John Gutter: Difference between revisions

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{{Infobox_level
{{SCheader|PTWiki-levelicon1.png|https://soundcloud.com/peppino-pizza/unearthly-blues}}
|title = John Gutter
{{Infobox level
|image = Spr_titlecards_0.png
|world = [[Tower Lobby]]
|escape_time = 2:35
|srank = 16,000
|soundtrack =
* Unearthly Blues
* An Entrance Secret
|window_title = ''A John graveyard... in the Pizza Tower''
|previous = [[Tutorial]]
|next = [[Pizzascape]]
|first_appearance = [[Blue Block Land]]
|first_playable = [[NoiseBlue Block (Build)Land]]}}
}}
'''John Gutter''' is the first [[level]] of ''[[Pizza Tower]]'', and is the first level of the [[Tower Lobby]]. It also serves as a testing ground for Peppino, while including many of obstacles for the player to test.
{{SCheader|PTWiki-levelicon1.png|https://soundcloud.com/peppino-pizza/unearthly-blues}}
{{WIP|Moving some stuff around, do not touch.}}
 
'''John Gutter''' is the first [[level]] ofin ''[[Pizza Tower (Game)|Pizza Tower]]'', and is the first level of the [[Tower Lobby]]. This It alsolevel serves as a testing ground for Peppino, while including many of obstacles for the player to test.
It also serves as a testing ground for Peppino, while including many of obstacles for the player to test.
 
This level takes place at the entrance of the tower, featuring a jungle and a underground city, and many [[Pillar John]]-like creatures and statues scattered around the level. The titlecard shows an anxious Peppino under a small spotlight, surrounded by several copies of Pillar John.
 
== Enemies Sub-pages==
{{subpage
*'''[[Swedish Monkey]]'''
|image = PT-WikiGuidelines_Galleries.png
*'''[[Mini John]]'''
|page = {{FULLPAGENAME}}/Gallery
*'''[[Forknight]]'''
}}
*'''[[Cheeseslime]]'''
{{subpage
*[[Pizzaboy]]
|image = PT-WikiGuidelines_Prerelease.png
*[[Pillar John]]
|page = {{FULLPAGENAME}}/Pre-release
}}
 
==CollectablesEnemies==
{| class="wikitable" style="margin: auto;"
!rowspan="2" | Enemy
|[[File:Cutie_alert!.gif]]
|[[File:We're_in_minecraft.gif]]
|[[File:Pizza_Boy_Cut_Out.png]]
|[[File:Basically,_i'm_a_form_of_pizza_from_sweden_that_has_bananas_on_it.gif]]
|[[File:Johnnew1.gif]]
|[[File:Minijohn.gif]]
|-
*'''![[Cheeseslime]]'''
*'''![[Forknight]]'''
*![[Pizzaboy]]
*'''![[Swedish Monkey]]'''
*![[Pillar John]]
*'''![[Mini John]]'''
|-
!Debutes
|rowspan="2" {{YN|y}}
|rowspan="2" {{YN|y}}
|rowspan="2" {{YN}}
|rowspan="2" {{YN|y}}
|rowspan="2" {{YN}}
|rowspan="2" {{YN|y}}
|}
 
==Collectibles==
<tabber>
Mushroom Toppin=
[[File:PizzaTower-JohnGutter_Toppin1.png|thumb|right|400px]]
The first Toppin is located out in the open in the second room immediately after the entrance, directly where the player would naturally movesprogress to.
|-|
Cheese Toppin=
[[File:PizzaTower-JohnGutter_Toppin2.png|thumb|right|400px]]
The second Toppin is out in the open in the room accessed from the first warp box. It is on a platform that can be easily accessed with a ladder.
The second Toppin is out in the open in the fifth room. It's accessible by climbing up the ladder or superjumping to the top.
|-|
Tomato Toppin=
[[File:PizzaTower-JohnGutter_Toppin3.png|thumb|right|400px]]
The third Toppin is directly wherein the player must go to progressway in the sixth room, directly afterwhere the Cheeseplayer Toppin'smust roomgo to progress.
|-|
Sausage Toppin=
[[File:PizzaTower-JohnGutter_Toppin4.png|thumb|right|400px]]
The fourth Toppin is on a platform in the large hallway where the player progresses right to to the room before Pizza Time. The Toppin is out in the open on this platform, and the wall in front of it is breakable, allowing the player to continue running without turning back around to go underneath.
The fourth Toppin is on a platform in the eighth room. The platform can be accessed through various means. Right next to the Toppin is a [[Breakable Block|breakable wall]] that opens up a path to the other end of the wall.
|-|
Pineapple Toppin=
[[File:PizzaTower-JohnGutter_Toppin5.png|thumb|right|400px]]
The fifth Toppin is located on a platform in the ninth room before Pillar John's. It's is nearon the top, of the level guarded by a [[Forknight]], though it's isstill out in the open.
|-|
Gerome=
[[File:PizzaTower-JohnGutter_Gerome.png|thumb|right|400px]]
[[Gerome]] is located in the room directly before Pillar John, covered behind a [[Breakable Block|breakable wall]].
|-|
Gerome's Door=
Tower Secret Treasure=
[[File:PizzaTower-JohnGutter_GeromeDoor.png|thumb|right|400px]]
[[Gerome]] is located in the room directly before Pillar John's. He is behind a [[Fake Wall]] that has plenty of visible open space to see Gerome, and the wall can be broken at any speed or with a grab.
Gerome's door is located in the seventh room. The easiest way to access this door is during Pizza Time, where the player has to run into a [[Breakable_Block#Metal_Block-1|Metal Block]] and superjump to the top.
 
