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{{musichead|PTWiki-levelicon1|bandcamp|967400588}}
{{Level_information|title1 = Entrance|image1 = Entrance.png|caption1 = |escape_time_limit = 2:30|world = [[Tower Passage]]|level_number = 1|setting = Tower-like structure,<br>underground forest,<br>underground city|states_used = Ball|previous_level = Hub|next_level = [[Pizzascape]]|soundtrack_used = Unearthly Blues<br>The Noise's Jam-Packed Radical Anthem}}'''Entrance''' is the first [[List of levels|level]] in [[Pizza Tower]].
{{Infobox_level
|image = Spr_titlecards_0.png
|caption = Peppino in a small spotlight, looking scared at one of the [[Pillar John]]-like creatures.
|world = [[Tower Lobby]]
|escape_time = 2:35
|srank = 16,000
|soundtrack =
*Unearthly Blues (Peppino)
*The Noise’s Jam-Packed Radical Anthem (The Noise)
*An Entrance Secret
|window_title = ''A John graveyard... in the Pizza Tower''
|codename = entrance
|previous = [[Tutorial]]
|next = [[Pizzascape]]
|first_appearance = [[Blue Block Land]]
|first_playable = [[Blue Block Land]]}}
'''John Gutter''' is the first [[level]] in ''[[Pizza Tower (Game)|Pizza Tower]]'', and is the first level of the [[Tower Lobby]]. This level serves as a testing ground for the player to get an understanding of the game's base mechanics. This level takes place at the entrance of the tower, featuring a jungle, an underground city, and many [[Pillar John]]-like creatures and statues scattered around the level.


==Enemies==
This level takes place at the entrance of the tower, which also features a jungle and a city, and many [[Pillar John]]-like creatures.
This level contains the following [[:Category:Enemies|enemies]]:
{{flexbox|type=enemy|
{{enemyicon|Cheeseslime|1|debuts}}
{{enemyicon|Forknight|2|debuts}}
{{enemyicon|Pizzaboy|1}}
{{enemyicon|Swedish Monkey|2|debuts}}
{{enemyicon|Pillar John|1}}
{{enemyicon|Mini John|2|debuts}}}}


== Enemies ==
==Locations==
===[[Toppins]]===
* '''[[Swedish Monkey]]'''
{{flexbox|type=collectible|
* '''[[Mini John]]'''
{{Collectible screenshot
* [[Cheeseslime]]
|image = PizzaTower-JohnGutter_Toppin1.png
* [[Forknight]]
|type = toppin
|value = mushroom
|text = Out in the open in the second room, directly where the player would naturally progress to.}}
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Toppin2.png
|type = toppin
|value = cheese
|text = Out in the open in the fifth room. It's accessible by climbing up the ladder or superjumping to the top.}}
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Toppin3.png
|type = toppin
|value = tomato
|text = In the way in the sixth room, directly where the player must go to progress.}}
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Toppin4.png
|type = toppin
|value = sausage
|text = On a platform in the eighth room. Right next to the Toppin is a [[Breakable Block|breakable wall]] that opens up a path to the other end of the wall.}}
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Toppin5.png
|type = toppin
|value = pineapple
|text = On a platform in the ninth room before Pillar John. It's on the top of the level guarded by a [[Forknight]], though it's still out in the open.}}
}}


===[[Tower Secret Treasure]]===
== Mechanics ==
{{flexbox|type=collectible|
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Gerome.png
|type = gerome
|text = [[Gerome]] is located in the room directly before Pillar John, covered behind a [[Breakable Block|breakable wall]].
}}
{{Collectible screenshot
|image = PizzaTower-JohnGutter_GeromeDoor.png
|type = treasure
|value = 1
|text = Gerome's door is located in the seventh room. The easiest way to access this door is during Pizza Time, where the player has to run into a [[Breakable Block#Metal Block-1|Metal Block]] and superjump to the top. The Tower's Secret Treasure present in the level is a stick of butter.
}}
}}


