Mansion: Difference between revisions
From Pizza Tower Wiki
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== Enemies == |
== Enemies == |
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=== Normal Enemies === |
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This unused level features the following [[:Category:Enemies|enemies]]: |
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{{flexbox|type=enemy| |
{{flexbox|type=enemy| |
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{{enemyicon|Peasanto|2}} |
{{enemyicon|Peasanto|2}} |
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{{enemyicon|Fake Peppino|1}} |
{{enemyicon|Fake Peppino|1}} |
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{{enemyicon|Pillar John|1}}}} |
{{enemyicon|Pillar John|1}}}} |
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=== Scrapped Enemy === |
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{{flexbox| |
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{{enemyicon|Big Cheese|1}}}} |
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== Mechanics == |
== Mechanics == |
Revision as of 15:46, 28 May 2024
![](http://static.miraheze.org/pizzatowerwiki/e/e7/Mansionicon.png)
Mansion is an unused level in Pizza Tower.
It's an eerie, old mansion owned by Pepperman that lies within the city, focusing on Grind Rails and Skateboards.
Enemies
Normal Enemies
Scrapped Enemy
Mechanics
Transformations
Gimmicks
- Grind Rail
- Skateboard
- Pit
- Tomato Block
- Teleporter Pizza
- Haybale
- Surprise enemies
Rooms
Secret Rooms + Treasure
Retirement Home
![](http://static.miraheze.org/pizzatowerwiki/thumb/3/39/Mansion.png/300px-Mansion.png)
Trivia
- In the start of this level's development, it used to be called a "castle level", with no differences whatsoever (It's unknown when/why it was changed to Mansion). Eventually, Pizzascape would be created with a Medieval/Castle motif.
- Mansion appeared in multiple earlier builds with quite a few differences.
- The level has the player travel through the mansion to reach a Tower Secret Treasure, which will start the escape timer.
- Due to the level being designed around Peppino's old mechanics, some areas are inaccessible or hard to reach in subsequent demos.
- The beginning originally took place in a raining forest before segueing into the mansion itself.
- Pepperman was originally fought in its middle.
- The level has the player travel through the mansion to reach a Tower Secret Treasure, which will start the escape timer.
- Mansion was originally meant to be after Kung Fu in Island Adventure, though it was eventually moved to the City Passage after Golf was created. However, it was then moved again to Horror Passage before getting scrapped.
- The Mansion was planned to be on fire if the player chooses to go back to the mansion and get Gerome. The idea of the Mansion being set on fire comes from the old escape backgrounds seen in the April 2019 Patreon build.
- The latest version of Mansion before it was scrapped featured Vegetable Farmers as NPCs and Fake Peppino.
- Assets from this level were re-used in a secret room in the Staff Only lobby, which can be found by super jumping/wall running on the sidewall above Gustavo and Brick.
- Big Cheese originally showed up in Mansion in older builds but was removed in the Desert build for unknown reasons.
Gallery
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Forest plains outside the Mansion.
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Outside background decoration #1
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Outside background decoration #2
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The Mansion itself on the outside.
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Background #1
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Background #2
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Background #3
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Background #1 (Escape)
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Background #2 (Escape)
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Unused background
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The laughing pizza during Pizza Time as seen in the April 2019 Patreon build.
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Ditto, but sprite sheet form
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Ditto, but sprite sheet form #2
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A sketch of the Rework version of Mansion. This shows the level's layout.
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Another sketch of the Rework version of Mansion. This shows ideas for the level.
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Mansion on the old HUD, depicting a Forknight in the Mansion, looking at a Sword Stone.
Pizza Tower | Levels in|||||||
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Tower Lobby | |||||||
Western District | |||||||
Vacation Resort | |||||||
Slum | |||||||
Staff Only | |||||||
Bonus Levels | |||||||
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