[[File:Spr_treasure1_0.png|left]]
The door to the {{Treasure}} is located in the hallway room where the Tomato Toppin was. Running on the lower section, once the player has smashed the iron block, they can super jump from that spot to reach the door in the ceiling. This door can be reached before Pizza Time. This door can also be unlocked before Pizza Time with [[Gerome]] by doing a frame perfect jump.
</tabber>
 
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</tabber>
 
== Chef Tasks ==
This level has the following [[Chef Tasks]]:
{{Cheftask
Line 149 ⟶ 192:
</gallery>
 
=== Scrapped sprites ===
<gallery>
File:Old john gutter.png|Scrapped version for one of the decoration sprites, Seen in a screenshot Developer shared.

Revision as of 12:07, 25 November 2023

Template:SCheader

Unfinished? Not on my watch!
This article is a work in progress. You can help the wiki by finishing it.

Notes: Moving some stuff around, do not touch.

John Gutter is the first level in Pizza Tower, and is the first level of the Tower Lobby. This level serves as a It also serves as a testing ground for Peppino, while including many of obstacles for the player to test.

This level takes place at the entrance of the tower, featuring a jungle and a underground city, and many Pillar John-like creatures and statues scattered around the level. The titlecard shows an anxious Peppino under a small spotlight, surrounded by several copies of Pillar John.

Sub-pages


Enemies

Enemy
Cheeseslime Forknight Pizzaboy Swedish Monkey Pillar John Mini John
Debutes Yes Yes No Yes No Yes

Collectibles

The first Toppin is located out in the open in the second room, directly where the player would naturally progress to.
The second Toppin is out in the open in the fifth room. It's accessible by climbing up the ladder or superjumping to the top.
The third Toppin is in the way in the sixth room, directly where the player must go to progress.
The fourth Toppin is on a platform in the eighth room. The platform can be accessed through various means. Right next to the Toppin is a breakable wall that opens up a path to the other end of the wall.
The fifth Toppin is located on a platform in the ninth room before Pillar John. It's on the top of the level guarded by a Forknight, though it's still out in the open.

Gerome's door is located in the seventh room. The easiest way to access this door is during Pizza Time, where the player has to run into a Metal Block and superjump to the top.

Secrets

In the room to the left of the area with the Cheese Toppin, part of the hanging ceiling of the level is discolored and has an eyeball scribbled on it, near where the player enters the room. The player must super jump into this block to break it, entering the secret room.

This secret room consists of small solid platforms with small and large toppings sprinkled on them, connected by strings of semisolid platforms. The player must turn very quickly on these platforms to retain a constant dash, though it is not necessary to complete the secret.

In the room with platforms that leads to Pillar John's room, the rightmost area on the floor has a spot with a white eye marked on the floor. Ground pounding this spot breaks the ground to reveal a secret.

This secret stage is a short vertical climb where the player must use the mach dash to scale the walls, automatically grabbing the large toppings on top. The player will have to hop to change direction once, as to not run off the edge of the map.

After Pizza Time has begun, the player will enter a room in which they must progress downwards while fighting enemies. The player needs to run into a wall with cracks on it at Mach 2, which is located on the segment directly before the player can descend down into the warp box. Mach 2 can be reached by running at the wall directly from the opposite wall.

This secret requires the player to mach dash through steel blocks while retaining momentum by wall jumping.

Chef Tasks

This level has the following Chef Tasks: Template:Cheftask Template:Cheftask Template:Cheftask

  • "Primate Rage" requires player to get a combo of 99 in this level. This means every single enemy must killed in the level, including Lap 2.

Trivia

  • As the selection of playable levels expanded over the course of game's development, John Gutter became the third to be the introductory level of a demo release. The first was Oregano Desert and the second was Pizzascape.
  • The long Pillar John seen in the first few rooms changes appearance during Pizza Time. It gains a more angry look and opens its eyes, revealing yellow-ring shaped pupils, like those of the regular Pillar John.
  • Since the assets of the level were designed before Pillar John's current design, the Johns are noticeably rounder and have brow ridges instead of eyebrows.
  • John Gutter used to be a tutorial level.
  • After beating The Noise, the level was originally supposed to permanently transform into Noise Gutter, all of the Forknights replaced by by Noiseys. The level music would also be replaced with "The Noise's Jam Packed Radical Anthem".
  • This level was at first titled Entrance in the December Patreon Build before getting its final name.
  • In this level, Pizza Tower Guy is located in the Pillar John room, near John himself.

Gallery

Collectables

Backgrounds

Tiles

Props

Hub assets

Scrapped sprites