=== Transformations ===
=== [[Secret Eye|Secret Eyes]] ===
{{flexbox|type=collectible|
*'''Ball'''
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Secret1.png
|type = secret
|value = 1
|text = In the sixth room. Part of the ceiling has cracks and an eyeball scribbled on it, hinting at its location.
<hr/>
This secret room consists of small, solid platforms with small and large toppings sprinkled on them, connected by strings of semi-solid platforms. The player must turn very quickly on these platforms to retain a constant dash, though it is not necessary to complete the secret.
}}
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Secret2.png
|type = secret
|value = 2
|text = In the 9th room, right before the room with Pillar John. The rightmost area has a spot with a white eye scribbled on the floor. Ground pounding this spot breaks the floor.
<hr/>
This secret stage is a short vertical climb where the player must wall climb, which in turn grab the large toppings present on top. The player will have to hop to change direction once, so as not to run off the edge of the area.
}}
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Secret3.png
|type = secret
|value = 3
|text = Only accessible during [[Pizza Time]]. After entering the second [[Pizza Box]] during Pizza Time, an eye can be seen scribbled on one of the walls on the right. The player must run at Mach 3 to break the [[Breakable Block#Metal Block-1|breakable wall]] to access the secret.
<hr/>
This secret requires the player to run and wall climb through a short parkour, with [[Breakable Block#Metal Block-1|Metal Blocks]] blocking the way.
}}
}}
===[[Pizza Tower Guy]]===
{{Collectible screenshot
|image = PizzaTower-JohnGutter_PTG.png
|type = ptg
|text = Located in the same room as Pillar John. The player must reach this area within a minute in order to see him. He disappears upon approach.
}}


=== Gimmicks ===
== Chef Tasks ==
This level has the following [[Chef Tasks]]:
* '''Banana peels'''
{{ChefTasks
|name1 = John Gutted
|image1 = Spr achievement entrance 0.png
|desc1 = Destroy all the dead john blocks in John Gutter.


|name2 = Let's Make This Quick
== Rooms ==
|image2 = Spr achievement entrance 1.png
==== Welcome to Pizza Tower ====
|desc2 = Finish John Gutter in under two minutes.
A short room with one complete pizza and 2 Cheeseslimes. There is a Metal Block blocking the entrance to the other room.


|name3 = Primate Rage
==== Checkered Hallway ====
|image3 = Spr achievement entrance 2.png
Another fairly short room, this one has a couple of Cheeseslimes and a secret and a Toppin.
|desc3 = Get a combo of 99 or more in John Gutter.}}
*For "Primate Rage", every enemy in the level must be killed, including in [[Pizza Portal|Lap 2]].


==Music==
==== From the Bottom ====
Level's soundtrack:
A fairly long room with a Forknight and two Cheeseslimes, this room also has a Metal Block. This room's name is likely a nod to the old name for Peppino's entrance theme, "From The Top".
; [[File:Iconpep.png]] Mr. Sauceman – Unearthly Blues
{{MusicEmbed|bc=967400588}}
; [[File:Noise (Offscreen Coop Icon).png]] Mr. Sauceman - The Noise's Jam-Packed Radical Anthem
{{MusicEmbed|bc=1896049321}}
; [[File:PTWiki-IconSecret.png]] ClascyJitto – An Entrance Secret
{{MusicEmbed|file=PT-music_-_Entrance_Secret_V1.mp3}}


==Sub-pages==
==== Guest Room ====
{{flexbox|type=subpage|
A room which introduces Outlets, with some Forknights, at the start, there is a metal block and a high platform. The metal block CAN be destroyed by dashing through it here, but the easier way to break it is to bodyslam from the high platform. Has a secret that can only be accessed during Pizza Time.
{{subpage
|image = PT-WikiGuidelines_Galleries.png
|page = {{FULLPAGENAME}}/Gallery}}
{{subpage
|image = PT-WikiGuidelines_Prerelease.png
|page = {{FULLPAGENAME}}/Pre-release}}
}}


==Trivia==
==== Jungle Shapes ====
{{TriviaNote}}
First room with the Jungle backgrounds. It has three Cheeseslimes and a Forknight, there is also a Toppin here, and a secret. This room has an alternate path in Pizza Time connecting it to "Daring Escape"
*As the selection of playable levels expanded over the course of game's development, John Gutter became the second to be the introductory level of a demo release. The first was [[Oregano Desert]].

