The first Toppin is in the second room, being on the floor on the left side after falling from the Rocket transformation.
WAR: Difference between revisions
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== Trivia == |
== Trivia == |
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*WAR's main mechanic was completely different earlier in development, with the level originally being on [[Pizza Time]] for its entirety. In the final release, the timer is now a unique mechanic that starts when the player grabs a shotgun, which makes this stage the only one without a [[Pillar John]], as well as the only stage with a timer that can be replenished and which counts down even during secret areas. |
*WAR's main mechanic was completely different earlier in development, with the level originally being on [[Pizza Time]] for its entirety. In the final release, the timer is now a unique mechanic that starts when the player grabs a shotgun, which makes this stage the only one without a [[Pillar John]], as well as the only stage with a timer that can be replenished and which counts down even during secret areas. |
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**Furthermore, it's the only level in the whole game to not play [[Soundtrack|The Death I Deservioli]] on Lap 2 (not including boss levels). |
**Furthermore, it's the only level in the whole game to not play [[Soundtrack|The Death I Deservioli]] on Lap 2 (not including boss levels or The Crumbling Tower of Pizza which don't have Lap 2). |
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== Gallery == |
== Gallery == |
Revision as of 11:44, 14 February 2023
WAR is the twenty third level in Pizza Tower, and the third level of Staff Only.
This level puts the player in an out-of-control battlefield, with a bomb constantly ticking down whose timer has to be extended by destroying War Terminals.
Enemies
Mechanics
Transformations
Gimmicks
- Landmine
- War Terminal
- Stupid Rat
- Dash Pad
Collectables
The second Toppin is located in the fourth room, in the player's normal path.
The third Toppin is in an unskippable corridor in the room after the Cheese Toppin.
The fourth Toppin is in the first indoors room, right next to the Stupid Rat at the end of the room.
The final Toppin is in the fourth lab room, to the right of where the player enters the room in plain sight.
Gerome is located very close to the Cheese Toppin, standing on an elevated platform in plain sight. The door to the
is visible on the player's path in the lab after the third secret, and is reached most easily by running up the wall with a target block on it.
Secrets
The first secret is in the room after the Tomato Toppin, in plain sight floating above a boost pad that sends the player backwards.
In this secret, the player runs through Pizza Soldier armies.The second secret is similarly placed to the first. It is out in the open above a boost pad in the room after the Sausage Toppin. In this secret, the player outruns Cardboard Tank shots.
The third secret is in the second lab room, visible out in the open directly after the Stupid Rat block. It can easily be reached with a wall run. In this secret, the player deals with a swarm of Peppino Clones.
Trivia
- WAR's main mechanic was completely different earlier in development, with the level originally being on Pizza Time for its entirety. In the final release, the timer is now a unique mechanic that starts when the player grabs a shotgun, which makes this stage the only one without a Pillar John, as well as the only stage with a timer that can be replenished and which counts down even during secret areas.
- Furthermore, it's the only level in the whole game to not play The Death I Deservioli on Lap 2 (not including boss levels or The Crumbling Tower of Pizza which don't have Lap 2).
Gallery
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Background #1. A strange underground setting, possibly a bunker, containing a fridge stuck in the walls.
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Background #2. A red-skied war zone with a ruined Cardboard Tank and multiple fighter jets.
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Background #3. A futuristic lab showing Peppino and Pillar John seemingly being cloned.
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Background decoration #1. A metal pillar with platform on it.
Pizza Tower | Levels in|||||||
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Tower Lobby | |||||||
Western District | |||||||
Vacation Resort | |||||||
Slum | |||||||
Staff Only | |||||||
Bonus Levels | |||||||
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