John Gutter: Difference between revisions

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{{musichead|PTWiki-levelicon1|bandcamp|967400588}}
{{musichead|PTWiki-levelicon1|bandcamp|967400588}}
{{WIP|This page has been edited heavily to closer reflect what the administrators want level pages to look. There's still some things to fix:
*We're experimenting with subpages, but the box' width shouldn't extend to the other side of the page.
*We're also experimenting with how locations should be documented (tabber/galleries/horizontal wikitable/vertical wikitable) which we'll likely leave to a vote.}}
{{Infobox_level
{{Infobox_level
|title = John Gutter
|image = Spr_titlecards_0.png
|image = Spr_titlecards_0.png
|caption = Peppino in a small spotlight, looking scared at one of the [[Pillar John]]-like creatures.
|caption = Peppino in a small spotlight, looking scared at one of the [[Pillar John]]-like creatures.
Line 11: Line 7:
|srank = 16,000
|srank = 16,000
|soundtrack =
|soundtrack =
*Unearthly Blues
*Unearthly Blues (Peppino)
*The Noise’s Jam-Packed Radical Anthem (The Noise)
*An Entrance Secret
*An Entrance Secret
|window_title = ''A John graveyard... in the Pizza Tower''
|window_title = ''A John graveyard... in the Pizza Tower''
Line 22: Line 19:


==Enemies==
==Enemies==
This level contains the following [[:Category:Enemies|enemies]]:
{| style="text-align: center; margin: auto;"
{{flexbox|type=enemy|
!rowspan="2" | Enemy
|[[File:PTwiki-Icon-Cheeseslime-1.gif|100px]]
{{enemyicon|Cheeseslime|1|debuts}}
|[[File:PTwiki-Icon-Forknight-2.gif|100px]]
{{enemyicon|Forknight|2|debuts}}
{{enemyicon|Pizzaboy|1}}
|[[File:PTwiki-Icon-Pizzaboy-1.png|100px]]
{{enemyicon|Swedish Monkey|2|debuts}}
|[[File:PTwiki-Icon-SwedishMonkey-2.gif|100px]]
{{enemyicon|Pillar John|1}}
|[[File:PTwiki-Icon-PillarJohn-1.gif|100px]]
{{enemyicon|Mini John|2|debuts}}}}
|[[File:PTwiki-Icon-MiniJohn-2.gif|100px]]
|-
![[Cheeseslime]]
![[Forknight]]
![[Pizzaboy]]
![[Swedish Monkey]]
![[Pillar John]]
![[Mini John]]
|-
!Debuts
|rowspan="2" {{YN|y}}
|rowspan="2" {{YN|y}}
|rowspan="2" {{YN}}
|rowspan="2" {{YN|y}}
|rowspan="2" {{YN}}
|rowspan="2" {{YN|y}}
|}


==Locations==
==Locations==
===[[Toppins]]===
===[[Toppins]]===
{{flexbox|type=collectible|
<div class="collectibleDisplay">
{{Collectible screenshot
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Toppin1.png
|image = PizzaTower-JohnGutter_Toppin1.png
|type = toppin
|type = toppin
|value = mushroom
|value = mushroom
|text = Out in the open in the second room, directly where the player would naturally progress to.
|text = Out in the open in the second room, directly where the player would naturally progress to.}}
}}
{{Collectible screenshot
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Toppin2.png
|image = PizzaTower-JohnGutter_Toppin2.png
|type = toppin
|type = toppin
|value = cheese
|value = cheese
|text = Out in the open in the fifth room. It's accessible by climbing up the ladder or superjumping to the top.
|text = Out in the open in the fifth room. It's accessible by climbing up the ladder or superjumping to the top.}}
}}
{{Collectible screenshot
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Toppin3.png
|image = PizzaTower-JohnGutter_Toppin3.png
|type = toppin
|type = toppin
|value = tomato
|value = tomato
|text = In the way in the sixth room, directly where the player must go to progress.
|text = In the way in the sixth room, directly where the player must go to progress.}}
}}
{{Collectible screenshot
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Toppin4.png
|image = PizzaTower-JohnGutter_Toppin4.png
|type = toppin
|type = toppin
|value = sausage
|value = sausage
|text = On a platform in the eighth room. Right next to the Toppin is a [[Breakable Block|breakable wall]] that opens up a path to the other end of the wall.
|text = On a platform in the eighth room. Right next to the Toppin is a [[Breakable Block|breakable wall]] that opens up a path to the other end of the wall.}}
}}
{{Collectible screenshot
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Toppin5.png
|image = PizzaTower-JohnGutter_Toppin5.png
|type = toppin
|type = toppin
|value = pineapple
|value = pineapple
|text = On a platform in the ninth room before Pillar John. It's on the top of the level guarded by a [[Forknight]], though it's still out in the open.
|text = On a platform in the ninth room before Pillar John. It's on the top of the level guarded by a [[Forknight]], though it's still out in the open.}}
}}
}}
</div>