*Since the assets of the level were designed before [[Pillar John]]'s current design, the Pillar John-like creatures are noticeably rounder and have brow ridges instead of eyebrows.
==== Where is the Reception? ====
Another Jungle room, which has a secret only accessible by Super Jumping. There is one Forknight and one Cheeseslime, and a Toppin. This room has an alternate path in Pizza Time connecting it to "Daring Escape."

==== Super Slump ====
A rather long room, there are a bunch of moderately high platforms here and 3 Forknights, and a Pizza Boy, entering the next room from this room used to only be possible by using the Super Jump, but it was changed due to the Super Jump being nerfed. Even with the super jump's old nerf being removed, the room still has not reverted back to the older version. There is a secret here, accessible by super jumping and wall running. There is also a Pizza Block accessible by super jumping.

==== A City Now? ====
First room with the City background. A very long room introducing the Swedish Monkey with multiple high platforms, below the platforms are multiple Teleporter Pizzas. Taxis used to be in place of the teleporter pizzas, but they were replaced. This room also has some Forknights and Cheeseslimes, and a Toppin. There are some spawners with Swedish Monkeys which only appear during Pizza Time.

==== Sweden Heaven ====
A room with a lot of platforms and a Toppin, various Swedish Monkies, some Forknights, the Tower Secret Treasure and a secret. There are also spawners with Swedish Monkeys which appear during Pizza Time like the previous room. There is also a Pizza Block and multiple small breakable blocks blocking some parts.

==== World of John ====
[[Pillar John|Pillar John's]] room. Has three Cheeseslimes. John himself is blocked by a Metal Block.

==== Daring Escape ====
A room only accessible during Pizza Time, this acts as a link to connect "Where is the Reception" to "Jungle Shapes" during Pizza Time. This room has you go down some ladders and there are multiple Forknights, Swedish Monkeys and Mini Johns. There is also a Giant Pizza and a Pizza Block.

=== '''Secret Rooms + Treasure''' ===

==== Big Steps ====
Some steps (Not stairs) with 4 Cheeseslimes, leading to a Giant Pizza.

==== Sorry! ====
A secret only accessible during Pizza Time, this has a banana peel and 6 Cheeseslimes. You are supposed to slip on the Banana Peel and kill the Cheeseslimes, but this can also be done by dashing.

==== Not So Much a Secret ====
There are 3 Pizza Blocks here.

==== Don't Forget Your Moves! ====
There are also 3 Pizza Blocks here, but at the bottom of the room.

==== Eating a Big Pizza Alone ====
This room has one Giant Pizza.

==== Hamster Tube ====
This room has a lot of small Pizza Blocks and 3 twists and turns.

==== Placeholder Treasure Name ====
A treasure room.

== Trivia ==
* As the selection of playable levels expanded over the course of Pizza Tower's development, Entrance became the third to be the introductory level of a demo release. The first was [[Oregano Desert]] and the second was [[Pizzascape]].
* The long Pillar John seen sometimes in the first few rooms changes appearance during Pizza Time, much like how some backgrounds in older Patreon demos turn into demented versions once the escape timer starts. In its case, it gains a more angry look and opens its eyes, revealing yellow-ring shaped pupils, like those of the regular Pillar John.
* It used to be a tutorial level, ending before the "A City Now?" room.
* It is the only level thus far to have different music play depending on whether [[Peppino]] or [[The Noise]] is selected.
* Parts of level appear to heavily themed around [[Pillar John]]s, with the backgrounds filled with different kinds of Johns, like a round one, one that's beaten up, and one that's eating a pizza.
==Gallery==
<gallery>
Bg tower.png|Background 1. A gate and tower of sorts.
Nom.png|Background decoration 1. A fat John eating pizza.
n.png|Background decoration 2. A long, hurt and bandaged John.
Flet.png|Background decoration 3. A long, flat John with a bored look.
zombie aaaaaaaaaaaaaaaaa.png|Background decoration 4. A short, screaming John.
zzzzzzzzzzzzzzzzzzzzzz.png|Background decoration 5. A slightly long sleeping John.
round.png|Background decoration 6. A round, spherical John.
moyai.png|Background decoration 7. A strange-looking John resembling the Moai.
LONG BOI.png|Background decoration 8. A long, bent John.
Spr_entrancepillar.png|Background decoration 9. A big looking John.
Spr_entrancepillarpanic.gif|Background decoration 9. (Escape). Angry big John.
Bg_entrance3.png|Background 2. A purple jungle.
Bg_entrance1.png|Background 3. A city.
Bg_entrance2.png|Background decoration 10. Some purple Banana Pizzas (which were the inspiration for Swedish Monkey.)
</gallery>
{{PTlevels}}
{{PTlevels}}
[[Category:Levels]]

