Bandito Chicken: Difference between revisions
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'''Bandito Chicken''' is an [[List of enemies|enemy]] in [[Pizza Tower]].
==
Bandito Chicken is a rotisserie chicken wearing a sombrero, with its eyes coming out of the hole where its head would be. Notably, it is walking on its wings, with its legs sticking up.
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Sleeps peacefully until waking up by an approaching player and fleeing, leaving exploding bones behind that can hurt the player, which explode after some time passes.
==
* Before being given their current behavior, Bandito Chicken used to have a different behavior where it'd chase the player when waking up instead of running away. This was changed to the current behavior because it was too similar to that of the [[Mini John]] enemy.
*Bandito Chicken used to drop small, normal bones which did not explode and would behave like a projectile, travelling in an arc. The exploding bone was also its high [[Heat Meter]] behavior earlier in development, but became its regular attack after Heat Meter behaviors were scrapped.
* Before being sprited and programmed for the game, Bandito Chicken was, according to the Design Document, originally supposed to peck players off platforms, which implies that the enemy was originally going to be a live chicken instead of a rotisserie chicken.
* A Bandito Chicken wearing a parka, complete with a backpack full of mountaineering equipment, appears in one of the backgrounds in [[Refrigerator-Refrigerador-Freezerator]].
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<gallery>
Spr banditochicken sleep.gif|Bandito Chicken sleeping.
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File:Bandito dynamite.gif|Bandito Chicken's explosive projectile.
</gallery>
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<gallery>
Spr_banditochicken_projectile.gif|Bandito Chicken's old projectile.
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Revision as of 01:55, 2 April 2023
Template:Basic Enemy Info (Better) Bandito Chicken is an enemy in Pizza Tower.
Description
Bandito Chicken is a rotisserie chicken wearing a sombrero, with its eyes coming out of the hole where its head would be. Notably, it is walking on its wings, with its legs sticking up.
Behavior
Sleeps peacefully until waking up by an approaching player and fleeing, leaving exploding bones behind that can hurt the player, which explode after some time passes.
Trivia
- Before being given their current behavior, Bandito Chicken used to have a different behavior where it'd chase the player when waking up instead of running away. This was changed to the current behavior because it was too similar to that of the Mini John enemy.
- Bandito Chicken used to drop small, normal bones which did not explode and would behave like a projectile, travelling in an arc. The exploding bone was also its high Heat Meter behavior earlier in development, but became its regular attack after Heat Meter behaviors were scrapped.
- Before being sprited and programmed for the game, Bandito Chicken was, according to the Design Document, originally supposed to peck players off platforms, which implies that the enemy was originally going to be a live chicken instead of a rotisserie chicken.
- A Bandito Chicken wearing a parka, complete with a backpack full of mountaineering equipment, appears in one of the backgrounds in Refrigerator-Refrigerador-Freezerator.
Gallery
Regular animations
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Bandito Chicken sleeping.
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Bandito Chicken being awoken from slumber.
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Bandito Chicken panicking.
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Bandito Chicken's stunned animation.
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Bandito Chicken's defeat sprite.
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Bandito Chicken's explosive projectile.
Scrapped animations
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Bandito Chicken's old projectile.
Pizza Tower | Enemies in|||||||
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Tower Lobby | |||||||
Western District | |||||||
Vacation Resort | |||||||
Slum | |||||||
Staff Only | |||||||
Secret | |||||||
Unused |
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