===Tower Secret Treasure===
===[[Tower Secret Treasure]]===
{{flexbox|type=collectible|
<div class="collectibleDisplay">
{{Collectible screenshot
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Gerome.png
|image = PizzaTower-JohnGutter_Gerome.png
Line 95: Line 71:
|text = Gerome's door is located in the seventh room. The easiest way to access this door is during Pizza Time, where the player has to run into a [[Breakable Block#Metal Block-1|Metal Block]] and superjump to the top. The Tower's Secret Treasure present in the level is a stick of butter.
|text = Gerome's door is located in the seventh room. The easiest way to access this door is during Pizza Time, where the player has to run into a [[Breakable Block#Metal Block-1|Metal Block]] and superjump to the top. The Tower's Secret Treasure present in the level is a stick of butter.
}}
}}
}}
</div>

===Secrets===
{{WIP|Secrets/Pizza Tower Guy and any other potential hidden collectibles (such as Mort Cube) could have their own templates.}}
The first secret is located in the sixth room. Part of the ceiling has cracks and an eyeball scribbled on it. The player can reveal the secret eye by performing an uppercut or superjump.
:This secret room consists of small, solid platforms with small and large toppings sprinkled on them, connected by strings of semi-solid platforms. The player must turn very quickly on these platforms to retain a constant dash, though it is not necessary to complete the secret.
The second secret is present in the 9th room, right before the room with Pillar John. The rightmost area has a spot with a white eye scribbled on the floor. Ground pounding this spot breaks the floor to reveal the secret eye.
:This secret stage is a short vertical climb where the player must wallclimb to scale the walls, which in turn grab the large toppings present on top. The player will have to hop to change direction once, so as not to run off the edge of the area.
The third secret is only accessible during Pizza Time. In one of the vertical rooms, an eye can be seen scribbled on one of the walls on the right. The player must run at mach 3 to break the [[Breakable Block#Metal Block-1|breakable wall]] and reveal the secret eye.
:This secret requires the player to run and wallclimb through a short parkour, with [[Breakable Block#Metal Block-1|Metal Blocks]] blocking the way.

<div style="text-align: center;">
[[File:PizzaTower-JohnGutter_Secret1.png|300px]]
[[File:PizzaTower-JohnGutter_Secret2.png|300px]]
[[File:PizzaTower-JohnGutter_Secret3.png|300px]]
</div>


=== [[Secret Eye|Secret Eyes]] ===
{{flexbox|type=collectible|
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Secret1.png
|type = secret
|value = 1
|text = In the sixth room. Part of the ceiling has cracks and an eyeball scribbled on it, hinting at its location.
<hr/>
This secret room consists of small, solid platforms with small and large toppings sprinkled on them, connected by strings of semi-solid platforms. The player must turn very quickly on these platforms to retain a constant dash, though it is not necessary to complete the secret.
}}
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Secret2.png
|type = secret
|value = 2
|text = In the 9th room, right before the room with Pillar John. The rightmost area has a spot with a white eye scribbled on the floor. Ground pounding this spot breaks the floor.
<hr/>
This secret stage is a short vertical climb where the player must wall climb, which in turn grab the large toppings present on top. The player will have to hop to change direction once, so as not to run off the edge of the area.
}}
{{Collectible screenshot
|image = PizzaTower-JohnGutter_Secret3.png
|type = secret
|value = 3
|text = Only accessible during [[Pizza Time]]. After entering the second [[Pizza Box]] during Pizza Time, an eye can be seen scribbled on one of the walls on the right. The player must run at Mach 3 to break the [[Breakable Block#Metal Block-1|breakable wall]] to access the secret.
<hr/>
This secret requires the player to run and wall climb through a short parkour, with [[Breakable Block#Metal Block-1|Metal Blocks]] blocking the way.
}}
}}
===[[Pizza Tower Guy]]===
===[[Pizza Tower Guy]]===
{{Collectible screenshot
Pizza Tower Guy is located in the same room as John Pillar. If the player manages to reach this room in less than a minute, Pizza Tower Guy will be present just at the corner of the screen before disappearing as they approach him.
|image = PizzaTower-JohnGutter_PTG.png

|type = ptg
[[File:PizzaTower-JohnGutter_PTG.png|center|300px]]
|text = Located in the same room as Pillar John. The player must reach this area within a minute in order to see him. He disappears upon approach.
}}


== Chef Tasks ==
== Chef Tasks ==
Line 130: Line 120:
|name3 = Primate Rage
|name3 = Primate Rage
|image3 = Spr achievement entrance 2.png
|image3 = Spr achievement entrance 2.png
|desc3 = Get a combo of 99 or more in John Gutter.*}}
|desc3 = Get a combo of 99 or more in John Gutter.}}
<nowiki>*</nowiki> Every enemy in the level must be killed, including in [[Pizza Portal|Lap 2]].
*For "Primate Rage", every enemy in the level must be killed, including in [[Pizza Portal|Lap 2]].