Latest revision as of 12:33, 26 June 2024

John Gutter is the first level in Pizza Tower, and is the first level of the Tower Lobby. This level serves as a testing ground for the player to get an understanding of the game's base mechanics. This level takes place at the entrance of the tower, featuring a jungle, an underground city, and many Pillar John-like creatures and statues scattered around the level.

Enemies

This level contains the following enemies:

Locations

Toppins

Mushroom

Out in the open in the second room, directly where the player would naturally progress to.


Cheese

Out in the open in the fifth room. It's accessible by climbing up the ladder or superjumping to the top.


Tomato

In the way in the sixth room, directly where the player must go to progress.


Sausage

On a platform in the eighth room. Right next to the Toppin is a breakable wall that opens up a path to the other end of the wall.


Pineapple

On a platform in the ninth room before Pillar John. It's on the top of the level guarded by a Forknight, though it's still out in the open.


Tower Secret Treasure

Gerome

Gerome is located in the room directly before Pillar John, covered behind a breakable wall.


Treasure

Gerome's door is located in the seventh room. The easiest way to access this door is during Pizza Time, where the player has to run into a Metal Block and superjump to the top. The Tower's Secret Treasure present in the level is a stick of butter.


Secret Eyes

Secret Eye 1

In the sixth room. Part of the ceiling has cracks and an eyeball scribbled on it, hinting at its location.


This secret room consists of small, solid platforms with small and large toppings sprinkled on them, connected by strings of semi-solid platforms. The player must turn very quickly on these platforms to retain a constant dash, though it is not necessary to complete the secret.


Secret Eye 2

In the 9th room, right before the room with Pillar John. The rightmost area has a spot with a white eye scribbled on the floor. Ground pounding this spot breaks the floor.


This secret stage is a short vertical climb where the player must wall climb, which in turn grab the large toppings present on top. The player will have to hop to change direction once, so as not to run off the edge of the area.


Secret Eye 3

Only accessible during Pizza Time. After entering the second Pizza Box during Pizza Time, an eye can be seen scribbled on one of the walls on the right. The player must run at Mach 3 to break the breakable wall to access the secret.


This secret requires the player to run and wall climb through a short parkour, with Metal Blocks blocking the way.


Pizza Tower Guy

Pizza Tower Guy

Located in the same room as Pillar John. The player must reach this area within a minute in order to see him. He disappears upon approach.


Chef Tasks

This level has the following Chef Tasks:

John Gutted
Destroy all the dead john blocks in John Gutter.
Let's Make This Quick
Finish John Gutter in under two minutes.
Primate Rage
Get a combo of 99 or more in John Gutter.
  • For "Primate Rage", every enemy in the level must be killed, including in Lap 2.

Music

Level's soundtrack:

Mr. Sauceman – Unearthly Blues
Mr. Sauceman - The Noise's Jam-Packed Radical Anthem
ClascyJitto – An Entrance Secret

Sub-pages

Trivia

This section is dedicated to trivia and miscellaneous information about John Gutter.
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
  • As the selection of playable levels expanded over the course of game's development, John Gutter became the second to be the introductory level of a demo release. The first was Oregano Desert.
  • Since the assets of the level were designed before Pillar John's current design, the Pillar John-like creatures are noticeably rounder and have brow ridges instead of eyebrows.