Level2: Difference between revisions

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'''Level2''' is one of the unfinished and unused [[List of levels|Levels]] of [[Pizza Tower]] found in the files of [[Early Test Build]]. It was the 2nd level, taking place in a sewer of sorts.
'''Level2''' is an unused level in ''[[Pizza Tower]]''. This level can be found in the files of [[Early Test Build]]. Not much is known of this level as it was scrapped very early in development.


It is based around early water mechanics, Hooks and the [[Barrel]] transformation.
==Enemies==

*[[Cheeseslime]]
==Appearance==
*[[Pepperoni Goblin]]
This level starts out in a sewer like enviroment, and quickly evolves into a purplish atmosphere with blue brick floors, flooded with water and water currents.
*[[Piraneapple]]

== Enemies ==
This level contains the following [[:Category:Enemies|enemies]]:
{{Flexbox|
{{Enemyicon|Cheeseslime|1}}
{{Enemyicon|Forknight|2}}
{{Enemyicon|Pepperoni Goblin|1}}
}}


==Mechanics==
==Mechanics==
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*'''Wet floor'''
*'''Wet floor'''


==Trivia==
* This level is the first to use both the early prototype of the [[Barrel]] Transformation, and the unused Hook gimmick.
* This level uses the song [https://youtu.be/RPYzgCI6Q1I Hydrocity Zone] (specifically the Act 2 version) from the game Sonic 3 as a placeholder.
==Gallery==
==Gallery==
<gallery>
<gallery>
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File:Level2 r2.png|Room 2.
File:Level2 r2.png|Room 2.
File:Level2 r1.png|Room 1.
File:Level2 r1.png|Room 1.
File:Spr-hook.png|The hook.
File:Spr-hook.png|A hook.
File:Spr ladder2.png|The ladder type of this level.
File:Spr ladder2.png|The ladder sprite for this level.
File:Unusedwaterlevel image .png|Another screenshot from the level.
File:Unusedwaterlevel image .png|Another screenshot from the level.
</gallery>
</gallery>

Revision as of 21:06, 5 April 2024

Level2 is an unused level in Pizza Tower. This level can be found in the files of Early Test Build. Not much is known of this level as it was scrapped very early in development.

It is based around early water mechanics, Hooks and the Barrel transformation.

Appearance

This level starts out in a sewer like enviroment, and quickly evolves into a purplish atmosphere with blue brick floors, flooded with water and water currents.

Enemies

This level contains the following enemies:

Mechanics

Transformations

Gimmicks

  • Water
  • Hooks
  • Water streams
  • Darkness
  • Wet floor

Trivia

  • This level is the first to use both the early prototype of the Barrel Transformation, and the unused Hook gimmick.
  • This level uses the song Hydrocity Zone (specifically the Act 2 version) from the game Sonic 3 as a placeholder.

Gallery