Level2: Difference between revisions

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("level, level, level" SHUT UP bro! you're weird!)
(Updated the page to not outdated. specially the infobox)
 
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{{WIP|Finish the Toppin location section and add more to the gallery.}}
{{Level_information
| image1 = PT-level2_Start.png
| setting = Tower's sewers
| states_used = Barrel
| previous_level = Level1 (Tutorial)
| next_level = Level3
}}


{{Infobox_level
'''Level2''' is an unused level in ''[[Pizza Tower]]''. It can be found in the files of [[Early Test Build]]. Not much is known of this level as it was scrapped very early in development.
|image = PT-level2_Start.png
|escape_time = None
|srank = None
|transformation =
[[Transformations#Barrel|Barrel]]
|codename = level2
|previous = [[Level1]]
|next = [[Level3]]
|first_appearance = [[Pizza_Tower_test]]}}


'''Level2''' is an unused level in ''[[Pizza Tower]]''. It can be found in the files of [[Early Test Build]]. Not much is known of this level as it was scrapped very early in development. This level is set in a sewer like enviroment built with brick cheese walls. flooded with water and water currents. The level ends with the player having to unlock a [[Door#Key Door-0|Key Door]] at the end of the level.
It is based around early water mechanics, Hooks and the [[Barrel]] transformation.


==Appearance==
==Enemies==
This level starts out in a sewer like enviroment, and quickly evolves into a purplish atmosphere with blue brick floors, flooded with water and water currents.

== Enemies ==
This level contains the following [[:Category:Enemies|enemies]]:
This level contains the following [[:Category:Enemies|enemies]]:
{{Flexbox|
{{Flexbox|
{{Enemyicon|Cheeseslime|1}}
{{Enemyicon|Cheeseslime|1}}
{{Enemyicon|Forknight|2}}
{{Enemyicon|Piraneapple|2}}
{{Enemyicon|Pepperoni Goblin|1}}
}}
}}


==Mechanics==
==Transformation==
*[[Transformations/Pre-release|Barrel]] — initiated by running into a barrel
===Transformations===
*[[Transformations/Pre-release|Barrel]]


===Gimmicks===
===Gimmicks===
*'''Water'''
*'''[[Water/Pre-release|Water]]'''
*'''[[List of scrapped content#Spike|Spike]]'''
*'''Hooks'''
*'''[[List of scrapped content#Hook|Hook]]'''
*'''Water streams'''
*'''[[Water/Pre-release|Water streams]]'''
*'''Darkness'''
*'''Wet floor'''
*'''[[Wet Floor]]'''

==Locations==
===[[Toppins]]===
{{flexbox|type=collectible|
{{Collectible screenshot
|image = placeholder
|type = toppin
|value = mushroom
|text = placeholder}}
{{Collectible screenshot
|image = placeholder
|type = toppin
|value = cheese
|text = placeholder}}
{{Collectible screenshot
|image = placeholder
|type = toppin
|value = tomato
|text = placeholder}}
{{Collectible screenshot
|image = placeholder
|type = toppin
|value = sausage
|text = placeholder}}
{{Collectible screenshot
|image = placeholder
|type = toppin
|value = pineapple
|text = placeholder.}}
}}


==Trivia==
==Trivia==
{{TriviaNote}}
* This level is the first to use both the early prototype of the [[Barrel]] Transformation, and the unused Hook gimmick.
* This level is the first to use both the early prototype of the [[Barrel]] Transformation, and the unused Hook gimmick.

* This level uses the song [https://youtu.be/RPYzgCI6Q1I Hydrocity Zone] (specifically the Act 2 version) from the game Sonic 3 as a placeholder.
==Gallery==
==Gallery==
<gallery>
<gallery>
File:Level2 r6.png|Room 6, which has a key.
Spr ladder2.png|The ladder sprite for this level.
File:Level2 r2.png|Room 2.
File:Level2 r1.png|Room 1.
File:Spr-hook.png|A hook.
File:Spr ladder2.png|The ladder sprite for this level.
File:Unusedwaterlevel image .png|Another screenshot from the level.
</gallery>
</gallery>



Latest revision as of 12:08, 4 June 2024

Unfinished? Not on my watch!
This article is a work in progress. You can help the wiki by finishing it.

Notes: Finish the Toppin location section and add more to the gallery.

Level2 is an unused level in Pizza Tower. It can be found in the files of Early Test Build. Not much is known of this level as it was scrapped very early in development. This level is set in a sewer like enviroment built with brick cheese walls. flooded with water and water currents. The level ends with the player having to unlock a Key Door at the end of the level.

Enemies

This level contains the following enemies:

Transformation

  • Barrel — initiated by running into a barrel

Gimmicks

Locations

Toppins

Mushroom

File:Placeholder

placeholder


Cheese

File:Placeholder

placeholder


Tomato

File:Placeholder

placeholder


Sausage

File:Placeholder

placeholder


Pineapple

File:Placeholder

placeholder.


Trivia

This section is dedicated to trivia and miscellaneous information about Level2.
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
  • This level is the first to use both the early prototype of the Barrel Transformation, and the unused Hook gimmick.

Gallery