Peppibot Factory

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Revision as of 11:27, 13 December 2023 by SierraStorms (talk | contribs) (→‎Chief Tasks: Changed "Chief Tasks" to "Chef Tasks".)

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Peppibot Factory is the fourteenth level in Pizza Tower, and the second level of the Slum.

Half of the level takes place in an industrial cityscape, with a mysterious factory shown in the background. The second half takes place inside said factory, and features many new factory-themed gimmicks and mechanics.

The level's titlecard shows an uncomfortably detailed Peppino in the factory wearing a metallic version of his normal outfit, while he anxiously hides behind a wall from a Peppibot armed with a knife.

Enemies

Mechanics

Transformations

Gimmicks

Collectables

The first Toppin is in the second room of the stage, located in the area on the left with a gray brick backdrop that leads into multiple boost pads.

The second Toppin is located in the first room inside the indoor section of the level. The player needs to go into upper left part of the room to get to it.

The third Toppin is located in the same room as Gerome and the second secret, near the room's exit. It is right on the floor where the player naturally runs.

The fourth Toppin is in the first room where the player gets Boxed, located on a platform where it is out in the open.

The final Toppin is in the first room accessed after activating Pizza Time. It is out in the open and will automatically be collected if the player touches the Grabbie Hand under it.

Gerome is located in the second room of the indoor factory section of the level, behind a Metal Block. To break that Metal Block, the player needs to get to Mach 3 speed, and then jump into a Grabbie Hand as to carry the momentum to the right, breaking the block. The door to the is located in the second room of the stage. There is a Breakable Block wall immediately on the right. To get to this room itself after getting Gerome, the player needs to first get to the true end door, then destroy bunch of Breakable Blocks on the right (indicated by the warp box that leads to the Lap 2 portal), to get access back to the second room.


Secrets

The first secret is in the second room, near the room's exit. The player needs to destroy Breakable Blocks visible inside the right wall of the vertical corridor to get to the secret, ignoring the spring that shoots the player out of the room. In this room, the player bears witness to mass Elite Weenie destruction, as they run into some Outlets. However, as the Weenies die, they will spawn a horde of fists from their "Whoop" cans, creating a flurry of projectiles the player must dodge.

The second secret is in the second room of the indoor factory section of the level, near Gerome. It is in between two Grabbie Hands, hidden behind Breakable Blocks. To get to these blocks, the player needs to either to use uppercut or a grab to jump over a Grabbie Hand. In this secret, the player gives a bomb to a Grabbie Hand to destroy a Stupid Rat blocking the exit.

In the first Pizza Time room with the Boxed transformation, clear the transformation with the Priest. The player then needs to run into the right wall behind him at Mach 3 to get to the secret. In this secret, the player uses Boxed Peppino to clear massive lines of Stupid Rats.


Chef Tasks

This level has the following Chef Tasks:

Unflattening
Remove the boxxed form from each priest at least once in Peppibot Factory.
Whoop This!
Avoid getting damaged in the first secret of Peppibot Factory.
There Can Be Only One
Destroy every Peppino robot in Peppibot Factory.

Trivia

  • This level was at first titled Factory in Demo 2, then temporarily titled Industrial in PT_Eggplantv15 before getting its final name.
  • Originally, Peppibot Factory had its own unique escape theme known as "Running With Pockets Full Of Meatballs". This track was used in Demo 2, specifically in the Factory Challenge level, but was not implemented into the final game, as "It's Pizza Time!" became the universal escape theme. Other unique escape themes that were scrapped are "Small Fruit, 5 PM" for Pizzascape, and "Toxic Rave" for Oh Shit!.
  • The Peppibot carrying a knife in the title-card is a possible reference to its old enemy behavior, where it would spit out knives instead of performing moves similar to ones from Peppino's moveset.
  • The gate sprite's background references an outdated version of Background #1, as seen by the sky and clouds being orange.
  • In Background #3, there's a door that references the old sprite of said object, as seen by the yellow circle in the center of it.
  • The maximum combo that the player can reach in Peppibot Factory is 157.

Gallery

Regular animations

Hub assets

Scrapped animations