Peppers. After collecting one Ghost Pepper, enemies will be defeated upon touch while dashing, and Breakable Blocks will be destroyed. Collecting three will reach the maximum speed and allow the player to destroy Ghost Blocks. Peppino will automatically dash, while The Noise must press the grab button to dash manually.

Mort

Appears in: Fun Farm

Gained from: Picking up Mort

Cured by: Interacting with a Priest, taking damage, entering a Secret Eye, entering Firebutt transformation, or falling into a bottomless pit

Mort the Chicken perches on top of Peppino's head. With Mort, Peppino gains the ability to double jump, can perform a smack attack in 3 different directions, and can hook onto Mort Hooks for extra height.

Weenie Mount

Appears in: Fast Food Saloon & The Crumbling Tower of Pizza

Gained from: Mounting a weenie mount or killing the (scrapped) enemy Camembert Squire

Cured by: Dismounting a weenie mount or interacting with a Priest (unseen normally)

Peppino or The Noise mounts a Weenie, and is allowed to run around freely at high speeds, defeating any enemies in his way. In this state, he can't get damaged upon contact with an enemy. Jumping in this state will cause the player to enter a long jump but will also make them dismount the weenie.

Revolver

Appears in: The Vigilante's Boss Fight & Pizzahead's Boss Fight

Gained from: Interacting with a gun crate during a boss fight.

Cured by: Phase transition (Pizzahead/Pizzaface boss fight only)

Peppino obtains a revolver. Pressing the grab button fires a bullet. This may be constantly fired, slowly dealing damage to a boss. Holding grab will charge up the revolver, firing a large bullet that deals 6 damage once the charge is complete. The Noise cannot use the revolver at all.

Barrel

Appears in: Crust Cove

Gained from: Jumping into a barrel

Cured by: Interacting with a Priest or taking damage

Peppino or The Noise gets stuck in a barrel. He can walk around freely and perform a roll to defeat enemies and break blocks. The barrel will change directions if it hits a wall, and depending on the character, will be launched upwards upon contact with a slope (Peppino) or will start rolling up the wall upon contact with a slope. (The Noise)

Rocket

Appears in: Deep-Dish 9, WAR, & The Crumbling Tower of Pizza

Gained from: Grabbing towards a rocket

Cured by: Hitting a wall, dismounting the rocket, taking damage, or interacting with a Priest (unseen normally)

Peppino is stuck to a rocket and propels forward until he crashes into a wall, causing the rocket to explode and Peppino to tumble down. He can slightly redirect the rocket up or down, and can turn around if he were touching the surface. When The Noise obtains this transformation, he eats the rocket whole and becomes the rocket himself. This transformation can be cancelled by hitting a wall or jumping.

Cheeseball

Appears in: Oh Shit!

Gained from: Getting stuck in a Cheeseball

Cured by: Hitting a wall, transitioning into the Sticky Cheese transformation in the process, or interacting with a Priest (unseen normally)

Peppino gets stuck in a Cheeseball and will roll uncontrollably until he hits a wall, which ends the transformation and causes the Sticky Cheese transformation. In this form, the player has no control of Peppino and will be launched upwards upon contact with a slope. Hitting Super Side Springs bounces Peppino in the opposite direction.

Sticky Cheese

Appears in: Oh Shit!

Gained from: Ending the Cheeseball transformation

Cured by: Interacting with a Priest or taking damage

Peppino gets covered in sticky cheese, with pepperoni slices covering his eyes and green peppers covering his eyebrows and mustache. In this form, he is incredibly slow, but can cling to walls and jump off of them. He is also capable of defeating Stupid Rats simply by touching them. When The Noise obtains this transformation, the transformation is more of the "Sticky Rat" transformation.

Boxed

Appears in: Peppibot Factory

Gained from: Getting crushed by a Box Stamper

Cured by: Interacting with a Priest or taking damage

Peppino gets trapped in a pizza box. In this state, he will gradually gain speed while walking and is more slippery, but he is able to go through small gaps at a faster speed than crawling. It also grants him ability to flap ten times in the air before dropping to a solid surface. The grab attack is replaced by a spin attack, which can be extended by holding the grab button.