==Trivia==
==Music==
Level's soundtrack:
{{TriviaNote}}
; [[File:Iconpep.png]] Mr. Sauceman – Unearthly Blues
*As the selection of playable levels expanded over the course of game's development, John Gutter became the second to be the introductory level of a demo release. The first was [[Oregano Desert]].
{{MusicEmbed|bc=967400588}}
*Since the assets of the level were designed before [[Pillar John]]'s current design, the Pillar John-like creatures are noticeably rounder and have brow ridges instead of eyebrows.
; [[File:Noise (Offscreen Coop Icon).png]] Mr. Sauceman - The Noise's Jam-Packed Radical Anthem
{{MusicEmbed|bc=1896049321}}
; [[File:PTWiki-IconSecret.png]] ClascyJitto – An Entrance Secret
{{MusicEmbed|file=PT-music_-_Entrance_Secret_V1.mp3}}


==Sub-pages==
==Sub-pages==
{{flexbox|type=subpage|
<div style="display:flex; flex-flow:row wrap; gap:0 5px;">
{{subpage
{{subpage
|image = PT-WikiGuidelines_Galleries.png
|image = PT-WikiGuidelines_Galleries.png
|page = {{FULLPAGENAME}}/Gallery
|page = {{FULLPAGENAME}}/Gallery}}
}}
{{subpage
{{subpage
|image = PT-WikiGuidelines_Prerelease.png
|image = PT-WikiGuidelines_Prerelease.png
|page = {{FULLPAGENAME}}/Pre-release
|page = {{FULLPAGENAME}}/Pre-release}}
}}
}}

</div>
==Trivia==
{{TriviaNote}}
*As the selection of playable levels expanded over the course of game's development, John Gutter became the second to be the introductory level of a demo release. The first was [[Oregano Desert]].
*Since the assets of the level were designed before [[Pillar John]]'s current design, the Pillar John-like creatures are noticeably rounder and have brow ridges instead of eyebrows.
{{PTlevels}}
{{PTlevels}}

Latest revision as of 12:33, 26 June 2024

John Gutter is the first level in Pizza Tower, and is the first level of the Tower Lobby. This level serves as a testing ground for the player to get an understanding of the game's base mechanics. This level takes place at the entrance of the tower, featuring a jungle, an underground city, and many Pillar John-like creatures and statues scattered around the level.

Enemies

This level contains the following enemies:

Locations

Toppins

Mushroom

Out in the open in the second room, directly where the player would naturally progress to.


Cheese

Out in the open in the fifth room. It's accessible by climbing up the ladder or superjumping to the top.


Tomato

In the way in the sixth room, directly where the player must go to progress.


Sausage

On a platform in the eighth room. Right next to the Toppin is a breakable wall that opens up a path to the other end of the wall.


Pineapple

On a platform in the ninth room before Pillar John. It's on the top of the level guarded by a Forknight, though it's still out in the open.


Tower Secret Treasure

Gerome

Gerome is located in the room directly before Pillar John, covered behind a breakable wall.


Treasure

Gerome's door is located in the seventh room. The easiest way to access this door is during Pizza Time, where the player has to run into a Metal Block and superjump to the top. The Tower's Secret Treasure present in the level is a stick of butter.


Secret Eyes

Secret Eye 1

In the sixth room. Part of the ceiling has cracks and an eyeball scribbled on it, hinting at its location.


This secret room consists of small, solid platforms with small and large toppings sprinkled on them, connected by strings of semi-solid platforms. The player must turn very quickly on these platforms to retain a constant dash, though it is not necessary to complete the secret.


Secret Eye 2

In the 9th room, right before the room with Pillar John. The rightmost area has a spot with a white eye scribbled on the floor. Ground pounding this spot breaks the floor.


This secret stage is a short vertical climb where the player must wall climb, which in turn grab the large toppings present on top. The player will have to hop to change direction once, so as not to run off the edge of the area.


Secret Eye 3

Only accessible during Pizza Time. After entering the second Pizza Box during Pizza Time, an eye can be seen scribbled on one of the walls on the right. The player must run at Mach 3 to break the breakable wall to access the secret.


This secret requires the player to run and wall climb through a short parkour, with Metal Blocks blocking the way.


Pizza Tower Guy

Pizza Tower Guy

Located in the same room as Pillar John. The player must reach this area within a minute in order to see him. He disappears upon approach.


Chef Tasks

This level has the following Chef Tasks:

John Gutted
Destroy all the dead john blocks in John Gutter.
Let's Make This Quick
Finish John Gutter in under two minutes.
Primate Rage
Get a combo of 99 or more in John Gutter.
  • For "Primate Rage", every enemy in the level must be killed, including in Lap 2.

Music

Level's soundtrack:

Mr. Sauceman – Unearthly Blues
Mr. Sauceman - The Noise's Jam-Packed Radical Anthem
ClascyJitto – An Entrance Secret

Sub-pages

Trivia

This section is dedicated to trivia and miscellaneous information about John Gutter.
Remember to read the wiki's trivia guidelines before adding trivia or making changes.
  • As the selection of playable levels expanded over the course of game's development, John Gutter became the second to be the introductory level of a demo release. The first was Oregano Desert.
  • Since the assets of the level were designed before Pillar John's current design, the Pillar John-like creatures are noticeably rounder and have brow ridges instead of eyebrows.