Pepper Pizza

Appears in: Refrigerator-Refrigerador-Freezerator

Gained from: Eating the "Satan's Choice" Pepper Pizza

Cured by: Interacting with a Free Milk Stand

Once picked up, Peppino will consume the pizza and his skin will turn fully red as he makes a maliciously triumphant pose. The player becomes invincible to all enemies and their attacks, able to defeat them by simply touching them. Pressing the jump button in midair will let the player spin and continuously fly upwards. This spin can break Frozen Blocks. This transformation cannot be removed by a Priest, but can be removed by a Free Milk Stand. This can stack with other transformations.

Shotgun

Appears in: Don't Make A Sound, WAR, & The Crumbling Tower of Pizza

Gained from: Interacting with a gun crate

Cured by: Passing by a Metal Detector

Peppino obtains a shotgun. Pressing the grab button fires a shot, which can destroy Target Blocks. This powerup cannot be removed by a Priest, but can be removed by a Metal Detector. Peppino is also able to enter other transformations while holding the Shotgun (except those that require a grab, like the Knight Sword), such as the Rocket and Animatronic transformation.

Animatronic/Peshino/Dead

Appears in: Don't Make A Sound

Gained from: Being caught by a Toppin Monster

Cured by: Wears off automatically

Peppino is trapped inside an animatronic shell and loses a total of 60 Pizza Points, 10 points at a time, before breaking free automatically. His walking speed and jump height are greatly reduced, and he cannot perform a grab or dash. Upon gaining this transformation, any current combo will immediately end.

Clown

Appears in: Vacation Resort secret room

Gained from: Entering a clown tent

Cured by: Wears off automatically

Peppino becomes a clown and is forced to drive a clown car forward nonstop. While in the clown car, he can jump and climb up walls by either jumping on them, or by bumping onto them. The transformation ends after 10 seconds. The player can leave the room during the transformation by hitting the top of the right wall and continuously jumping to maneuver Peppino into the hole.

Pre-release

For cut transformations and scrapped ideas, see Transformations/Pre-release

Trivia

  • Several of these transformations bear a striking resemblance to those in the Wario Land series, a major source of inspiration during Pizza Tower's development.
    • The Knight transformation functions similarly to Snowman Wario, with some resemblance to Fat Wario as well.
    • The Bomb transformation was likely based on Flaming Wario. Early Test Build even had its music play when activated.
    • The Ghost transformation is similar to Bat Wario from Wario Land 4, and Vampire Wario's bat form from Wario Land 3.
    • The Barrel transformation was initially similar to Snowman Wario, but its final version is very different.
    • The Cheeseball transformation is similar to Frozen Wario and Ball o' String Wario.
    • Peppino's Boxed transformation is visually similar to Flat Wario, but is closer to Tiny Wario from Wario Land II in terms of function.
      • The Noise under this transformation appears to be conceptually identical to Tiny Wario.
    • The Sticky Cheese transformation is similar to Zombie Wario.
    • The Ball transformation is not based on a transformation, but rather Wario's Roll move from Wario Land 4.
      • In addition, Peppino's super jump functions similarly to both Flat Wario and Spring Wario, for aiming the jump and launching into the air respectively.
  • The Barrel transformation was the first transformation made for the game.
  • The Shotgun's hud animation appears to be a nod to Duke Nukem. This is more apparent in Patreon builds pre-dating April 2021, where upon picking up either the Shotgun or Chaingun (Peppino and The Noise respectively), Peppino can be seen in the TV quoting the Duke Nukem meme Dick Kickem.
  • The Revolver ability was inspired by Donald Duck's gun in the game Maui Mallard in Cold Shadow.
  • In Sticky Cheese form, Peppino's pepperoni eyes and green pepper facial hair cause him to resemble Pizzaface.